A Sequential Concession Game with Asymmetric Information
The 2-player game analyzed is characterized by asymmetric information about the outcome of the game at the end point, (some finite point in time). While the description suggests that the problem is a variant of the game of attrition, it differs from the standard game of attrition in 2 respects: 1. T...
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Veröffentlicht in: | The Quarterly journal of economics 1986-11, Vol.101 (4), p.879-888 |
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creator | Ordover, Janusz A. Rubinstein, Ariel |
description | The 2-player game analyzed is characterized by asymmetric information about the outcome of the game at the end point, (some finite point in time). While the description suggests that the problem is a variant of the game of attrition, it differs from the standard game of attrition in 2 respects: 1. The game is formulated in discrete time. 2. The game is analyzed in a setting of asymmetric information. The sequential Bayesian equilibrium is used as the appropriate solution concept. Besides asymmetric information, other key features of the situation are that full information will be revealed at the end of the bargaining time and that compromises are not possible. Equilibrium strategies entail that, at the beginning of the game, the informed player concedes with some large probability, and then players concede with probabilities that make their opponents indifferent between conceding at the next decision point or proceeding for one more period. The efficiency of the equilibrium is analyzed. |
doi_str_mv | 10.2307/1884183 |
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The efficiency of the equilibrium is analyzed.</description><subject>Attrition warfare</subject><subject>Economic costs</subject><subject>Economic models</subject><subject>Economic theory</subject><subject>Equilibrium</subject><subject>Expected utility</subject><subject>Game theory</subject><subject>Imperfect information</subject><subject>Incumbents</subject><subject>Information</subject><subject>Information asymmetry</subject><subject>Lotteries</subject><subject>Mathematical models</subject><subject>Preferences</subject><subject>State of nature</subject><subject>Utility</subject><issn>0033-5533</issn><issn>1531-4650</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>1986</creationdate><recordtype>article</recordtype><sourceid>K30</sourceid><recordid>eNp1kE1Lw0AQhhdRsEbxD3gIevAUnclmk8mxBm0LBVF7EC9LstlgapPU3S3af28kpZ68zByeh_l4GTtHuAk5JLdIFCHxAzZCwTGIYgGHbATAeSAE58fsxNolACBhNGI09l_050a3rs5Xfta1Sltbd60_yRvtf9Xu3R_bbdNoZ2rlz9qqM03ueuGUHVX5yuqzXffY4uF-kU2D-eNklo3ngYoAXVAQIcVY9bUqSZBA0lGqVMgJqFSgNWooC63LKhVhnBRUUJ5yLVQhFEfuscth7Np0_ZnWyWW3MW2_UYYIaQJh_5jHrv6TMExjSlLsE_HY9WAp01lrdCXXpm5ys5UI8jc6uYuuNy8Gc2ldZ_60PQ4GXFunv_c4Nx8yTngi5PT1Td6lT8kE-EI-8x8klHZ7</recordid><startdate>19861101</startdate><enddate>19861101</enddate><creator>Ordover, Janusz A.</creator><creator>Rubinstein, Ariel</creator><general>MIT Press</general><general>Harvard University Press</general><general>Published for Harvard University by the MIT Press</general><general>Oxford University Press</general><scope>BSCLL</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>FIXVA</scope><scope>FKUCP</scope><scope>IOIBA</scope><scope>K30</scope><scope>PAAUG</scope><scope>PAWHS</scope><scope>PAWZZ</scope><scope>PAXOH</scope><scope>PBHAV</scope><scope>PBQSW</scope><scope>PBYQZ</scope><scope>PCIWU</scope><scope>PCMID</scope><scope>PCZJX</scope><scope>PDGRG</scope><scope>PDWWI</scope><scope>PETMR</scope><scope>PFVGT</scope><scope>PGXDX</scope><scope>PIHIL</scope><scope>PISVA</scope><scope>PJCTQ</scope><scope>PJTMS</scope><scope>PLCHJ</scope><scope>PMHAD</scope><scope>PNQDJ</scope><scope>POUND</scope><scope>PPLAD</scope><scope>PQAPC</scope><scope>PQCAN</scope><scope>PQCMW</scope><scope>PQEME</scope><scope>PQHKH</scope><scope>PQMID</scope><scope>PQNCT</scope><scope>PQNET</scope><scope>PQSCT</scope><scope>PQSET</scope><scope>PSVJG</scope><scope>PVMQY</scope><scope>PZGFC</scope><scope>8BJ</scope><scope>FQK</scope><scope>JBE</scope></search><sort><creationdate>19861101</creationdate><title>A Sequential Concession Game with Asymmetric Information</title><author>Ordover, Janusz A. ; Rubinstein, Ariel</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c401t-b881861f818fd858518e49cc23808dc0ee1e0dbeedf95267b8b8a93e5cb5c313</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>1986</creationdate><topic>Attrition warfare</topic><topic>Economic costs</topic><topic>Economic models</topic><topic>Economic theory</topic><topic>Equilibrium</topic><topic>Expected utility</topic><topic>Game theory</topic><topic>Imperfect information</topic><topic>Incumbents</topic><topic>Information</topic><topic>Information asymmetry</topic><topic>Lotteries</topic><topic>Mathematical models</topic><topic>Preferences</topic><topic>State of nature</topic><topic>Utility</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Ordover, Janusz A.</creatorcontrib><creatorcontrib>Rubinstein, Ariel</creatorcontrib><collection>Istex</collection><collection>CrossRef</collection><collection>Periodicals Index Online Segment 03</collection><collection>Periodicals Index Online Segment 04</collection><collection>Periodicals Index Online Segment 29</collection><collection>Periodicals Index Online</collection><collection>Primary Sources Access—Foundation Edition (Plan E) - 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While the description suggests that the problem is a variant of the game of attrition, it differs from the standard game of attrition in 2 respects: 1. The game is formulated in discrete time. 2. The game is analyzed in a setting of asymmetric information. The sequential Bayesian equilibrium is used as the appropriate solution concept. Besides asymmetric information, other key features of the situation are that full information will be revealed at the end of the bargaining time and that compromises are not possible. Equilibrium strategies entail that, at the beginning of the game, the informed player concedes with some large probability, and then players concede with probabilities that make their opponents indifferent between conceding at the next decision point or proceeding for one more period. The efficiency of the equilibrium is analyzed.</abstract><cop>Cambridge, Mass. [etc.]</cop><pub>MIT Press</pub><doi>10.2307/1884183</doi><tpages>10</tpages></addata></record> |
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subjects | Attrition warfare Economic costs Economic models Economic theory Equilibrium Expected utility Game theory Imperfect information Incumbents Information Information asymmetry Lotteries Mathematical models Preferences State of nature Utility |
title | A Sequential Concession Game with Asymmetric Information |
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