Lattice QCD as a video game

The speed, bandwidth and cost characteristics of today's PC graphics cards make them an attractive target as general purpose computational platforms. High performance can be achieved also for lattice simulations but the actual implementation can be cumbersome. This paper outlines the architectu...

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Veröffentlicht in:arXiv.org 2007-06
Hauptverfasser: Egri, Gyozo I, Fodor, Zoltan, Hoelbling, Christian, Katz, Sandor D, Nogradi, Daniel, Szabo, Kalman K
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creator Egri, Gyozo I
Fodor, Zoltan
Hoelbling, Christian
Katz, Sandor D
Nogradi, Daniel
Szabo, Kalman K
description The speed, bandwidth and cost characteristics of today's PC graphics cards make them an attractive target as general purpose computational platforms. High performance can be achieved also for lattice simulations but the actual implementation can be cumbersome. This paper outlines the architecture and programming model of modern graphics cards for the lattice practitioner with the goal of exploiting these chips for Monte Carlo simulations. Sample code is also given.
doi_str_mv 10.48550/arxiv.0611022
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subjects Computer & video games
Computer simulation
Graphics boards
Monte Carlo simulation
Personal computers
Quantum chromodynamics
title Lattice QCD as a video game
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