Directing virtual crowds based on dynamic adjustment of navigation fields

Navigation fields are a popular data structure for directing the movement of virtual crowds. However, the congestion problem may occur at the corners of objects in using a navigation field because the agents move quite closely to each other. The agents may congest at the corners even though there is...

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Veröffentlicht in:Computer animation and virtual worlds 2018-01, Vol.29 (1), p.n/a
Hauptverfasser: Tsai, Tsung‐Yu, Wong, Sai‐Keung, Chou, Yi‐Hung, Lin, Guan‐Wen
Format: Artikel
Sprache:eng
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