Effects of 3D Printing and Design Software on Students' Overall Performance

Researchers found that student-centered, technology-integrated learning environments help to produce students who are better able to think critically, solve problems, collaborate with others, and engage deeply in the learning process. Understanding the impact of technology and finding the best ways...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Journal of STEM education 2017-10, Vol.18 (4), p.37-42
1. Verfasser: Kwon, Hyunkyung
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 42
container_issue 4
container_start_page 37
container_title Journal of STEM education
container_volume 18
creator Kwon, Hyunkyung
description Researchers found that student-centered, technology-integrated learning environments help to produce students who are better able to think critically, solve problems, collaborate with others, and engage deeply in the learning process. Understanding the impact of technology and finding the best ways to integrate technology into the classroom is critical. Because of this, an investigation was conducted to determine whether the use of technology, specifically 3D printers and 3D design software, in a summer camp setting had a positive effect on students' motivation, interests, and mathematical and technical skills. Five-point Likert scale pre- and post- surveys were administered to the participants in two summer camps. A paired-sample t-test and one sample t-test were run to see the effect of 3D printers and 3D design software. In addition, Cohen's d effect sizes were calculated to see practical importance. The results revealed a statistically significant increase in some mathematical skills, motivation, and technical skills. The implication of such results will be discussed in detail.
format Article
fullrecord <record><control><sourceid>proquest_eric_</sourceid><recordid>TN_cdi_proquest_journals_1991087183</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ericid>EJ1163773</ericid><sourcerecordid>1991087183</sourcerecordid><originalsourceid>FETCH-LOGICAL-e503-5d38d88c74e01b650ada24173c36662e1c1f2ba3ae20af59fc5382ef4d5fae373</originalsourceid><addsrcrecordid>eNotjc1Kw0AURmehYK0-gjDgwlVgJjfzk6W0UauFFuw-3E7ulJR0UmcSxbc3UFfnWxy-c8VmUimTqdwWN-w2paMQoEtTzNhH5T25IfHec1jybWzD0IYDx9DwJaX2EPhn74cfjMT7aQ9jQ2FIT3zzTRG7jm8p-j6eMDi6Y9ceu0T3_5yz3Uu1W7xl683ravG8zkgJyFQDtrHWmYKE3GslsMG8kAYcaK1zkk76fI-AlAv0qvROgc3JF43ySGBgzh4vt-fYf42UhvrYjzFMxVqWpRTWSAuT9XCxKLauPsf2hPG3rt6l1GAMwB86tFCr</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>1991087183</pqid></control><display><type>article</type><title>Effects of 3D Printing and Design Software on Students' Overall Performance</title><source>EZB-FREE-00999 freely available EZB journals</source><source>EBSCOhost Education Source</source><creator>Kwon, Hyunkyung</creator><creatorcontrib>Kwon, Hyunkyung</creatorcontrib><description>Researchers found that student-centered, technology-integrated learning environments help to produce students who are better able to think critically, solve problems, collaborate with others, and engage deeply in the learning process. Understanding the impact of technology and finding the best ways to integrate technology into the classroom is critical. Because of this, an investigation was conducted to determine whether the use of technology, specifically 3D printers and 3D design software, in a summer camp setting had a positive effect on students' motivation, interests, and mathematical and technical skills. Five-point Likert scale pre- and post- surveys were administered to the participants in two summer camps. A paired-sample t-test and one sample t-test were run to see the effect of 3D printers and 3D design software. In addition, Cohen's d effect sizes were calculated to see practical importance. The results revealed a statistically significant increase in some mathematical skills, motivation, and technical skills. The implication of such results will be discussed in detail.</description><identifier>ISSN: 1557-5284</identifier><identifier>ISSN: 1557-5276</identifier><language>eng</language><publisher>Auburn: Institute for STEM Education and Research</publisher><subject>3-D printers ; Academic Achievement ; Classrooms ; Cognitive Style ; Computer Peripherals ; Computer Software ; Design ; Educational Objectives ; Educational Quality ; Educational technology ; Effect Size ; Geometry ; Learning ; Learning Processes ; Likert Scales ; Literature reviews ; Mathematics education ; Mathematics Skills ; Middle schools ; Outcomes of Education ; Pretests Posttests ; Printing ; Researchers ; Secondary School Students ; Skill Development ; Software ; Statistical Significance ; STEM Education ; Student Centered Learning ; Student Interests ; Student Motivation ; Student Surveys ; Students ; Summer Programs ; Teachers ; Teaching methods ; Technology Integration ; Three dimensional printing ; Visualization</subject><ispartof>Journal of STEM education, 2017-10, Vol.18 (4), p.37-42</ispartof><rights>Copyright Institute for SMET Education and Research Oct-Dec 2017</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784</link.rule.ids><backlink>$$Uhttp://eric.ed.gov/ERICWebPortal/detail?accno=EJ1163773$$DView record in ERIC$$Hfree_for_read</backlink></links><search><creatorcontrib>Kwon, Hyunkyung</creatorcontrib><title>Effects of 3D Printing and Design Software on Students' Overall Performance</title><title>Journal of STEM education</title><description>Researchers found that student-centered, technology-integrated learning environments help to produce students who are better able to think critically, solve problems, collaborate with others, and engage deeply in the learning process. Understanding the impact of technology and finding the best ways to integrate technology into the classroom is critical. Because of this, an investigation was conducted to determine whether the use of technology, specifically 3D printers and 3D design software, in a summer camp setting had a positive effect on students' motivation, interests, and mathematical and technical skills. Five-point Likert scale pre- and post- surveys were administered to the participants in two summer camps. A paired-sample t-test and one sample t-test were run to see the effect of 3D printers and 3D design software. In addition, Cohen's d effect sizes were calculated to see practical importance. The results revealed a statistically significant increase in some mathematical skills, motivation, and technical skills. The implication of such results will be discussed in detail.</description><subject>3-D printers</subject><subject>Academic Achievement</subject><subject>Classrooms</subject><subject>Cognitive Style</subject><subject>Computer Peripherals</subject><subject>Computer Software</subject><subject>Design</subject><subject>Educational Objectives</subject><subject>Educational Quality</subject><subject>Educational technology</subject><subject>Effect Size</subject><subject>Geometry</subject><subject>Learning</subject><subject>Learning Processes</subject><subject>Likert Scales</subject><subject>Literature reviews</subject><subject>Mathematics education</subject><subject>Mathematics Skills</subject><subject>Middle schools</subject><subject>Outcomes of Education</subject><subject>Pretests Posttests</subject><subject>Printing</subject><subject>Researchers</subject><subject>Secondary School Students</subject><subject>Skill Development</subject><subject>Software</subject><subject>Statistical Significance</subject><subject>STEM Education</subject><subject>Student Centered Learning</subject><subject>Student Interests</subject><subject>Student Motivation</subject><subject>Student Surveys</subject><subject>Students</subject><subject>Summer Programs</subject><subject>Teachers</subject><subject>Teaching methods</subject><subject>Technology Integration</subject><subject>Three dimensional printing</subject><subject>Visualization</subject><issn>1557-5284</issn><issn>1557-5276</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2017</creationdate><recordtype>article</recordtype><sourceid>8G5</sourceid><sourceid>ABUWG</sourceid><sourceid>AFKRA</sourceid><sourceid>AZQEC</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><sourceid>GNUQQ</sourceid><sourceid>GUQSH</sourceid><sourceid>M2O</sourceid><recordid>eNotjc1Kw0AURmehYK0-gjDgwlVgJjfzk6W0UauFFuw-3E7ulJR0UmcSxbc3UFfnWxy-c8VmUimTqdwWN-w2paMQoEtTzNhH5T25IfHec1jybWzD0IYDx9DwJaX2EPhn74cfjMT7aQ9jQ2FIT3zzTRG7jm8p-j6eMDi6Y9ceu0T3_5yz3Uu1W7xl683ravG8zkgJyFQDtrHWmYKE3GslsMG8kAYcaK1zkk76fI-AlAv0qvROgc3JF43ySGBgzh4vt-fYf42UhvrYjzFMxVqWpRTWSAuT9XCxKLauPsf2hPG3rt6l1GAMwB86tFCr</recordid><startdate>20171001</startdate><enddate>20171001</enddate><creator>Kwon, Hyunkyung</creator><general>Institute for STEM Education and Research</general><general>Institute for SMET Education and Research</general><scope>7SW</scope><scope>BJH</scope><scope>BNH</scope><scope>BNI</scope><scope>BNJ</scope><scope>BNO</scope><scope>ERI</scope><scope>PET</scope><scope>REK</scope><scope>WWN</scope><scope>0-V</scope><scope>3V.</scope><scope>4T-</scope><scope>4U-</scope><scope>7XB</scope><scope>88B</scope><scope>88I</scope><scope>8AO</scope><scope>8FE</scope><scope>8FG</scope><scope>8FK</scope><scope>8G5</scope><scope>ABJCF</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>ALSLI</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>BGLVJ</scope><scope>CCPQU</scope><scope>CJNVE</scope><scope>DWQXO</scope><scope>GNUQQ</scope><scope>GUQSH</scope><scope>HCIFZ</scope><scope>L6V</scope><scope>M0P</scope><scope>M2O</scope><scope>M2P</scope><scope>M7S</scope><scope>MBDVC</scope><scope>PADUT</scope><scope>PQEDU</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope><scope>PTHSS</scope><scope>Q9U</scope><scope>S0X</scope></search><sort><creationdate>20171001</creationdate><title>Effects of 3D Printing and Design Software on Students' Overall Performance</title><author>Kwon, Hyunkyung</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-e503-5d38d88c74e01b650ada24173c36662e1c1f2ba3ae20af59fc5382ef4d5fae373</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2017</creationdate><topic>3-D printers</topic><topic>Academic Achievement</topic><topic>Classrooms</topic><topic>Cognitive Style</topic><topic>Computer Peripherals</topic><topic>Computer Software</topic><topic>Design</topic><topic>Educational Objectives</topic><topic>Educational Quality</topic><topic>Educational technology</topic><topic>Effect Size</topic><topic>Geometry</topic><topic>Learning</topic><topic>Learning Processes</topic><topic>Likert Scales</topic><topic>Literature reviews</topic><topic>Mathematics education</topic><topic>Mathematics Skills</topic><topic>Middle schools</topic><topic>Outcomes of Education</topic><topic>Pretests Posttests</topic><topic>Printing</topic><topic>Researchers</topic><topic>Secondary School Students</topic><topic>Skill Development</topic><topic>Software</topic><topic>Statistical Significance</topic><topic>STEM Education</topic><topic>Student Centered Learning</topic><topic>Student Interests</topic><topic>Student Motivation</topic><topic>Student Surveys</topic><topic>Students</topic><topic>Summer Programs</topic><topic>Teachers</topic><topic>Teaching methods</topic><topic>Technology Integration</topic><topic>Three dimensional printing</topic><topic>Visualization</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Kwon, Hyunkyung</creatorcontrib><collection>ERIC</collection><collection>ERIC (Ovid)</collection><collection>ERIC</collection><collection>ERIC</collection><collection>ERIC (Legacy Platform)</collection><collection>ERIC( SilverPlatter )</collection><collection>ERIC</collection><collection>ERIC PlusText (Legacy Platform)</collection><collection>Education Resources Information Center (ERIC)</collection><collection>ERIC</collection><collection>ProQuest Social Sciences Premium Collection</collection><collection>ProQuest Central (Corporate)</collection><collection>Docstoc</collection><collection>University Readers</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>Education Database (Alumni Edition)</collection><collection>Science Database (Alumni Edition)</collection><collection>ProQuest Pharma Collection</collection><collection>ProQuest SciTech Collection</collection><collection>ProQuest Technology Collection</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>Research Library (Alumni Edition)</collection><collection>Materials Science &amp; Engineering Collection</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>Social Science Premium Collection</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>Technology Collection</collection><collection>ProQuest One Community College</collection><collection>Education Collection</collection><collection>ProQuest Central Korea</collection><collection>ProQuest Central Student</collection><collection>Research Library Prep</collection><collection>SciTech Premium Collection</collection><collection>ProQuest Engineering Collection</collection><collection>Education Database</collection><collection>Research Library</collection><collection>Science Database</collection><collection>Engineering Database</collection><collection>Research Library (Corporate)</collection><collection>Research Library China</collection><collection>ProQuest One Education</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><collection>Engineering Collection</collection><collection>ProQuest Central Basic</collection><collection>SIRS Editorial</collection><jtitle>Journal of STEM education</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Kwon, Hyunkyung</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><ericid>EJ1163773</ericid><atitle>Effects of 3D Printing and Design Software on Students' Overall Performance</atitle><jtitle>Journal of STEM education</jtitle><date>2017-10-01</date><risdate>2017</risdate><volume>18</volume><issue>4</issue><spage>37</spage><epage>42</epage><pages>37-42</pages><issn>1557-5284</issn><issn>1557-5276</issn><abstract>Researchers found that student-centered, technology-integrated learning environments help to produce students who are better able to think critically, solve problems, collaborate with others, and engage deeply in the learning process. Understanding the impact of technology and finding the best ways to integrate technology into the classroom is critical. Because of this, an investigation was conducted to determine whether the use of technology, specifically 3D printers and 3D design software, in a summer camp setting had a positive effect on students' motivation, interests, and mathematical and technical skills. Five-point Likert scale pre- and post- surveys were administered to the participants in two summer camps. A paired-sample t-test and one sample t-test were run to see the effect of 3D printers and 3D design software. In addition, Cohen's d effect sizes were calculated to see practical importance. The results revealed a statistically significant increase in some mathematical skills, motivation, and technical skills. The implication of such results will be discussed in detail.</abstract><cop>Auburn</cop><pub>Institute for STEM Education and Research</pub><tpages>6</tpages></addata></record>
fulltext fulltext
identifier ISSN: 1557-5284
ispartof Journal of STEM education, 2017-10, Vol.18 (4), p.37-42
issn 1557-5284
1557-5276
language eng
recordid cdi_proquest_journals_1991087183
source EZB-FREE-00999 freely available EZB journals; EBSCOhost Education Source
subjects 3-D printers
Academic Achievement
Classrooms
Cognitive Style
Computer Peripherals
Computer Software
Design
Educational Objectives
Educational Quality
Educational technology
Effect Size
Geometry
Learning
Learning Processes
Likert Scales
Literature reviews
Mathematics education
Mathematics Skills
Middle schools
Outcomes of Education
Pretests Posttests
Printing
Researchers
Secondary School Students
Skill Development
Software
Statistical Significance
STEM Education
Student Centered Learning
Student Interests
Student Motivation
Student Surveys
Students
Summer Programs
Teachers
Teaching methods
Technology Integration
Three dimensional printing
Visualization
title Effects of 3D Printing and Design Software on Students' Overall Performance
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-30T21%3A28%3A23IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_eric_&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Effects%20of%203D%20Printing%20and%20Design%20Software%20on%20Students'%20Overall%20Performance&rft.jtitle=Journal%20of%20STEM%20education&rft.au=Kwon,%20Hyunkyung&rft.date=2017-10-01&rft.volume=18&rft.issue=4&rft.spage=37&rft.epage=42&rft.pages=37-42&rft.issn=1557-5284&rft_id=info:doi/&rft_dat=%3Cproquest_eric_%3E1991087183%3C/proquest_eric_%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=1991087183&rft_id=info:pmid/&rft_ericid=EJ1163773&rfr_iscdi=true