Using multimedia for e‐learning
This paper reviews 12 research‐based principles for how to design computer‐based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn b...
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Veröffentlicht in: | Journal of computer assisted learning 2017-10, Vol.33 (5), p.403-423 |
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description | This paper reviews 12 research‐based principles for how to design computer‐based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer‐based instruction containing words and graphics rather than words alone. Principles aimed at reducing extraneous processing (i.e., cognitive processing that is unrelated to the instructional objective) include coherence (d = 0.70), signalling (d = 0.46), redundancy (d = 0.87), spatial contiguity (d = 0.79) and temporal contiguity (d = 1.30). Principles for managing essential processing (i.e., mentally representing the essential material) include segmenting (d = 0.70), pre‐training (d = 0.46) and modality (d = 0.72). Principles for fostering generative processing (i.e., cognitive processing aimed at making sense of the material) include personalization (d = 0.79), voice (d = 0.74) and embodiment (d = 0.36). Some principles have boundary conditions, such as being stronger for low‐ rather than high‐knowledge learners.
Lay Description
Coherence principle: Eliminate extraneous material.
Signaling principle: Highlight essential material.
Redundancy principle: Do not add on‐screen text to narrated graphics.
Spatial contiguity principle: Please printed words next to corresponding graphics.
Temporal contiguity: Present narration simultaneously with corresponding graphics.
Segmenting principle: Break lesson into to self‐paced parts.
Pre‐training principle: Provide pre‐training in key terms.
Modality principle: Use spoken text rather than printed text with graphics.
Personalization principle: Use conversational language.
Voice principle: Use appealing human voice.
Embodiment: Show on‐screen agents that use human‐like gestures. |
doi_str_mv | 10.1111/jcal.12197 |
format | Article |
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Lay Description
Coherence principle: Eliminate extraneous material.
Signaling principle: Highlight essential material.
Redundancy principle: Do not add on‐screen text to narrated graphics.
Spatial contiguity principle: Please printed words next to corresponding graphics.
Temporal contiguity: Present narration simultaneously with corresponding graphics.
Segmenting principle: Break lesson into to self‐paced parts.
Pre‐training principle: Provide pre‐training in key terms.
Modality principle: Use spoken text rather than printed text with graphics.
Personalization principle: Use conversational language.
Voice principle: Use appealing human voice.
Embodiment: Show on‐screen agents that use human‐like gestures.</description><identifier>ISSN: 0266-4909</identifier><identifier>EISSN: 1365-2729</identifier><identifier>DOI: 10.1111/jcal.12197</identifier><language>eng</language><publisher>Oxford: Wiley-Blackwell</publisher><subject>Coherence ; Computer Assisted Instruction ; Computers ; Curriculum Design ; Design Requirements ; Distance learning ; Educational Principles ; Electronic Learning ; e‐learning ; instructional design ; Instructional Materials ; Material Development ; Multimedia ; Multimedia Instruction ; multimedia learning ; Multimedia Materials ; Personal communication ; Principles ; Printed Materials ; Printed text ; Redundancy ; science of learning ; Signaling ; Training ; Voice</subject><ispartof>Journal of computer assisted learning, 2017-10, Vol.33 (5), p.403-423</ispartof><rights>2017 John Wiley & Sons Ltd</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c3897-c5befaf9a09ada2a3c5f3bf1d6ee4135a230c5dd7b8e44c6f09eef9e9d5662c03</citedby><cites>FETCH-LOGICAL-c3897-c5befaf9a09ada2a3c5f3bf1d6ee4135a230c5dd7b8e44c6f09eef9e9d5662c03</cites><orcidid>0000-0003-4055-6938</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://onlinelibrary.wiley.com/doi/pdf/10.1111%2Fjcal.12197$$EPDF$$P50$$Gwiley$$H</linktopdf><linktohtml>$$Uhttps://onlinelibrary.wiley.com/doi/full/10.1111%2Fjcal.12197$$EHTML$$P50$$Gwiley$$H</linktohtml><link.rule.ids>314,780,784,1417,27924,27925,45574,45575</link.rule.ids><backlink>$$Uhttp://eric.ed.gov/ERICWebPortal/detail?accno=EJ1153516$$DView record in ERIC$$Hfree_for_read</backlink></links><search><creatorcontrib>Mayer, R.E.</creatorcontrib><title>Using multimedia for e‐learning</title><title>Journal of computer assisted learning</title><description>This paper reviews 12 research‐based principles for how to design computer‐based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer‐based instruction containing words and graphics rather than words alone. Principles aimed at reducing extraneous processing (i.e., cognitive processing that is unrelated to the instructional objective) include coherence (d = 0.70), signalling (d = 0.46), redundancy (d = 0.87), spatial contiguity (d = 0.79) and temporal contiguity (d = 1.30). Principles for managing essential processing (i.e., mentally representing the essential material) include segmenting (d = 0.70), pre‐training (d = 0.46) and modality (d = 0.72). Principles for fostering generative processing (i.e., cognitive processing aimed at making sense of the material) include personalization (d = 0.79), voice (d = 0.74) and embodiment (d = 0.36). Some principles have boundary conditions, such as being stronger for low‐ rather than high‐knowledge learners.
Lay Description
Coherence principle: Eliminate extraneous material.
Signaling principle: Highlight essential material.
Redundancy principle: Do not add on‐screen text to narrated graphics.
Spatial contiguity principle: Please printed words next to corresponding graphics.
Temporal contiguity: Present narration simultaneously with corresponding graphics.
Segmenting principle: Break lesson into to self‐paced parts.
Pre‐training principle: Provide pre‐training in key terms.
Modality principle: Use spoken text rather than printed text with graphics.
Personalization principle: Use conversational language.
Voice principle: Use appealing human voice.
Embodiment: Show on‐screen agents that use human‐like gestures.</description><subject>Coherence</subject><subject>Computer Assisted Instruction</subject><subject>Computers</subject><subject>Curriculum Design</subject><subject>Design Requirements</subject><subject>Distance learning</subject><subject>Educational Principles</subject><subject>Electronic Learning</subject><subject>e‐learning</subject><subject>instructional design</subject><subject>Instructional Materials</subject><subject>Material Development</subject><subject>Multimedia</subject><subject>Multimedia Instruction</subject><subject>multimedia learning</subject><subject>Multimedia Materials</subject><subject>Personal communication</subject><subject>Principles</subject><subject>Printed Materials</subject><subject>Printed text</subject><subject>Redundancy</subject><subject>science of 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Inc</general><scope>7SW</scope><scope>BJH</scope><scope>BNH</scope><scope>BNI</scope><scope>BNJ</scope><scope>BNO</scope><scope>ERI</scope><scope>PET</scope><scope>REK</scope><scope>WWN</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>8FD</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><orcidid>https://orcid.org/0000-0003-4055-6938</orcidid></search><sort><creationdate>201710</creationdate><title>Using multimedia for e‐learning</title><author>Mayer, R.E.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c3897-c5befaf9a09ada2a3c5f3bf1d6ee4135a230c5dd7b8e44c6f09eef9e9d5662c03</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2017</creationdate><topic>Coherence</topic><topic>Computer Assisted Instruction</topic><topic>Computers</topic><topic>Curriculum Design</topic><topic>Design Requirements</topic><topic>Distance learning</topic><topic>Educational Principles</topic><topic>Electronic Learning</topic><topic>e‐learning</topic><topic>instructional design</topic><topic>Instructional Materials</topic><topic>Material Development</topic><topic>Multimedia</topic><topic>Multimedia Instruction</topic><topic>multimedia learning</topic><topic>Multimedia Materials</topic><topic>Personal communication</topic><topic>Principles</topic><topic>Printed Materials</topic><topic>Printed text</topic><topic>Redundancy</topic><topic>science of learning</topic><topic>Signaling</topic><topic>Training</topic><topic>Voice</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Mayer, R.E.</creatorcontrib><collection>ERIC</collection><collection>ERIC (Ovid)</collection><collection>ERIC</collection><collection>ERIC</collection><collection>ERIC (Legacy Platform)</collection><collection>ERIC( SilverPlatter )</collection><collection>ERIC</collection><collection>ERIC PlusText (Legacy Platform)</collection><collection>Education Resources Information Center (ERIC)</collection><collection>ERIC</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>Journal of computer assisted learning</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Mayer, R.E.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><ericid>EJ1153516</ericid><atitle>Using multimedia for e‐learning</atitle><jtitle>Journal of computer assisted learning</jtitle><date>2017-10</date><risdate>2017</risdate><volume>33</volume><issue>5</issue><spage>403</spage><epage>423</epage><pages>403-423</pages><issn>0266-4909</issn><eissn>1365-2729</eissn><abstract>This paper reviews 12 research‐based principles for how to design computer‐based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer‐based instruction containing words and graphics rather than words alone. Principles aimed at reducing extraneous processing (i.e., cognitive processing that is unrelated to the instructional objective) include coherence (d = 0.70), signalling (d = 0.46), redundancy (d = 0.87), spatial contiguity (d = 0.79) and temporal contiguity (d = 1.30). Principles for managing essential processing (i.e., mentally representing the essential material) include segmenting (d = 0.70), pre‐training (d = 0.46) and modality (d = 0.72). Principles for fostering generative processing (i.e., cognitive processing aimed at making sense of the material) include personalization (d = 0.79), voice (d = 0.74) and embodiment (d = 0.36). Some principles have boundary conditions, such as being stronger for low‐ rather than high‐knowledge learners.
Lay Description
Coherence principle: Eliminate extraneous material.
Signaling principle: Highlight essential material.
Redundancy principle: Do not add on‐screen text to narrated graphics.
Spatial contiguity principle: Please printed words next to corresponding graphics.
Temporal contiguity: Present narration simultaneously with corresponding graphics.
Segmenting principle: Break lesson into to self‐paced parts.
Pre‐training principle: Provide pre‐training in key terms.
Modality principle: Use spoken text rather than printed text with graphics.
Personalization principle: Use conversational language.
Voice principle: Use appealing human voice.
Embodiment: Show on‐screen agents that use human‐like gestures.</abstract><cop>Oxford</cop><pub>Wiley-Blackwell</pub><doi>10.1111/jcal.12197</doi><tpages>21</tpages><orcidid>https://orcid.org/0000-0003-4055-6938</orcidid></addata></record> |
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subjects | Coherence Computer Assisted Instruction Computers Curriculum Design Design Requirements Distance learning Educational Principles Electronic Learning e‐learning instructional design Instructional Materials Material Development Multimedia Multimedia Instruction multimedia learning Multimedia Materials Personal communication Principles Printed Materials Printed text Redundancy science of learning Signaling Training Voice |
title | Using multimedia for e‐learning |
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