Muscle Activity and Comfort Perception on Neck, Shoulder, and Forearm While Using a Tablet Computer at Various Tilt Angles
Tablet computers have become ubiquitous. There is a serious risk that using tablets may lead to musculoskeletal disorders. This research aims to investigate, for tablet computer users, the musculature load and comfort perception of the engaged upper extremity for three angles of viewing and common t...
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Veröffentlicht in: | International journal of human-computer interaction 2015-11, Vol.31 (11), p.769-776 |
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creator | Chiu, Hsiao-Ping Tu, Chia-Nai Wu, Shu-Kai Chien-Hsiou, Liu |
description | Tablet computers have become ubiquitous. There is a serious risk that using tablets may lead to musculoskeletal disorders. This research aims to investigate, for tablet computer users, the musculature load and comfort perception of the engaged upper extremity for three angles of viewing and common task types performed at a computer workstation. Thirty healthy adults were recruited. A 3 × 2 repeated experimental design with tilt angle (22.5°, 45°, and 67.5° from horizontal) and task type (movie watching vs. game playing) was employed. The muscular activity of the upper extremity was assessed by electromyography measurement. Subjective comfort ratings were collected using the visual analogue scale. The results showed that when tablets were mounted at a high tilt angle (67.5°), neck muscle activity was low; however, when the tablet computer was mounted at a low tilt angle (22.5°), shoulder forward flexion activity was low, particularly during the game-playing task. This article suggests that users who feel musculoskeletal discomfort in the neck area increase the angle of their tablet computers to decrease neck stress and that users who have musculoskeletal discomfort in the shoulder area position the tablet computer at a lower tilt angle to decrease shoulder stress. |
doi_str_mv | 10.1080/10447318.2015.1064639 |
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There is a serious risk that using tablets may lead to musculoskeletal disorders. This research aims to investigate, for tablet computer users, the musculature load and comfort perception of the engaged upper extremity for three angles of viewing and common task types performed at a computer workstation. Thirty healthy adults were recruited. A 3 × 2 repeated experimental design with tilt angle (22.5°, 45°, and 67.5° from horizontal) and task type (movie watching vs. game playing) was employed. The muscular activity of the upper extremity was assessed by electromyography measurement. Subjective comfort ratings were collected using the visual analogue scale. The results showed that when tablets were mounted at a high tilt angle (67.5°), neck muscle activity was low; however, when the tablet computer was mounted at a low tilt angle (22.5°), shoulder forward flexion activity was low, particularly during the game-playing task. 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There is a serious risk that using tablets may lead to musculoskeletal disorders. This research aims to investigate, for tablet computer users, the musculature load and comfort perception of the engaged upper extremity for three angles of viewing and common task types performed at a computer workstation. Thirty healthy adults were recruited. A 3 × 2 repeated experimental design with tilt angle (22.5°, 45°, and 67.5° from horizontal) and task type (movie watching vs. game playing) was employed. The muscular activity of the upper extremity was assessed by electromyography measurement. Subjective comfort ratings were collected using the visual analogue scale. The results showed that when tablets were mounted at a high tilt angle (67.5°), neck muscle activity was low; however, when the tablet computer was mounted at a low tilt angle (22.5°), shoulder forward flexion activity was low, particularly during the game-playing task. This article suggests that users who feel musculoskeletal discomfort in the neck area increase the angle of their tablet computers to decrease neck stress and that users who have musculoskeletal discomfort in the shoulder area position the tablet computer at a lower tilt angle to decrease shoulder stress.</description><subject>Adults</subject><subject>Comfort</subject><subject>Design of experiments</subject><subject>Discomfort</subject><subject>Electromyography</subject><subject>Forearm</subject><subject>Handwriting</subject><subject>Human-computer interaction</subject><subject>Muscle function</subject><subject>Muscles</subject><subject>Musculoskeletal diseases</subject><subject>Neck</subject><subject>Perception</subject><subject>Portable computers</subject><subject>Shoulder</subject><subject>Tablet computers</subject><issn>1044-7318</issn><issn>1532-7590</issn><issn>1044-7318</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2015</creationdate><recordtype>article</recordtype><recordid>eNp9kNtKAzEQhhdR8PgIQsDbbp3ZbPZwZylWBU9gq5chm83W1O2mJlmlPr2p1VthYIbhm3_gi6JThCFCAecIaZpTLIYJIAurLM1ouRMdIKNJnLMSdsMcmHgD7UeHzi0AIAFGD6Kvu97JVpGR9PpD-zURXU3GZtkY68mjslKtvDYdCXWv5NuAPL2avq2VHfyQE2OVsEvy8qpDyMzpbk4EmYqqVX4Ts-q9skR48iysNr0jU916MurmrXLH0V4jWqdOfvtRNJtcTsfX8e3D1c14dBtLSgsfpwKoyCDMgmGKtGJNmaVYKJojAGUSQVRF0lSYQ61AJqBkBkWNkiVYVwU9is62uStr3nvlPF-Y3nbhJcecZmWCSZkGim0paY1zVjV8ZfVS2DVH4BvN_E8z32jmv5rD3cX2TnfB2VJ8GtvW3It1a2xjRSe14_T_iG-MwYLC</recordid><startdate>20151102</startdate><enddate>20151102</enddate><creator>Chiu, Hsiao-Ping</creator><creator>Tu, Chia-Nai</creator><creator>Wu, Shu-Kai</creator><creator>Chien-Hsiou, Liu</creator><general>Taylor & Francis</general><general>Lawrence Erlbaum Associates, Inc</general><scope>AAYXX</scope><scope>CITATION</scope><scope>E3H</scope><scope>F2A</scope><scope>JQ2</scope></search><sort><creationdate>20151102</creationdate><title>Muscle Activity and Comfort Perception on Neck, Shoulder, and Forearm While Using a Tablet Computer at Various Tilt Angles</title><author>Chiu, Hsiao-Ping ; Tu, Chia-Nai ; Wu, Shu-Kai ; Chien-Hsiou, Liu</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c338t-4a03a60338a51413b5f96418e3710035c10ab82fb170de0c20ec608d1c521db83</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2015</creationdate><topic>Adults</topic><topic>Comfort</topic><topic>Design of experiments</topic><topic>Discomfort</topic><topic>Electromyography</topic><topic>Forearm</topic><topic>Handwriting</topic><topic>Human-computer interaction</topic><topic>Muscle function</topic><topic>Muscles</topic><topic>Musculoskeletal diseases</topic><topic>Neck</topic><topic>Perception</topic><topic>Portable computers</topic><topic>Shoulder</topic><topic>Tablet computers</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Chiu, Hsiao-Ping</creatorcontrib><creatorcontrib>Tu, Chia-Nai</creatorcontrib><creatorcontrib>Wu, Shu-Kai</creatorcontrib><creatorcontrib>Chien-Hsiou, Liu</creatorcontrib><collection>CrossRef</collection><collection>Library & Information Sciences Abstracts (LISA)</collection><collection>Library & Information Science Abstracts (LISA)</collection><collection>ProQuest Computer Science Collection</collection><jtitle>International journal of human-computer interaction</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Chiu, Hsiao-Ping</au><au>Tu, Chia-Nai</au><au>Wu, Shu-Kai</au><au>Chien-Hsiou, Liu</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Muscle Activity and Comfort Perception on Neck, Shoulder, and Forearm While Using a Tablet Computer at Various Tilt Angles</atitle><jtitle>International journal of human-computer interaction</jtitle><date>2015-11-02</date><risdate>2015</risdate><volume>31</volume><issue>11</issue><spage>769</spage><epage>776</epage><pages>769-776</pages><issn>1044-7318</issn><eissn>1532-7590</eissn><eissn>1044-7318</eissn><coden>IJHIEC</coden><abstract>Tablet computers have become ubiquitous. There is a serious risk that using tablets may lead to musculoskeletal disorders. This research aims to investigate, for tablet computer users, the musculature load and comfort perception of the engaged upper extremity for three angles of viewing and common task types performed at a computer workstation. Thirty healthy adults were recruited. A 3 × 2 repeated experimental design with tilt angle (22.5°, 45°, and 67.5° from horizontal) and task type (movie watching vs. game playing) was employed. The muscular activity of the upper extremity was assessed by electromyography measurement. Subjective comfort ratings were collected using the visual analogue scale. The results showed that when tablets were mounted at a high tilt angle (67.5°), neck muscle activity was low; however, when the tablet computer was mounted at a low tilt angle (22.5°), shoulder forward flexion activity was low, particularly during the game-playing task. This article suggests that users who feel musculoskeletal discomfort in the neck area increase the angle of their tablet computers to decrease neck stress and that users who have musculoskeletal discomfort in the shoulder area position the tablet computer at a lower tilt angle to decrease shoulder stress.</abstract><cop>Norwood</cop><pub>Taylor & Francis</pub><doi>10.1080/10447318.2015.1064639</doi><tpages>8</tpages></addata></record> |
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subjects | Adults Comfort Design of experiments Discomfort Electromyography Forearm Handwriting Human-computer interaction Muscle function Muscles Musculoskeletal diseases Neck Perception Portable computers Shoulder Tablet computers |
title | Muscle Activity and Comfort Perception on Neck, Shoulder, and Forearm While Using a Tablet Computer at Various Tilt Angles |
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