An Investigation of the Interrelationships between Motivation, Engagement, and Complex Problem Solving in Game-based Learning
Digital game-based learning, especially massively multiplayer online games, has been touted for its potential to promote student motivation and complex problem-solving competency development. However, current evidence is limited to anecdotal studies. The purpose of this empirical investigation is to...
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description | Digital game-based learning, especially massively multiplayer online games, has been touted for its potential to promote student motivation and complex problem-solving competency development. However, current evidence is limited to anecdotal studies. The purpose of this empirical investigation is to examine the complex interplay between learners' motivation, engagement, and complex problem-solving outcomes during game-based learning. A theoretical model is offered that explicates the dynamic interrelationships among learners' problem representation, motivation (i.e., interest, competence, autonomy, relatedness, self-determination, and self-efficacy), and engagement. Findings of this study suggest that learners' motivation determine their engagement during gameplay, which in turn determines their development of complex problem-solving competencies. Findings also suggest that learner’s motivation, engagement, and problem-solving performance are greatly impacted by the nature and the design of game tasks. The implications of this study are discussed in detail for designing effective game-based learning environments to facilitate learner engagement and complex problem-solving competencies. |
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However, current evidence is limited to anecdotal studies. The purpose of this empirical investigation is to examine the complex interplay between learners' motivation, engagement, and complex problem-solving outcomes during game-based learning. A theoretical model is offered that explicates the dynamic interrelationships among learners' problem representation, motivation (i.e., interest, competence, autonomy, relatedness, self-determination, and self-efficacy), and engagement. Findings of this study suggest that learners' motivation determine their engagement during gameplay, which in turn determines their development of complex problem-solving competencies. Findings also suggest that learner’s motivation, engagement, and problem-solving performance are greatly impacted by the nature and the design of game tasks. The implications of this study are discussed in detail for designing effective game-based learning environments to facilitate learner engagement and complex problem-solving competencies.</description><identifier>ISSN: 1176-3647</identifier><identifier>ISSN: 1436-4522</identifier><identifier>EISSN: 1436-4522</identifier><language>eng</language><publisher>Palmerston North: International Forum of Educational Technology & Society</publisher><subject>Analysis ; Autonomy ; Competence ; Computer & video games ; Computer Games ; Cooperative Learning ; Correlation ; Distance learning ; Educational aspects ; Educational environment ; Educational Games ; Game theory ; Grade 9 ; High School Students ; Instructional Effectiveness ; Learner Engagement ; Learning ; Learning motivation ; Motivation ; Motivation in education ; Motivation research ; Multiplayer online games ; Outcomes of education ; Personal Autonomy ; Predictor Variables ; Problem Solving ; Self Determination ; Self Efficacy ; Special Issue Articles ; Student Interests ; Student Motivation ; Teaching Methods ; United States (Midwest)</subject><ispartof>Educational technology & society, 2014-01, Vol.17 (1), p.42-53</ispartof><rights>Copyright 2014 by International Forum of Educational Technology & Society (IFETS)</rights><rights>COPYRIGHT 2014 International Forum of Educational Technology & Society</rights><rights>2014. 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However, current evidence is limited to anecdotal studies. The purpose of this empirical investigation is to examine the complex interplay between learners' motivation, engagement, and complex problem-solving outcomes during game-based learning. A theoretical model is offered that explicates the dynamic interrelationships among learners' problem representation, motivation (i.e., interest, competence, autonomy, relatedness, self-determination, and self-efficacy), and engagement. Findings of this study suggest that learners' motivation determine their engagement during gameplay, which in turn determines their development of complex problem-solving competencies. Findings also suggest that learner’s motivation, engagement, and problem-solving performance are greatly impacted by the nature and the design of game tasks. 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Raymond</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><ericid>EJ1018720</ericid><atitle>An Investigation of the Interrelationships between Motivation, Engagement, and Complex Problem Solving in Game-based Learning</atitle><jtitle>Educational technology & society</jtitle><date>2014-01-01</date><risdate>2014</risdate><volume>17</volume><issue>1</issue><spage>42</spage><epage>53</epage><pages>42-53</pages><issn>1176-3647</issn><issn>1436-4522</issn><eissn>1436-4522</eissn><abstract>Digital game-based learning, especially massively multiplayer online games, has been touted for its potential to promote student motivation and complex problem-solving competency development. However, current evidence is limited to anecdotal studies. The purpose of this empirical investigation is to examine the complex interplay between learners' motivation, engagement, and complex problem-solving outcomes during game-based learning. A theoretical model is offered that explicates the dynamic interrelationships among learners' problem representation, motivation (i.e., interest, competence, autonomy, relatedness, self-determination, and self-efficacy), and engagement. Findings of this study suggest that learners' motivation determine their engagement during gameplay, which in turn determines their development of complex problem-solving competencies. Findings also suggest that learner’s motivation, engagement, and problem-solving performance are greatly impacted by the nature and the design of game tasks. The implications of this study are discussed in detail for designing effective game-based learning environments to facilitate learner engagement and complex problem-solving competencies.</abstract><cop>Palmerston North</cop><pub>International Forum of Educational Technology & Society</pub><tpages>12</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Analysis Autonomy Competence Computer & video games Computer Games Cooperative Learning Correlation Distance learning Educational aspects Educational environment Educational Games Game theory Grade 9 High School Students Instructional Effectiveness Learner Engagement Learning Learning motivation Motivation Motivation in education Motivation research Multiplayer online games Outcomes of education Personal Autonomy Predictor Variables Problem Solving Self Determination Self Efficacy Special Issue Articles Student Interests Student Motivation Teaching Methods United States (Midwest) |
title | An Investigation of the Interrelationships between Motivation, Engagement, and Complex Problem Solving in Game-based Learning |
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