Difference in gaze control ability between low and high skill players of a real-time strategy game in esports
This research investigated the difference in aspects of gaze control between esports experts (Expert) and players with lower skills (Low Skill) while playing the real-time strategy game called StarCraft. Three versions of this game at different difficulty levels were made with the StarCraft Editor,...
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Veröffentlicht in: | PloS one 2022-03, Vol.17 (3), p.e0265526-e0265526 |
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Format: | Artikel |
Sprache: | eng |
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