The systematic evaluation of an embodied control interface for virtual reality
Embodied interfaces are promising for virtual reality (VR) because they can improve immersion and reduce simulator sickness compared to more traditional handheld interfaces (e.g., gamepads). We present a novel embodied interface called the Limbic Chair. The chair is composed of two separate shells t...
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Veröffentlicht in: | PloS one 2021-12, Vol.16 (12), p.e0259977-e0259977 |
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Format: | Artikel |
Sprache: | eng |
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