Computational imaging during video game playing shows dynamic synchronization of cortical and subcortical networks of emotions

Emotions are multifaceted phenomena affecting mind, body, and behavior. Previous studies sought to link particular emotion categories (e.g., fear) or dimensions (e.g., valence) to specific brain substrates but generally found distributed and overlapping activation patterns across various emotions. I...

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Veröffentlicht in:PLoS biology 2020-11, Vol.18 (11), p.e3000900-e3000900
Hauptverfasser: Leitão, Joana, Meuleman, Ben, Van De Ville, Dimitri, Vuilleumier, Patrik
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Meuleman, Ben
Van De Ville, Dimitri
Vuilleumier, Patrik
description Emotions are multifaceted phenomena affecting mind, body, and behavior. Previous studies sought to link particular emotion categories (e.g., fear) or dimensions (e.g., valence) to specific brain substrates but generally found distributed and overlapping activation patterns across various emotions. In contrast, distributed patterns accord with multi-componential theories whereby emotions emerge from appraisal processes triggered by current events, combined with motivational, expressive, and physiological mechanisms orchestrating behavioral responses. According to this framework, components are recruited in parallel and dynamically synchronized during emotion episodes. Here, we use functional MRI (fMRI) to investigate brain-wide systems engaged by theoretically defined components and measure their synchronization during an interactive emotion-eliciting video game. We show that each emotion component recruits large-scale cortico-subcortical networks, and that moments of dynamic synchronization between components selectively engage basal ganglia, sensory-motor structures, and midline brain areas. These neural results support theoretical accounts grounding emotions onto embodied and action-oriented functions triggered by synchronized component processes.
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subjects Adult
Appraisals
Autonomic nervous system
Avoidance behavior
Biology and Life Sciences
Brain
Brain - physiology
Brain mapping
Brain Mapping - methods
Brain research
Computational neuroscience
Computer & video games
Computer and Information Sciences
Electromyography
Emotions
Emotions - physiology
Female
Functional magnetic resonance imaging
Humans
Magnetic Resonance Imaging - methods
Male
Medical imaging
Medicine and Health Sciences
Monsters
Nerve Net - physiology
Networks
Neuroimaging
Neurosciences
Physiology
Psychology
Research and Analysis Methods
Social Sciences
Synchronism
Synchronization
Video Games - psychology
Young Adult
title Computational imaging during video game playing shows dynamic synchronization of cortical and subcortical networks of emotions
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