What autocorrelation tells us about motor variability: insights from dart throwing
In sports such as golf and darts it is important that one can produce ballistic movements of an object towards a goal location with as little variability as possible. A factor that influences this variability is the extent to which motor planning is updated from movement to movement based on observe...
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description | In sports such as golf and darts it is important that one can produce ballistic movements of an object towards a goal location with as little variability as possible. A factor that influences this variability is the extent to which motor planning is updated from movement to movement based on observed errors. Previous work has shown that for reaching movements, our motor system uses the learning rate (the proportion of an error that is corrected for in the planning of the next movement) that is optimal for minimizing the endpoint variability. Here we examined whether the learning rate is hard-wired and therefore automatically optimal, or whether it is optimized through experience. We compared the performance of experienced dart players and beginners in a dart task. A hallmark of the optimal learning rate is that the lag-1 autocorrelation of movement endpoints is zero. We found that the lag-1 autocorrelation of experienced dart players was near zero, implying a near-optimal learning rate, whereas it was negative for beginners, suggesting a larger than optimal learning rate. We conclude that learning rates for trial-by-trial motor learning are optimized through experience. This study also highlights the usefulness of the lag-1 autocorrelation as an index of performance in studying motor-skill learning. |
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A factor that influences this variability is the extent to which motor planning is updated from movement to movement based on observed errors. Previous work has shown that for reaching movements, our motor system uses the learning rate (the proportion of an error that is corrected for in the planning of the next movement) that is optimal for minimizing the endpoint variability. Here we examined whether the learning rate is hard-wired and therefore automatically optimal, or whether it is optimized through experience. We compared the performance of experienced dart players and beginners in a dart task. A hallmark of the optimal learning rate is that the lag-1 autocorrelation of movement endpoints is zero. We found that the lag-1 autocorrelation of experienced dart players was near zero, implying a near-optimal learning rate, whereas it was negative for beginners, suggesting a larger than optimal learning rate. We conclude that learning rates for trial-by-trial motor learning are optimized through experience. This study also highlights the usefulness of the lag-1 autocorrelation as an index of performance in studying motor-skill learning.</description><identifier>ISSN: 1932-6203</identifier><identifier>EISSN: 1932-6203</identifier><identifier>DOI: 10.1371/journal.pone.0064332</identifier><identifier>PMID: 23691199</identifier><language>eng</language><publisher>United States: Public Library of Science</publisher><subject>Adult ; Analysis of Variance ; Autocorrelation ; Biology ; Biomechanical Phenomena ; Data processing ; Error correction ; Feedback ; Humans ; Kinematics ; Learning ; Learning - physiology ; Male ; Medicine ; Middle Aged ; Models, Theoretical ; Motor skill ; Motor skill learning ; Motor Skills - physiology ; Motor task performance ; Noise ; Psychomotor Performance ; Sports - physiology ; Throwing ; Variability</subject><ispartof>PloS one, 2013-05, Vol.8 (5), p.e64332-e64332</ispartof><rights>COPYRIGHT 2013 Public Library of Science</rights><rights>2013 van Beers et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License: https://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.</rights><rights>2013 van Beers et al 2013 van Beers et al</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c758t-4ec1d6a808ae793337f2c495b1cb55d31cc621726f837416de17c4fda9cde3c93</citedby><cites>FETCH-LOGICAL-c758t-4ec1d6a808ae793337f2c495b1cb55d31cc621726f837416de17c4fda9cde3c93</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC3656833/pdf/$$EPDF$$P50$$Gpubmedcentral$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC3656833/$$EHTML$$P50$$Gpubmedcentral$$Hfree_for_read</linktohtml><link.rule.ids>230,314,723,776,780,860,881,2095,2914,23846,27903,27904,53769,53771,79346,79347</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/23691199$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><contributor>Balasubramaniam, Ramesh</contributor><creatorcontrib>van Beers, Robert J</creatorcontrib><creatorcontrib>van der Meer, Yor</creatorcontrib><creatorcontrib>Veerman, Richard M</creatorcontrib><title>What autocorrelation tells us about motor variability: insights from dart throwing</title><title>PloS one</title><addtitle>PLoS One</addtitle><description>In sports such as golf and darts it is important that one can produce ballistic movements of an object towards a goal location with as little variability as possible. 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We conclude that learning rates for trial-by-trial motor learning are optimized through experience. 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A factor that influences this variability is the extent to which motor planning is updated from movement to movement based on observed errors. Previous work has shown that for reaching movements, our motor system uses the learning rate (the proportion of an error that is corrected for in the planning of the next movement) that is optimal for minimizing the endpoint variability. Here we examined whether the learning rate is hard-wired and therefore automatically optimal, or whether it is optimized through experience. We compared the performance of experienced dart players and beginners in a dart task. A hallmark of the optimal learning rate is that the lag-1 autocorrelation of movement endpoints is zero. We found that the lag-1 autocorrelation of experienced dart players was near zero, implying a near-optimal learning rate, whereas it was negative for beginners, suggesting a larger than optimal learning rate. 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subjects | Adult Analysis of Variance Autocorrelation Biology Biomechanical Phenomena Data processing Error correction Feedback Humans Kinematics Learning Learning - physiology Male Medicine Middle Aged Models, Theoretical Motor skill Motor skill learning Motor Skills - physiology Motor task performance Noise Psychomotor Performance Sports - physiology Throwing Variability |
title | What autocorrelation tells us about motor variability: insights from dart throwing |
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