Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera

An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the image deformations induced by rolling shutter in CMOS image sensors. First of all, after analysing the rolling shutter...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Ait-Aider, Omar, Andreff, Nicolas, Lavest, Jean Marc, Martinet, Philippe
Format: Tagungsbericht
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 68
container_issue
container_start_page 56
container_title
container_volume
creator Ait-Aider, Omar
Andreff, Nicolas
Lavest, Jean Marc
Martinet, Philippe
description An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the image deformations induced by rolling shutter in CMOS image sensors. First of all, after analysing the rolling shutter phenomenon, we introduce an original model of the image formation when using such a camera, based on a general model of moving rigid sets of 3D points. Using 2D-3D point correspondences, we derive two complementary methods, compensating for the rolling shutter deformations to deliver an accurate 3D pose and exploiting them to also estimate the full 3D velocity. The first solution is a general one based on non-linear optimization and bundle adjustment, usable for any object, while the second one is a closed-form linear solution valid for planar objects. The resulting algorithms enable us to transform a CMOS low cost and low power camera into an innovative and powerful velocity sensor. Finally, experimental results with real data confirm the relevance and accuracy of the approach.
doi_str_mv 10.1007/11744047_5
format Conference Proceeding
fullrecord <record><control><sourceid>pascalfrancis_sprin</sourceid><recordid>TN_cdi_pascalfrancis_primary_20046151</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>20046151</sourcerecordid><originalsourceid>FETCH-LOGICAL-j284t-8f29e588b96178d247afdd3f23480822c048a8dc29ad5e2aad86a923855259343</originalsourceid><addsrcrecordid>eNpVkEtLw0AUhccXWGo3_oLZCG6i80xmlhJ8QaFibLfDbTKpqZNMyUyQ_ntTKoh388H9DmdxELqm5I4Skt1TmglBRGbkCZrpTHEpCOcj2Cma0JTShHOhz_45Ic_RhHDCEp0JfolmIWzJeJymmqoJKoumHVyEzvoh4MV6a8uI33ywGLoKr6zzZRP3OPftbogQG9_hZWi6DQZcjHAWrxr7jevet-Pr3Tt3kMXnEKPtcQ6t7eEKXdTggp39coqWT48f-UsyXzy_5g_zZMuUiImqmbZSqbVOaaYqJjKoq4rXjAtFFGMlEQpUVTINlbQMoFIpaMaVlExqLvgU3Rx7dxBKcHUPXdkEs-ubFvq9YYSIlEo65m6PuTCqbmN7s_b-KxhKzGFn87cz_wH-fWkk</addsrcrecordid><sourcetype>Index Database</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera</title><source>Springer Books</source><creator>Ait-Aider, Omar ; Andreff, Nicolas ; Lavest, Jean Marc ; Martinet, Philippe</creator><contributor>Bischof, Horst ; Pinz, Axel ; Leonardis, Aleš</contributor><creatorcontrib>Ait-Aider, Omar ; Andreff, Nicolas ; Lavest, Jean Marc ; Martinet, Philippe ; Bischof, Horst ; Pinz, Axel ; Leonardis, Aleš</creatorcontrib><description>An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the image deformations induced by rolling shutter in CMOS image sensors. First of all, after analysing the rolling shutter phenomenon, we introduce an original model of the image formation when using such a camera, based on a general model of moving rigid sets of 3D points. Using 2D-3D point correspondences, we derive two complementary methods, compensating for the rolling shutter deformations to deliver an accurate 3D pose and exploiting them to also estimate the full 3D velocity. The first solution is a general one based on non-linear optimization and bundle adjustment, usable for any object, while the second one is a closed-form linear solution valid for planar objects. The resulting algorithms enable us to transform a CMOS low cost and low power camera into an innovative and powerful velocity sensor. Finally, experimental results with real data confirm the relevance and accuracy of the approach.</description><identifier>ISSN: 0302-9743</identifier><identifier>ISBN: 9783540338345</identifier><identifier>ISBN: 3540338349</identifier><identifier>ISBN: 9783540338321</identifier><identifier>ISBN: 3540338322</identifier><identifier>EISSN: 1611-3349</identifier><identifier>EISBN: 9783540338352</identifier><identifier>EISBN: 3540338357</identifier><identifier>DOI: 10.1007/11744047_5</identifier><language>eng</language><publisher>Berlin, Heidelberg: Springer Berlin Heidelberg</publisher><subject>Applied sciences ; Artificial intelligence ; Bundle Adjustment ; Classical Algorithm ; Computer science; control theory; systems ; Exact sciences and technology ; Pattern recognition. Digital image processing. Computational geometry ; Single View ; Velocity Computation ; Velocity Parameter</subject><ispartof>Computer Vision – ECCV 2006, 2006, p.56-68</ispartof><rights>Springer-Verlag Berlin Heidelberg 2006</rights><rights>2008 INIST-CNRS</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://link.springer.com/content/pdf/10.1007/11744047_5$$EPDF$$P50$$Gspringer$$H</linktopdf><linktohtml>$$Uhttps://link.springer.com/10.1007/11744047_5$$EHTML$$P50$$Gspringer$$H</linktohtml><link.rule.ids>309,310,775,776,780,785,786,789,4035,4036,27904,38234,41421,42490</link.rule.ids><backlink>$$Uhttp://pascal-francis.inist.fr/vibad/index.php?action=getRecordDetail&amp;idt=20046151$$DView record in Pascal Francis$$Hfree_for_read</backlink></links><search><contributor>Bischof, Horst</contributor><contributor>Pinz, Axel</contributor><contributor>Leonardis, Aleš</contributor><creatorcontrib>Ait-Aider, Omar</creatorcontrib><creatorcontrib>Andreff, Nicolas</creatorcontrib><creatorcontrib>Lavest, Jean Marc</creatorcontrib><creatorcontrib>Martinet, Philippe</creatorcontrib><title>Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera</title><title>Computer Vision – ECCV 2006</title><description>An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the image deformations induced by rolling shutter in CMOS image sensors. First of all, after analysing the rolling shutter phenomenon, we introduce an original model of the image formation when using such a camera, based on a general model of moving rigid sets of 3D points. Using 2D-3D point correspondences, we derive two complementary methods, compensating for the rolling shutter deformations to deliver an accurate 3D pose and exploiting them to also estimate the full 3D velocity. The first solution is a general one based on non-linear optimization and bundle adjustment, usable for any object, while the second one is a closed-form linear solution valid for planar objects. The resulting algorithms enable us to transform a CMOS low cost and low power camera into an innovative and powerful velocity sensor. Finally, experimental results with real data confirm the relevance and accuracy of the approach.</description><subject>Applied sciences</subject><subject>Artificial intelligence</subject><subject>Bundle Adjustment</subject><subject>Classical Algorithm</subject><subject>Computer science; control theory; systems</subject><subject>Exact sciences and technology</subject><subject>Pattern recognition. Digital image processing. Computational geometry</subject><subject>Single View</subject><subject>Velocity Computation</subject><subject>Velocity Parameter</subject><issn>0302-9743</issn><issn>1611-3349</issn><isbn>9783540338345</isbn><isbn>3540338349</isbn><isbn>9783540338321</isbn><isbn>3540338322</isbn><isbn>9783540338352</isbn><isbn>3540338357</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2006</creationdate><recordtype>conference_proceeding</recordtype><recordid>eNpVkEtLw0AUhccXWGo3_oLZCG6i80xmlhJ8QaFibLfDbTKpqZNMyUyQ_ntTKoh388H9DmdxELqm5I4Skt1TmglBRGbkCZrpTHEpCOcj2Cma0JTShHOhz_45Ic_RhHDCEp0JfolmIWzJeJymmqoJKoumHVyEzvoh4MV6a8uI33ywGLoKr6zzZRP3OPftbogQG9_hZWi6DQZcjHAWrxr7jevet-Pr3Tt3kMXnEKPtcQ6t7eEKXdTggp39coqWT48f-UsyXzy_5g_zZMuUiImqmbZSqbVOaaYqJjKoq4rXjAtFFGMlEQpUVTINlbQMoFIpaMaVlExqLvgU3Rx7dxBKcHUPXdkEs-ubFvq9YYSIlEo65m6PuTCqbmN7s_b-KxhKzGFn87cz_wH-fWkk</recordid><startdate>2006</startdate><enddate>2006</enddate><creator>Ait-Aider, Omar</creator><creator>Andreff, Nicolas</creator><creator>Lavest, Jean Marc</creator><creator>Martinet, Philippe</creator><general>Springer Berlin Heidelberg</general><general>Springer</general><scope>IQODW</scope></search><sort><creationdate>2006</creationdate><title>Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera</title><author>Ait-Aider, Omar ; Andreff, Nicolas ; Lavest, Jean Marc ; Martinet, Philippe</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-j284t-8f29e588b96178d247afdd3f23480822c048a8dc29ad5e2aad86a923855259343</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2006</creationdate><topic>Applied sciences</topic><topic>Artificial intelligence</topic><topic>Bundle Adjustment</topic><topic>Classical Algorithm</topic><topic>Computer science; control theory; systems</topic><topic>Exact sciences and technology</topic><topic>Pattern recognition. Digital image processing. Computational geometry</topic><topic>Single View</topic><topic>Velocity Computation</topic><topic>Velocity Parameter</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Ait-Aider, Omar</creatorcontrib><creatorcontrib>Andreff, Nicolas</creatorcontrib><creatorcontrib>Lavest, Jean Marc</creatorcontrib><creatorcontrib>Martinet, Philippe</creatorcontrib><collection>Pascal-Francis</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Ait-Aider, Omar</au><au>Andreff, Nicolas</au><au>Lavest, Jean Marc</au><au>Martinet, Philippe</au><au>Bischof, Horst</au><au>Pinz, Axel</au><au>Leonardis, Aleš</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera</atitle><btitle>Computer Vision – ECCV 2006</btitle><date>2006</date><risdate>2006</risdate><spage>56</spage><epage>68</epage><pages>56-68</pages><issn>0302-9743</issn><eissn>1611-3349</eissn><isbn>9783540338345</isbn><isbn>3540338349</isbn><isbn>9783540338321</isbn><isbn>3540338322</isbn><eisbn>9783540338352</eisbn><eisbn>3540338357</eisbn><abstract>An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the image deformations induced by rolling shutter in CMOS image sensors. First of all, after analysing the rolling shutter phenomenon, we introduce an original model of the image formation when using such a camera, based on a general model of moving rigid sets of 3D points. Using 2D-3D point correspondences, we derive two complementary methods, compensating for the rolling shutter deformations to deliver an accurate 3D pose and exploiting them to also estimate the full 3D velocity. The first solution is a general one based on non-linear optimization and bundle adjustment, usable for any object, while the second one is a closed-form linear solution valid for planar objects. The resulting algorithms enable us to transform a CMOS low cost and low power camera into an innovative and powerful velocity sensor. Finally, experimental results with real data confirm the relevance and accuracy of the approach.</abstract><cop>Berlin, Heidelberg</cop><pub>Springer Berlin Heidelberg</pub><doi>10.1007/11744047_5</doi><tpages>13</tpages></addata></record>
fulltext fulltext
identifier ISSN: 0302-9743
ispartof Computer Vision – ECCV 2006, 2006, p.56-68
issn 0302-9743
1611-3349
language eng
recordid cdi_pascalfrancis_primary_20046151
source Springer Books
subjects Applied sciences
Artificial intelligence
Bundle Adjustment
Classical Algorithm
Computer science
control theory
systems
Exact sciences and technology
Pattern recognition. Digital image processing. Computational geometry
Single View
Velocity Computation
Velocity Parameter
title Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-23T01%3A49%3A48IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-pascalfrancis_sprin&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=Simultaneous%20Object%20Pose%20and%20Velocity%20Computation%20Using%20a%20Single%20View%20from%20a%20Rolling%20Shutter%20Camera&rft.btitle=Computer%20Vision%20%E2%80%93%20ECCV%202006&rft.au=Ait-Aider,%20Omar&rft.date=2006&rft.spage=56&rft.epage=68&rft.pages=56-68&rft.issn=0302-9743&rft.eissn=1611-3349&rft.isbn=9783540338345&rft.isbn_list=3540338349&rft.isbn_list=9783540338321&rft.isbn_list=3540338322&rft_id=info:doi/10.1007/11744047_5&rft_dat=%3Cpascalfrancis_sprin%3E20046151%3C/pascalfrancis_sprin%3E%3Curl%3E%3C/url%3E&rft.eisbn=9783540338352&rft.eisbn_list=3540338357&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true