Towards Model Driven Engineering of Plastic User Interfaces

Ubiquitous computing has introduced the need for interactive systems to run on multiple platforms in different physical environments. Providing a user interface specially crafted for each context of use () is costly, may result in inconsistent behaviors [5] and above all is limited to the contexts o...

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Hauptverfasser: Sottet, Jean-Sébastien, Calvary, Gaëlle, Favre, Jean-Marie, Coutaz, Joëlle, Demeure, Alexandre, Balme, Lionel
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Calvary, Gaëlle
Favre, Jean-Marie
Coutaz, Joëlle
Demeure, Alexandre
Balme, Lionel
description Ubiquitous computing has introduced the need for interactive systems to run on multiple platforms in different physical environments. Providing a user interface specially crafted for each context of use () is costly, may result in inconsistent behaviors [5] and above all is limited to the contexts of use that have been envisioned at design time. Opportunistic interaction in a changing environment requires enabling approaches and techniques for gracefully adapting the interactive system to its context of use. In Human-Computer Interaction, this ability of an interactive system to withstand variations of context of use while preserving its quality in use is called plasticity [7]. This paper shows how Model Driven Engineering is suited for supporting plasticity both at design time and run time.
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issn 0302-9743
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language eng
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source Springer Books
subjects Applied sciences
Computer science
control theory
systems
Computer systems and distributed systems. User interface
Exact sciences and technology
Human Computer Interaction
Interactive Space
Interactive System
Software
Software engineering
Task Model
Ubiquitous Computing
title Towards Model Driven Engineering of Plastic User Interfaces
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