Rediscovering -Minimax Search

The games research community has devoted little effort to investigating search techniques for stochastic domains. The predominant method used in these domains is based on statistical sampling. When full search is required, Expectimax is often the algorithm of choice. However, Expectimax is a full-wi...

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Hauptverfasser: Hauk, Thomas, Buro, Michael, Schaeffer, Jonathan
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description The games research community has devoted little effort to investigating search techniques for stochastic domains. The predominant method used in these domains is based on statistical sampling. When full search is required, Expectimax is often the algorithm of choice. However, Expectimax is a full-width search algorithm. A class of algorithms were developed by Bruce Ballard to improve on Expectimax’s runtime. They allow for cutoffs in trees with chance nodes similar to how Alpha-beta allows for cutoffs in Minimax trees. These algorithms were published in 1983—and then apparently forgotten. This paper “rediscovers” Ballard’s *-Minimax algorithms (Star1 and Star2).
doi_str_mv 10.1007/11674399_3
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ispartof Computers and Games, 2006, p.35-50
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source Springer Books
subjects Applied sciences
Chance Event
Computer science
control theory
systems
Computer systems and distributed systems. User interface
Exact sciences and technology
Game Tree
Leaf Node
Search Phase
Search Window
Software
title Rediscovering -Minimax Search
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