Level-of-Detail in Behaviour of Virtual Humans

An application featuring virtual humans is a program that simulates an artificial world inhabited by virtual people. Recently, only either small artificial worlds inhabited by a few complex virtual humans, or larger worlds with tens of humans, but performing only walking and crowding, are simulated....

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Hauptverfasser: Šerý, Ondřej, Poch, Tomáš, Šafrata, Pavel, Brom, Cyril
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Poch, Tomáš
Šafrata, Pavel
Brom, Cyril
description An application featuring virtual humans is a program that simulates an artificial world inhabited by virtual people. Recently, only either small artificial worlds inhabited by a few complex virtual humans, or larger worlds with tens of humans, but performing only walking and crowding, are simulated. This is not surprising: a large world inhabited by complex virtual humans requires unreasonable amount of computational and memory resources. In this paper, we report on the project IVE, a common simulation framework for huge artificial worlds, pointing out the level-of-detail technique used at the behavioural level. The technique addresses the issue on reducing simulation demands by gradually decreasing simulation quality on unimportant places, while keeping the simulation plausible, with minimum scenic inconsistencies.
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subjects Applied sciences
Artificial World
Computer science
control theory
systems
Depth First Search
Exact sciences and technology
Invalid State
View Level
Virtual Human
title Level-of-Detail in Behaviour of Virtual Humans
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