A Progressive Transmission Scheme for Vector Maps in Low-Bandwidth Environments Based on Device Rendering

The Internet has created an interesting environment for geospatial data sharing, so that users may transfer, visualize, manipulate and interact the data sets. This environment not only provides new opportunities to geospatial data usage, but also introduces new problems that should be addressed in o...

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Hauptverfasser: Costa, David Cavassana, de Paiva, Anselmo Cardoso, Teixeira, Mario Meireles, de Souza Baptista, Cláudio, da Silva, Elvis Rodrigues
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de Paiva, Anselmo Cardoso
Teixeira, Mario Meireles
de Souza Baptista, Cláudio
da Silva, Elvis Rodrigues
description The Internet has created an interesting environment for geospatial data sharing, so that users may transfer, visualize, manipulate and interact the data sets. This environment not only provides new opportunities to geospatial data usage, but also introduces new problems that should be addressed in order to provide an efficient and effective use of these datasets. One of such problems is related to the use of these spatial datasets in a low-bandwidth environment, such as those involving mobile computing. This paper presents a progressive transmission method for vector maps on the Web. The proposed method anticipates the map rasterization process to be performed at the server side, so that the amount of information transmitted may be reduced. We combine scale-dependent transmission techniques with simplification and progressive ones, in order to maximize the overall performance of a Web GIS environment.
doi_str_mv 10.1007/11908883_18
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identifier ISSN: 0302-9743
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source Springer Books
subjects Applied sciences
Compression Ratio
Computer science
control theory
systems
Computer systems and distributed systems. User interface
Exact sciences and technology
Geospatial Data
Offline Phase
Progressive Transmission
Scalable Vector Graphic
Software
Software engineering
title A Progressive Transmission Scheme for Vector Maps in Low-Bandwidth Environments Based on Device Rendering
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