Detection and representation of scenes in videos

This paper presents a method to perform a high-level segmentation of videos into scenes. A scene can be defined as a subdivision of a play in which either the setting is fixed, or when it presents continuous action in one place. We exploit this fact and propose a novel approach for clustering shots...

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Veröffentlicht in:IEEE transactions on multimedia 2005-12, Vol.7 (6), p.1097-1105
Hauptverfasser: Rasheed, Z., Shah, M.
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description This paper presents a method to perform a high-level segmentation of videos into scenes. A scene can be defined as a subdivision of a play in which either the setting is fixed, or when it presents continuous action in one place. We exploit this fact and propose a novel approach for clustering shots into scenes by transforming this task into a graph partitioning problem. This is achieved by constructing a weighted undirected graph called a shot similarity graph (SSG), where each node represents a shot and the edges between the shots are weighted by their similarity based on color and motion information. The SSG is then split into subgraphs by applying the normalized cuts for graph partitioning. The partitions so obtained represent individual scenes in the video. When clustering the shots, we consider the global similarities of shots rather than the individual shot pairs. We also propose a method to describe the content of each scene by selecting one representative image from the video as a scene key-frame. Recently, DVDs have become available with a chapter selection option where each chapter is represented by one image. Our algorithm automates this objective which is useful for applications such as video-on-demand, digital libraries, and the Internet. Experiments are presented with promising results on several Hollywood movies and one sitcom.
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A scene can be defined as a subdivision of a play in which either the setting is fixed, or when it presents continuous action in one place. We exploit this fact and propose a novel approach for clustering shots into scenes by transforming this task into a graph partitioning problem. This is achieved by constructing a weighted undirected graph called a shot similarity graph (SSG), where each node represents a shot and the edges between the shots are weighted by their similarity based on color and motion information. The SSG is then split into subgraphs by applying the normalized cuts for graph partitioning. The partitions so obtained represent individual scenes in the video. When clustering the shots, we consider the global similarities of shots rather than the individual shot pairs. We also propose a method to describe the content of each scene by selecting one representative image from the video as a scene key-frame. 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A scene can be defined as a subdivision of a play in which either the setting is fixed, or when it presents continuous action in one place. We exploit this fact and propose a novel approach for clustering shots into scenes by transforming this task into a graph partitioning problem. This is achieved by constructing a weighted undirected graph called a shot similarity graph (SSG), where each node represents a shot and the edges between the shots are weighted by their similarity based on color and motion information. The SSG is then split into subgraphs by applying the normalized cuts for graph partitioning. The partitions so obtained represent individual scenes in the video. When clustering the shots, we consider the global similarities of shots rather than the individual shot pairs. We also propose a method to describe the content of each scene by selecting one representative image from the video as a scene key-frame. 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source IEEE Electronic Library (IEL)
subjects Algorithms
Applied sciences
Artificial intelligence
Cable TV
Cameras
Clustering
Computer science
control theory
systems
Digital libraries
Exact sciences and technology
Graph partitioning
Graphs
Image segmentation
Internet
key-frames
Layout
Motion pictures
normalized cuts
Partitioning
Partitioning algorithms
Pattern recognition. Digital image processing. Computational geometry
scene
Shot
Similarity
Software libraries
video segmentation
Videos
title Detection and representation of scenes in videos
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