In Situ Methods, Infrastructures, and Applications on High Performance Computing Platforms

The considerable interest in the high performance computing (HPC) community regarding analyzing and visualization data without first writing to disk, i. e., in situ processing, is due to several factors. First is an I/O cost savings, where data is analyzed/visualized while being generated, without f...

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Veröffentlicht in:Computer graphics forum 2016-06, Vol.35 (3), p.577-597
Hauptverfasser: Bauer, A. C., Abbasi, H., Ahrens, J., Childs, H., Geveci, B., Klasky, S., Moreland, K., O'Leary, P., Vishwanath, V., Whitlock, B., Bethel, E. W.
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container_end_page 597
container_issue 3
container_start_page 577
container_title Computer graphics forum
container_volume 35
creator Bauer, A. C.
Abbasi, H.
Ahrens, J.
Childs, H.
Geveci, B.
Klasky, S.
Moreland, K.
O'Leary, P.
Vishwanath, V.
Whitlock, B.
Bethel, E. W.
description The considerable interest in the high performance computing (HPC) community regarding analyzing and visualization data without first writing to disk, i. e., in situ processing, is due to several factors. First is an I/O cost savings, where data is analyzed/visualized while being generated, without first storing to a filesystem. Second is the potential for increased accuracy, where fine temporal sampling of transient analysis might expose some complex behavior missed in coarse temporal sampling. Third is the ability to use all available resources, CPU's and accelerators, in the computation of analysis products. This STAR paper brings together researchers, developers and practitioners using in situ methods in extreme‐scale HPC with the goal to present existing methods, infrastructures, and a range of computational science and engineering applications using in situ analysis and visualization.
doi_str_mv 10.1111/cgf.12930
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source Wiley Online Library Journals Frontfile Complete; Business Source Complete
subjects Accelerators
Analysis
Categories and Subject Descriptors (according to ACM CCS)
Communities
Computation
Computer science
Cost engineering
High performance computing
I.3.2 [Computer Graphics]: Graphics Systems-Distributed/network graphics
Infrastructure
MATHEMATICS AND COMPUTING
Platforms
Sampling
Studies
Visualization
title In Situ Methods, Infrastructures, and Applications on High Performance Computing Platforms
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