Active Methodologies for the Promotion of Mathematical Learning

In recent years, the methodologies of teaching have been in a process of transition. Multiple active methodologies have proliferated, with the aim of changing the concept we have had of teaching so far. These advocate for a student who plays a leading role in the process of building learning, while...

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description In recent years, the methodologies of teaching have been in a process of transition. Multiple active methodologies have proliferated, with the aim of changing the concept we have had of teaching so far. These advocate for a student who plays a leading role in the process of building learning, while the teacher acts as a figure who facilitates and glimpses the paths to learning. In order to be able to carry out this type of teaching in an optimal way, it is necessary for the teaching and research community to be correctly trained in its pedagogical principles and in the tools that boost its implementation. Among these principles and tools, it is of vital importance that information and communication technologies (ICT) be adequately handled. The use of active methodologies (project-based learning, problem-based learning, service learning, flipped classroom, mobile learning, etc.) or innovative pedagogical approaches (simulation, role-playing, gamification, etc.) promotes an improvement in the motivation of students as well as their skills. This aspect is especially important in the area of mathematics, whose contents are characterized by their abstraction, thus highlighting the need for its dynamization in classrooms of different educational stages.
doi_str_mv 10.3390/books978-3-0365-4180-8
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identifier ISBN: 3036541799
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subjects active learning
active methodologies
active methodology
adults
afective domain
affective domain
arithmetic word problems
augmented reality
b-learning
case studies
complexity
computational thinking
constructivism
e-learning
early childhood education
education
educational experimentation
educational games
educational innovation
educational robotics
educative innovation
elementary school
emerging methodology
engineering students
escape room
EXPLORIA
Flipped Classroom
flipped learning
formative assessment
fraction operator
game-based learning
gamification
Geogebra AR
good practices in mathematics education
higher education
ICT
influencing factors
learning
learning environments
learning opportunities
learning through video games
learning-teaching
leisure-time education
mathematical education
mathematical modeling
mathematical teaching methodologies
mathematics
mathematics achievement
mathematics education
mathematics learning
methodological contrast
modeling projects
MOOC
musical activities
new teaching techniques
preschool
problem-solving
reading comprehension
real-valued functions
Reference, Information and Interdisciplinary subjects
Research and information: general
secondary education
social sciences
solving problem
spatial intelligence
STEAM
STEAM education
STEM
structural equation modelling (SEM)
students
students’ access to MOOC
systematic review
teacher education
teachers’ knowledge
teaching differential equations
teaching mathematics
technological environment
thema EDItEUR
university
university level
videogame
vocational training
title Active Methodologies for the Promotion of Mathematical Learning
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