Ground plane estimation using a hidden Markov model

© 2014 IEEE. We focus on the problem of estimating the ground plane orientation and location in monocular video sequences from a moving observer. Our only assumptions are that the 3D ego motion t and the ground plane normal n are orthogonal, and that n and t are smooth over time. We formulate the pr...

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description © 2014 IEEE. We focus on the problem of estimating the ground plane orientation and location in monocular video sequences from a moving observer. Our only assumptions are that the 3D ego motion t and the ground plane normal n are orthogonal, and that n and t are smooth over time. We formulate the problem as a state-continuous Hidden Markov Model (HMM) where the hidden state contains t and n and may be estimated by sampling and decomposing homographies. We show that using blocked Gibbs sampling, we can infer the hidden state with high robustness towards outliers, drifting trajectories, rolling shutter and an imprecise intrinsic calibration. Since our approach does not need any initial orientation prior, it works for arbitrary camera orientations in which the ground is visible.
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We focus on the problem of estimating the ground plane orientation and location in monocular video sequences from a moving observer. Our only assumptions are that the 3D ego motion t and the ground plane normal n are orthogonal, and that n and t are smooth over time. We formulate the problem as a state-continuous Hidden Markov Model (HMM) where the hidden state contains t and n and may be estimated by sampling and decomposing homographies. We show that using blocked Gibbs sampling, we can infer the hidden state with high robustness towards outliers, drifting trajectories, rolling shutter and an imprecise intrinsic calibration. 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We focus on the problem of estimating the ground plane orientation and location in monocular video sequences from a moving observer. Our only assumptions are that the 3D ego motion t and the ground plane normal n are orthogonal, and that n and t are smooth over time. We formulate the problem as a state-continuous Hidden Markov Model (HMM) where the hidden state contains t and n and may be estimated by sampling and decomposing homographies. We show that using blocked Gibbs sampling, we can infer the hidden state with high robustness towards outliers, drifting trajectories, rolling shutter and an imprecise intrinsic calibration. 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We focus on the problem of estimating the ground plane orientation and location in monocular video sequences from a moving observer. Our only assumptions are that the 3D ego motion t and the ground plane normal n are orthogonal, and that n and t are smooth over time. We formulate the problem as a state-continuous Hidden Markov Model (HMM) where the hidden state contains t and n and may be estimated by sampling and decomposing homographies. We show that using blocked Gibbs sampling, we can infer the hidden state with high robustness towards outliers, drifting trajectories, rolling shutter and an imprecise intrinsic calibration. Since our approach does not need any initial orientation prior, it works for arbitrary camera orientations in which the ground is visible.</abstract><pub>IEEE</pub><oa>free_for_read</oa></addata></record>
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title Ground plane estimation using a hidden Markov model
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