Anxiety of the Avatar: Relation of Character Design to Reception in Transmediatic Games
Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Buchkapitel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 147 |
---|---|
container_issue | |
container_start_page | 109 |
container_title | |
container_volume | |
creator | Yılmaz, Recep Erdem, M. Nur Resuloğlu, Filiz |
description | Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling. The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.
Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling. The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies. |
doi_str_mv | 10.4018/978-1-5225-5357-1.ch007 |
format | Book Chapter |
fullrecord | <record><control><sourceid>igi</sourceid><recordid>TN_cdi_igi_books_10_4018_978-1-5225-5357-1_ch007</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>10.4018/978-1-5225-5357-1.ch007</sourcerecordid><originalsourceid>FETCH-igi_books_10_4018_978-1-5225-5357-1_ch0073</originalsourceid><addsrcrecordid>eNqdjssKwjAQRQMiKNpvMD-QOqnGqrvicy2CyxDrtI2PRJIg-ve24s6dq4Fz5sIhZMAhHgOfDmfplHEmkkQwMRIp43FeAaQtEtWGN7zBvEMi788AkNRSTGZdcsjMU2N4UVvQUCHNHiooN6c7vKqgrWn4olJO5QEdXaLXpaHB1j7H--dBG7p3yvgbnnQ9yelG3dD3SbtQV4_R9_YIrFf7xZbpUsujtRcvOcimXf60y0_76I_JG2OVS0M</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>book_chapter</recordtype></control><display><type>book_chapter</type><title>Anxiety of the Avatar: Relation of Character Design to Reception in Transmediatic Games</title><source>InfoSci-Books</source><creator>Yılmaz, Recep ; Erdem, M. Nur ; Resuloğlu, Filiz</creator><creatorcontrib>Yılmaz, Recep ; Erdem, M. Nur ; Resuloğlu, Filiz</creatorcontrib><description>Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling. The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.
Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling. The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.</description><identifier>ISBN: 9781522553571</identifier><identifier>ISBN: 1522553576</identifier><identifier>DOI: 10.4018/978-1-5225-5357-1.ch007</identifier><language>eng</language><publisher>IGI Global</publisher><subject>Digital Humanities ; LCSH: Narration (Rhetoric) | Storytelling in mass media. | Digital ; Social Sciences & Humanities</subject><ispartof>Handbook of Research on Transmedia Storytelling and Narrative Strategies, 2018, p.109-147</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Uhttp://www.igi-global.com/Images/Covers/9781522553571.png</thumbnail><link.rule.ids>775,776,780,789,23118,27904</link.rule.ids></links><search><creatorcontrib>Yılmaz, Recep</creatorcontrib><creatorcontrib>Erdem, M. Nur</creatorcontrib><creatorcontrib>Resuloğlu, Filiz</creatorcontrib><title>Anxiety of the Avatar: Relation of Character Design to Reception in Transmediatic Games</title><title>Handbook of Research on Transmedia Storytelling and Narrative Strategies</title><description>Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling. The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.
Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling. The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.</description><subject>Digital Humanities</subject><subject>LCSH: Narration (Rhetoric) | Storytelling in mass media. | Digital</subject><subject>Social Sciences & Humanities</subject><isbn>9781522553571</isbn><isbn>1522553576</isbn><fulltext>true</fulltext><rsrctype>book_chapter</rsrctype><creationdate>2018</creationdate><recordtype>book_chapter</recordtype><sourceid/><recordid>eNqdjssKwjAQRQMiKNpvMD-QOqnGqrvicy2CyxDrtI2PRJIg-ve24s6dq4Fz5sIhZMAhHgOfDmfplHEmkkQwMRIp43FeAaQtEtWGN7zBvEMi788AkNRSTGZdcsjMU2N4UVvQUCHNHiooN6c7vKqgrWn4olJO5QEdXaLXpaHB1j7H--dBG7p3yvgbnnQ9yelG3dD3SbtQV4_R9_YIrFf7xZbpUsujtRcvOcimXf60y0_76I_JG2OVS0M</recordid><startdate>20180706</startdate><enddate>20180706</enddate><creator>Yılmaz, Recep</creator><creator>Erdem, M. Nur</creator><creator>Resuloğlu, Filiz</creator><general>IGI Global</general><scope/></search><sort><creationdate>20180706</creationdate><title>Anxiety of the Avatar: Relation of Character Design to Reception in Transmediatic Games</title><author>Yılmaz, Recep ; Erdem, M. Nur ; Resuloğlu, Filiz</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-igi_books_10_4018_978-1-5225-5357-1_ch0073</frbrgroupid><rsrctype>book_chapters</rsrctype><prefilter>book_chapters</prefilter><language>eng</language><creationdate>2018</creationdate><topic>Digital Humanities</topic><topic>LCSH: Narration (Rhetoric) | Storytelling in mass media. | Digital</topic><topic>Social Sciences & Humanities</topic><toplevel>online_resources</toplevel><creatorcontrib>Yılmaz, Recep</creatorcontrib><creatorcontrib>Erdem, M. Nur</creatorcontrib><creatorcontrib>Resuloğlu, Filiz</creatorcontrib></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Yılmaz, Recep</au><au>Erdem, M. Nur</au><au>Resuloğlu, Filiz</au><format>book</format><genre>bookitem</genre><ristype>CHAP</ristype><atitle>Anxiety of the Avatar: Relation of Character Design to Reception in Transmediatic Games</atitle><btitle>Handbook of Research on Transmedia Storytelling and Narrative Strategies</btitle><date>2018-07-06</date><risdate>2018</risdate><spage>109</spage><epage>147</epage><pages>109-147</pages><isbn>9781522553571</isbn><isbn>1522553576</isbn><abstract>Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling. The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.
Transmedia storytelling is defined as a process where integral elements of fiction get dispersed systematically across multiple delivery channels to create a unified and coordinated entertainment experience. This process and its narrative models have had an increasing influence on the academic world in addressing both theoretical and practical dimensions of transmedia storytelling. The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.</abstract><pub>IGI Global</pub><doi>10.4018/978-1-5225-5357-1.ch007</doi><tpages>39</tpages></addata></record> |
fulltext | fulltext |
identifier | ISBN: 9781522553571 |
ispartof | Handbook of Research on Transmedia Storytelling and Narrative Strategies, 2018, p.109-147 |
issn | |
language | eng |
recordid | cdi_igi_books_10_4018_978-1-5225-5357-1_ch007 |
source | InfoSci-Books |
subjects | Digital Humanities LCSH: Narration (Rhetoric) | Storytelling in mass media. | Digital Social Sciences & Humanities |
title | Anxiety of the Avatar: Relation of Character Design to Reception in Transmediatic Games |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-25T12%3A25%3A02IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-igi&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=bookitem&rft.atitle=Anxiety%20of%20the%20Avatar:%20Relation%20of%20Character%20Design%20to%20Reception%20in%20Transmediatic%20Games&rft.btitle=Handbook%20of%20Research%20on%20Transmedia%20Storytelling%20and%20Narrative%20Strategies&rft.au=Y%C4%B1lmaz,%20Recep&rft.date=2018-07-06&rft.spage=109&rft.epage=147&rft.pages=109-147&rft.isbn=9781522553571&rft.isbn_list=1522553576&rft_id=info:doi/10.4018/978-1-5225-5357-1.ch007&rft_dat=%3Cigi%3E10.4018/978-1-5225-5357-1.ch007%3C/igi%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |