Motion processing using variable harmonic components
This paper discusses the problem of motion processing and proposes the use of a mathematical model, which describes a motion signal as a path with variable harmonic components. We show that this model is quite suited to representing a motion path as a periodic part with additional motion texture (no...
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creator | Gomes, J. Velho, L. Da Silva, F.W. Goldenstein, S.K. |
description | This paper discusses the problem of motion processing and proposes the use of a mathematical model, which describes a motion signal as a path with variable harmonic components. We show that this model is quite suited to representing a motion path as a periodic part with additional motion texture (noise). This provides a good mathematical formulation to the idea of "motion content". We also describe some mathematical tools that can be used with the model in order to construct different motion paths filters. As an application, we describe an algorithm to change automatically the time duration of a motion. We also point to interesting research directions on motion processing, using the model here introduced. |
doi_str_mv | 10.1109/CA.2000.889039 |
format | Conference Proceeding |
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We show that this model is quite suited to representing a motion path as a periodic part with additional motion texture (noise). This provides a good mathematical formulation to the idea of "motion content". We also describe some mathematical tools that can be used with the model in order to construct different motion paths filters. As an application, we describe an algorithm to change automatically the time duration of a motion. 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We also point to interesting research directions on motion processing, using the model here introduced.</description><subject>Animation</subject><subject>Computer vision</subject><subject>Fourier transforms</subject><subject>Image analysis</subject><subject>Image reconstruction</subject><subject>Laboratories</subject><subject>Mathematical model</subject><subject>Power harmonic filters</subject><subject>Rendering (computer graphics)</subject><subject>Signal processing</subject><issn>1087-4844</issn><issn>2377-5424</issn><isbn>0769506836</isbn><isbn>9780769506838</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2000</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotj71OwzAYRS1-JELpysCUF0j4_G-PVQQFqYgF5uqz44BRE0d2QOLtQZTlnukc6RJyTaGlFOxtt2kZALTGWOD2hFSMa91IwcQpuQStrARluDojFQWjG2GEuCDrUj5-JZDSgKQVEU9piWmq55x8KCVOb_Xn335hjugOoX7HPKYp-tqncU5TmJZyRc4HPJSw_ueKvN7fvXQPze55-9htdk2kWixNcE46qpljFJUX_cAGi3II2ghlBtt761BpYUOPUhhkymvlaXAckVLFga_IzbEbQwj7OccR8_f--Jf_AF_NR1I</recordid><startdate>2000</startdate><enddate>2000</enddate><creator>Gomes, J.</creator><creator>Velho, L.</creator><creator>Da Silva, F.W.</creator><creator>Goldenstein, S.K.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>2000</creationdate><title>Motion processing using variable harmonic components</title><author>Gomes, J. ; Velho, L. ; Da Silva, F.W. ; Goldenstein, S.K.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i174t-ebb5b172b21a6c4df2f9a5fe78468f9dc9ba6749eda548a26c76c1eb3aa116303</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2000</creationdate><topic>Animation</topic><topic>Computer vision</topic><topic>Fourier transforms</topic><topic>Image analysis</topic><topic>Image reconstruction</topic><topic>Laboratories</topic><topic>Mathematical model</topic><topic>Power harmonic filters</topic><topic>Rendering (computer graphics)</topic><topic>Signal processing</topic><toplevel>online_resources</toplevel><creatorcontrib>Gomes, J.</creatorcontrib><creatorcontrib>Velho, L.</creatorcontrib><creatorcontrib>Da Silva, F.W.</creatorcontrib><creatorcontrib>Goldenstein, S.K.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Gomes, J.</au><au>Velho, L.</au><au>Da Silva, F.W.</au><au>Goldenstein, S.K.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Motion processing using variable harmonic components</atitle><btitle>Proceedings Computer Animation 2000</btitle><stitle>CA</stitle><date>2000</date><risdate>2000</risdate><spage>62</spage><epage>70</epage><pages>62-70</pages><issn>1087-4844</issn><eissn>2377-5424</eissn><isbn>0769506836</isbn><isbn>9780769506838</isbn><abstract>This paper discusses the problem of motion processing and proposes the use of a mathematical model, which describes a motion signal as a path with variable harmonic components. We show that this model is quite suited to representing a motion path as a periodic part with additional motion texture (noise). This provides a good mathematical formulation to the idea of "motion content". We also describe some mathematical tools that can be used with the model in order to construct different motion paths filters. As an application, we describe an algorithm to change automatically the time duration of a motion. We also point to interesting research directions on motion processing, using the model here introduced.</abstract><pub>IEEE</pub><doi>10.1109/CA.2000.889039</doi><tpages>9</tpages></addata></record> |
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ispartof | Proceedings Computer Animation 2000, 2000, p.62-70 |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Animation Computer vision Fourier transforms Image analysis Image reconstruction Laboratories Mathematical model Power harmonic filters Rendering (computer graphics) Signal processing |
title | Motion processing using variable harmonic components |
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