Why people play: artificial lives acquiring play-instinct to stabilize productivity

We propose a model to generate a group of artificial lives capable of coping with various environment which is a set of tasks, and show play or hobbies are necessary for the group of individuals to maintain the ability to cope with various changes of the environment as a whole. This may be an anothe...

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Bibliographische Detailangaben
Hauptverfasser: Tamura, S., Inabayashi, S., Hayakawa, W., Yokouchi, T.
Format: Tagungsbericht
Sprache:eng
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