Execution model for real-time server object
The goal of this paper is to find the most efficient architecture for distributed and adaptive systems that could provide services, which have to be executed within a given time frame. A real-time client/server architecture is proposed. This paper focuses on the server part of the architecture, the...
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creator | Babau, J.P. Colnaric, M. Contreras, L. Gumzej, R. Skubich, J. Verber, D. |
description | The goal of this paper is to find the most efficient architecture for distributed and adaptive systems that could provide services, which have to be executed within a given time frame. A real-time client/server architecture is proposed. This paper focuses on the server part of the architecture, the real-time server object (RTSO). Within this architecture, a client communicates with a local proxy object, which acts as a representative of one remote RTSO. The software architecture for a RTSO is based upon a reflective architecture. A metaobject controls the application and one object provides the services issued from the client request, which include some real-time constraints. The hardware architecture for a RTSO is a multiprocessor architecture in which processors are dedicated to the metaobject and the object respectively. Within the same server site, a metaobject (function and data members) is mapped onto dedicated processors named kernel processors; the methods (function members) are mapped onto task processors. Depending on their use, the attributes (data members) are mapped onto task, kernel processors or onto a real-time shared memory. Finally, the real time temporal performance of such a complex architecture is evaluated. |
doi_str_mv | 10.1109/ISIE.1999.801759 |
format | Conference Proceeding |
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A real-time client/server architecture is proposed. This paper focuses on the server part of the architecture, the real-time server object (RTSO). Within this architecture, a client communicates with a local proxy object, which acts as a representative of one remote RTSO. The software architecture for a RTSO is based upon a reflective architecture. A metaobject controls the application and one object provides the services issued from the client request, which include some real-time constraints. The hardware architecture for a RTSO is a multiprocessor architecture in which processors are dedicated to the metaobject and the object respectively. Within the same server site, a metaobject (function and data members) is mapped onto dedicated processors named kernel processors; the methods (function members) are mapped onto task processors. Depending on their use, the attributes (data members) are mapped onto task, kernel processors or onto a real-time shared memory. 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Proceedings of the IEEE International Symposium on Industrial Electronics (Cat. No.99TH8465)</title><addtitle>ISIE</addtitle><description>The goal of this paper is to find the most efficient architecture for distributed and adaptive systems that could provide services, which have to be executed within a given time frame. A real-time client/server architecture is proposed. This paper focuses on the server part of the architecture, the real-time server object (RTSO). Within this architecture, a client communicates with a local proxy object, which acts as a representative of one remote RTSO. The software architecture for a RTSO is based upon a reflective architecture. A metaobject controls the application and one object provides the services issued from the client request, which include some real-time constraints. The hardware architecture for a RTSO is a multiprocessor architecture in which processors are dedicated to the metaobject and the object respectively. Within the same server site, a metaobject (function and data members) is mapped onto dedicated processors named kernel processors; the methods (function members) are mapped onto task processors. Depending on their use, the attributes (data members) are mapped onto task, kernel processors or onto a real-time shared memory. Finally, the real time temporal performance of such a complex architecture is evaluated.</description><subject>Adaptive systems</subject><subject>Application software</subject><subject>Computer architecture</subject><subject>Computer science</subject><subject>Hardware</subject><subject>Kernel</subject><subject>Network servers</subject><subject>Software architecture</subject><subject>Software quality</subject><subject>Time factors</subject><isbn>0780356624</isbn><isbn>9780780356627</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>1999</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNp9jT0LwjAUAB-I4Fd3ccoujS_2880SsbPupdZXSGmNJFX03yvo7C033HAAS4VSKaRNcSy0VEQkc1RZQiOYYZZjlKTpNp5A4H2LHyJKkOIprPWT6_tg7FX09sKdaKwTjqsuHEzPwrN7sBP23HI9LGDcVJ3n4Oc5rPb6tDuEhpnLmzN95V7ldxv9jW9X-DBw</recordid><startdate>1999</startdate><enddate>1999</enddate><creator>Babau, J.P.</creator><creator>Colnaric, M.</creator><creator>Contreras, L.</creator><creator>Gumzej, R.</creator><creator>Skubich, J.</creator><creator>Verber, D.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>1999</creationdate><title>Execution model for real-time server object</title><author>Babau, J.P. ; Colnaric, M. ; Contreras, L. ; Gumzej, R. ; Skubich, J. ; Verber, D.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-ieee_primary_8017593</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>1999</creationdate><topic>Adaptive systems</topic><topic>Application software</topic><topic>Computer architecture</topic><topic>Computer science</topic><topic>Hardware</topic><topic>Kernel</topic><topic>Network servers</topic><topic>Software architecture</topic><topic>Software quality</topic><topic>Time factors</topic><toplevel>online_resources</toplevel><creatorcontrib>Babau, J.P.</creatorcontrib><creatorcontrib>Colnaric, M.</creatorcontrib><creatorcontrib>Contreras, L.</creatorcontrib><creatorcontrib>Gumzej, R.</creatorcontrib><creatorcontrib>Skubich, J.</creatorcontrib><creatorcontrib>Verber, D.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Babau, J.P.</au><au>Colnaric, M.</au><au>Contreras, L.</au><au>Gumzej, R.</au><au>Skubich, J.</au><au>Verber, D.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Execution model for real-time server object</atitle><btitle>ISIE '99. Proceedings of the IEEE International Symposium on Industrial Electronics (Cat. No.99TH8465)</btitle><stitle>ISIE</stitle><date>1999</date><risdate>1999</risdate><volume>1</volume><spage>70</spage><epage>74 vol.1</epage><pages>70-74 vol.1</pages><isbn>0780356624</isbn><isbn>9780780356627</isbn><abstract>The goal of this paper is to find the most efficient architecture for distributed and adaptive systems that could provide services, which have to be executed within a given time frame. A real-time client/server architecture is proposed. This paper focuses on the server part of the architecture, the real-time server object (RTSO). Within this architecture, a client communicates with a local proxy object, which acts as a representative of one remote RTSO. The software architecture for a RTSO is based upon a reflective architecture. A metaobject controls the application and one object provides the services issued from the client request, which include some real-time constraints. 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language | eng |
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subjects | Adaptive systems Application software Computer architecture Computer science Hardware Kernel Network servers Software architecture Software quality Time factors |
title | Execution model for real-time server object |
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