Interactive augmented reality system using projector-camera system and smart phone
This paper proposes a user immersive augmented reality (AR) system which utilizes three kinds of computer vision technology: projector-camera-based spatial AR, hand-gesture-based user interaction, and mobile AR. The proposed system augments 2D virtual contents on a tabletop using the projector-camer...
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creator | Changmin Lim Junyeong Choi Jong-Il Park Hanhoon Park |
description | This paper proposes a user immersive augmented reality (AR) system which utilizes three kinds of computer vision technology: projector-camera-based spatial AR, hand-gesture-based user interaction, and mobile AR. The proposed system augments 2D virtual contents on a tabletop using the projector-camera-based AR, and a user can interact with the augmented 2D contents by using natural hand gestures and a physical object by using smart phone. Also, the proposed system further enhances user-immersion by adopting the mobile AR, which augments 3D virtual contents on the physical object when user sees the object through smart phone's camera. This paper verifies the effectiveness of the proposed AR system through implementing a car driving application. |
doi_str_mv | 10.1109/ISCE.2015.7177800 |
format | Conference Proceeding |
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This paper verifies the effectiveness of the proposed AR system through implementing a car driving application.</description><subject>Augmented reality</subject><subject>Calibration</subject><subject>Cameras</subject><subject>hand-gesture-based interface</subject><subject>Image recognition</subject><subject>mobile augmented reality</subject><subject>Mobile communication</subject><subject>object tracking</subject><subject>projector-camera system</subject><subject>Smart phones</subject><subject>Three-dimensional displays</subject><issn>0747-668X</issn><issn>2159-1423</issn><isbn>1467373656</isbn><isbn>9781467373654</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2015</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNo1kN1KAzEUhKMo2FYfQLzJC2w92ZPkbC6l1FooCP6AdyVNztYt3W3ZpELf3oL1ahiGbxhGiHsFY6XAPc7fJ9NxCcqMSRFVABdiqLQlJLTGXopBqYwrlC7xSgyANBXWVl83YpjSBqAkh24g3uZd5t6H3Pyw9Id1yycfZc9-2-SjTMeUuZWH1HRrue93Gw551xfBtyfoP_VdlKn1fZb7713Ht-K69tvEd2cdic_n6cfkpVi8zuaTp0URFKlcrHRdVd4EG5zRFIP1VEaMBisdAJC1XcWaCJTXZuU0qhrJoEdwHHUNNY7Ew19vw8zLfd-cJhyX5y_wF4aEUlY</recordid><startdate>20150601</startdate><enddate>20150601</enddate><creator>Changmin Lim</creator><creator>Junyeong Choi</creator><creator>Jong-Il Park</creator><creator>Hanhoon Park</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>20150601</creationdate><title>Interactive augmented reality system using projector-camera system and smart phone</title><author>Changmin Lim ; Junyeong Choi ; Jong-Il Park ; Hanhoon Park</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c171t-b4f88a5c6c9547dc6a72d3d5384c003e46bdf7701a45b9431f3753a309ed4f0f3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2015</creationdate><topic>Augmented reality</topic><topic>Calibration</topic><topic>Cameras</topic><topic>hand-gesture-based interface</topic><topic>Image recognition</topic><topic>mobile augmented reality</topic><topic>Mobile communication</topic><topic>object tracking</topic><topic>projector-camera system</topic><topic>Smart phones</topic><topic>Three-dimensional displays</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Changmin Lim</creatorcontrib><creatorcontrib>Junyeong Choi</creatorcontrib><creatorcontrib>Jong-Il Park</creatorcontrib><creatorcontrib>Hanhoon Park</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Changmin Lim</au><au>Junyeong Choi</au><au>Jong-Il Park</au><au>Hanhoon Park</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Interactive augmented reality system using projector-camera system and smart phone</atitle><btitle>2015 International Symposium on Consumer Electronics (ISCE)</btitle><stitle>ISCE</stitle><date>2015-06-01</date><risdate>2015</risdate><spage>1</spage><epage>2</epage><pages>1-2</pages><issn>0747-668X</issn><eissn>2159-1423</eissn><eisbn>1467373656</eisbn><eisbn>9781467373654</eisbn><abstract>This paper proposes a user immersive augmented reality (AR) system which utilizes three kinds of computer vision technology: projector-camera-based spatial AR, hand-gesture-based user interaction, and mobile AR. The proposed system augments 2D virtual contents on a tabletop using the projector-camera-based AR, and a user can interact with the augmented 2D contents by using natural hand gestures and a physical object by using smart phone. Also, the proposed system further enhances user-immersion by adopting the mobile AR, which augments 3D virtual contents on the physical object when user sees the object through smart phone's camera. This paper verifies the effectiveness of the proposed AR system through implementing a car driving application.</abstract><pub>IEEE</pub><doi>10.1109/ISCE.2015.7177800</doi><tpages>2</tpages></addata></record> |
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ispartof | 2015 International Symposium on Consumer Electronics (ISCE), 2015, p.1-2 |
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language | eng |
recordid | cdi_ieee_primary_7177800 |
source | IEEE Electronic Library (IEL) |
subjects | Augmented reality Calibration Cameras hand-gesture-based interface Image recognition mobile augmented reality Mobile communication object tracking projector-camera system Smart phones Three-dimensional displays |
title | Interactive augmented reality system using projector-camera system and smart phone |
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