Real-time structure-light-based 3D terrain sensing for mobile robot using CUDA

3D surface inspection has been widely used in the industry to detect all kinds of surface defects and to measure the overall quality of a produced piece. It gives us the idea of using this technique on mobile robots for terrain sensing. 3D surface inspection provides reliable and accurate measuremen...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Quanyong Huang, Xiao Zeng, Sheng Bi, Min Dong, Xuwei Pan, Huaqing Min
Format: Tagungsbericht
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 422
container_issue
container_start_page 417
container_title
container_volume
creator Quanyong Huang
Xiao Zeng
Sheng Bi
Min Dong
Xuwei Pan
Huaqing Min
description 3D surface inspection has been widely used in the industry to detect all kinds of surface defects and to measure the overall quality of a produced piece. It gives us the idea of using this technique on mobile robots for terrain sensing. 3D surface inspection provides reliable and accurate measurements, but offline. So the challenge of using surface inspection on mobile robots is how to implement it for real-time measurement, for mobile robots need to get information from the environment online and make responses immediately. For this purpose, a real-time terrain sensing system for mobile robots based on structure light is proposed. To satisfy the requirement of online measurement, a one-shot pattern using monochromatic light is used in this system, and the parallel implementation of the required algorithms is made using CUDA to accelerate the processing. The one-shot pattern is based on the pattern primitive which is similar to the checkerboard corner, and it provides a high accuracy performance. The use Graphics Processing Units (GPUs) for data processing tasks facilitates the construction of cost-effective and real-time systems. Such a system has been developed in our laboratory, and we start to use it on a 6 wheel robot. Last, the experimental results demonstrate the performance of this system.
doi_str_mv 10.1109/CYBER.2013.6705482
format Conference Proceeding
fullrecord <record><control><sourceid>ieee_6IE</sourceid><recordid>TN_cdi_ieee_primary_6705482</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>6705482</ieee_id><sourcerecordid>6705482</sourcerecordid><originalsourceid>FETCH-LOGICAL-i175t-76444c85a86317eb1559492d30e3f0e6472d0e38b2d40058d1a137340075c1323</originalsourceid><addsrcrecordid>eNotj71OwzAURs2ABJS-ACx-gYR7_RM7Y0lLQapAqujAVDnJTTFKE2Q7A29PBZ3O0Rk-6WPsDiFHhPKh-nhcbXMBKPPCgFZWXLAbVKYsoUAhr9g8xi8AQGOEFvaavW7J9VnyR-IxhalJU6Cs94fPlNUuUsvlkicKwfmBRxqiHw68GwM_jrXviYexHhOf_nK1Wy5u2WXn-kjzM2ds97R6r56zzdv6pVpsMo9Gp8wUSqnGamcLiYZq1LpUpWglkOyACmVEe1Jbi1YBaNuiQ2nkyY1uUAo5Y_f_u56I9t_BH1342Z8vy18mxEqZ</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>Real-time structure-light-based 3D terrain sensing for mobile robot using CUDA</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Quanyong Huang ; Xiao Zeng ; Sheng Bi ; Min Dong ; Xuwei Pan ; Huaqing Min</creator><creatorcontrib>Quanyong Huang ; Xiao Zeng ; Sheng Bi ; Min Dong ; Xuwei Pan ; Huaqing Min</creatorcontrib><description>3D surface inspection has been widely used in the industry to detect all kinds of surface defects and to measure the overall quality of a produced piece. It gives us the idea of using this technique on mobile robots for terrain sensing. 3D surface inspection provides reliable and accurate measurements, but offline. So the challenge of using surface inspection on mobile robots is how to implement it for real-time measurement, for mobile robots need to get information from the environment online and make responses immediately. For this purpose, a real-time terrain sensing system for mobile robots based on structure light is proposed. To satisfy the requirement of online measurement, a one-shot pattern using monochromatic light is used in this system, and the parallel implementation of the required algorithms is made using CUDA to accelerate the processing. The one-shot pattern is based on the pattern primitive which is similar to the checkerboard corner, and it provides a high accuracy performance. The use Graphics Processing Units (GPUs) for data processing tasks facilitates the construction of cost-effective and real-time systems. Such a system has been developed in our laboratory, and we start to use it on a 6 wheel robot. Last, the experimental results demonstrate the performance of this system.</description><identifier>EISBN: 1479906123</identifier><identifier>EISBN: 9781479906109</identifier><identifier>EISBN: 9781479906123</identifier><identifier>EISBN: 1479906107</identifier><identifier>DOI: 10.1109/CYBER.2013.6705482</identifier><language>eng</language><publisher>IEEE</publisher><subject>Calibration ; Cameras ; CUDA ; Graphics processing units ; mobile robot ; Mobile robots ; Robot sensing systems ; structure light ; surface inspection ; terrain sensing ; Three-dimensional displays</subject><ispartof>2013 IEEE International Conference on Cyber Technology in Automation, Control and Intelligent Systems, 2013, p.417-422</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/6705482$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,2056,27923,54918</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/6705482$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Quanyong Huang</creatorcontrib><creatorcontrib>Xiao Zeng</creatorcontrib><creatorcontrib>Sheng Bi</creatorcontrib><creatorcontrib>Min Dong</creatorcontrib><creatorcontrib>Xuwei Pan</creatorcontrib><creatorcontrib>Huaqing Min</creatorcontrib><title>Real-time structure-light-based 3D terrain sensing for mobile robot using CUDA</title><title>2013 IEEE International Conference on Cyber Technology in Automation, Control and Intelligent Systems</title><addtitle>CYBER</addtitle><description>3D surface inspection has been widely used in the industry to detect all kinds of surface defects and to measure the overall quality of a produced piece. It gives us the idea of using this technique on mobile robots for terrain sensing. 3D surface inspection provides reliable and accurate measurements, but offline. So the challenge of using surface inspection on mobile robots is how to implement it for real-time measurement, for mobile robots need to get information from the environment online and make responses immediately. For this purpose, a real-time terrain sensing system for mobile robots based on structure light is proposed. To satisfy the requirement of online measurement, a one-shot pattern using monochromatic light is used in this system, and the parallel implementation of the required algorithms is made using CUDA to accelerate the processing. The one-shot pattern is based on the pattern primitive which is similar to the checkerboard corner, and it provides a high accuracy performance. The use Graphics Processing Units (GPUs) for data processing tasks facilitates the construction of cost-effective and real-time systems. Such a system has been developed in our laboratory, and we start to use it on a 6 wheel robot. Last, the experimental results demonstrate the performance of this system.</description><subject>Calibration</subject><subject>Cameras</subject><subject>CUDA</subject><subject>Graphics processing units</subject><subject>mobile robot</subject><subject>Mobile robots</subject><subject>Robot sensing systems</subject><subject>structure light</subject><subject>surface inspection</subject><subject>terrain sensing</subject><subject>Three-dimensional displays</subject><isbn>1479906123</isbn><isbn>9781479906109</isbn><isbn>9781479906123</isbn><isbn>1479906107</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2013</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotj71OwzAURs2ABJS-ACx-gYR7_RM7Y0lLQapAqujAVDnJTTFKE2Q7A29PBZ3O0Rk-6WPsDiFHhPKh-nhcbXMBKPPCgFZWXLAbVKYsoUAhr9g8xi8AQGOEFvaavW7J9VnyR-IxhalJU6Cs94fPlNUuUsvlkicKwfmBRxqiHw68GwM_jrXviYexHhOf_nK1Wy5u2WXn-kjzM2ds97R6r56zzdv6pVpsMo9Gp8wUSqnGamcLiYZq1LpUpWglkOyACmVEe1Jbi1YBaNuiQ2nkyY1uUAo5Y_f_u56I9t_BH1342Z8vy18mxEqZ</recordid><startdate>201305</startdate><enddate>201305</enddate><creator>Quanyong Huang</creator><creator>Xiao Zeng</creator><creator>Sheng Bi</creator><creator>Min Dong</creator><creator>Xuwei Pan</creator><creator>Huaqing Min</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>201305</creationdate><title>Real-time structure-light-based 3D terrain sensing for mobile robot using CUDA</title><author>Quanyong Huang ; Xiao Zeng ; Sheng Bi ; Min Dong ; Xuwei Pan ; Huaqing Min</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i175t-76444c85a86317eb1559492d30e3f0e6472d0e38b2d40058d1a137340075c1323</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2013</creationdate><topic>Calibration</topic><topic>Cameras</topic><topic>CUDA</topic><topic>Graphics processing units</topic><topic>mobile robot</topic><topic>Mobile robots</topic><topic>Robot sensing systems</topic><topic>structure light</topic><topic>surface inspection</topic><topic>terrain sensing</topic><topic>Three-dimensional displays</topic><toplevel>online_resources</toplevel><creatorcontrib>Quanyong Huang</creatorcontrib><creatorcontrib>Xiao Zeng</creatorcontrib><creatorcontrib>Sheng Bi</creatorcontrib><creatorcontrib>Min Dong</creatorcontrib><creatorcontrib>Xuwei Pan</creatorcontrib><creatorcontrib>Huaqing Min</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Quanyong Huang</au><au>Xiao Zeng</au><au>Sheng Bi</au><au>Min Dong</au><au>Xuwei Pan</au><au>Huaqing Min</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Real-time structure-light-based 3D terrain sensing for mobile robot using CUDA</atitle><btitle>2013 IEEE International Conference on Cyber Technology in Automation, Control and Intelligent Systems</btitle><stitle>CYBER</stitle><date>2013-05</date><risdate>2013</risdate><spage>417</spage><epage>422</epage><pages>417-422</pages><eisbn>1479906123</eisbn><eisbn>9781479906109</eisbn><eisbn>9781479906123</eisbn><eisbn>1479906107</eisbn><abstract>3D surface inspection has been widely used in the industry to detect all kinds of surface defects and to measure the overall quality of a produced piece. It gives us the idea of using this technique on mobile robots for terrain sensing. 3D surface inspection provides reliable and accurate measurements, but offline. So the challenge of using surface inspection on mobile robots is how to implement it for real-time measurement, for mobile robots need to get information from the environment online and make responses immediately. For this purpose, a real-time terrain sensing system for mobile robots based on structure light is proposed. To satisfy the requirement of online measurement, a one-shot pattern using monochromatic light is used in this system, and the parallel implementation of the required algorithms is made using CUDA to accelerate the processing. The one-shot pattern is based on the pattern primitive which is similar to the checkerboard corner, and it provides a high accuracy performance. The use Graphics Processing Units (GPUs) for data processing tasks facilitates the construction of cost-effective and real-time systems. Such a system has been developed in our laboratory, and we start to use it on a 6 wheel robot. Last, the experimental results demonstrate the performance of this system.</abstract><pub>IEEE</pub><doi>10.1109/CYBER.2013.6705482</doi><tpages>6</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier EISBN: 1479906123
ispartof 2013 IEEE International Conference on Cyber Technology in Automation, Control and Intelligent Systems, 2013, p.417-422
issn
language eng
recordid cdi_ieee_primary_6705482
source IEEE Electronic Library (IEL) Conference Proceedings
subjects Calibration
Cameras
CUDA
Graphics processing units
mobile robot
Mobile robots
Robot sensing systems
structure light
surface inspection
terrain sensing
Three-dimensional displays
title Real-time structure-light-based 3D terrain sensing for mobile robot using CUDA
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-14T01%3A36%3A16IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=Real-time%20structure-light-based%203D%20terrain%20sensing%20for%20mobile%20robot%20using%20CUDA&rft.btitle=2013%20IEEE%20International%20Conference%20on%20Cyber%20Technology%20in%20Automation,%20Control%20and%20Intelligent%20Systems&rft.au=Quanyong%20Huang&rft.date=2013-05&rft.spage=417&rft.epage=422&rft.pages=417-422&rft_id=info:doi/10.1109/CYBER.2013.6705482&rft_dat=%3Cieee_6IE%3E6705482%3C/ieee_6IE%3E%3Curl%3E%3C/url%3E&rft.eisbn=1479906123&rft.eisbn_list=9781479906109&rft.eisbn_list=9781479906123&rft.eisbn_list=1479906107&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=6705482&rfr_iscdi=true