Volumetric Virtual Worlds with Layered Terrain Generation

Procedural terrain generators are widely used in computer games, simulators and other virtual environments. Traditionally, these methods have been focused on generating realistic landscapes and their elements, like mountains or rivers. In contrast, there is a movement in the industry which employs v...

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Bibliographische Detailangaben
Hauptverfasser: Santamaria-Ibirika, Aitor, Cantero, Xabier, Salazar, Mikel, Devesa, Jaime, Bringas, Pablo G.
Format: Tagungsbericht
Sprache:eng
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