The motion map: efficient computation of steady flow animations

The paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the motion map. The motion map contains not only a dense representation of the flow field but also all the motion information required to animate the flow. An important feature of...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Jobard, B., Lefer, W.
Format: Tagungsbericht
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 328
container_issue
container_start_page 323
container_title
container_volume
creator Jobard, B.
Lefer, W.
description The paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the motion map. The motion map contains not only a dense representation of the flow field but also all the motion information required to animate the flow. An important feature of this method is that it allows, in a natural way, cyclical variable-speed animations. As far as efficiency is concerned, the advantage of this method is that computing the motion map does not take more time than computing a single still image of the flow and the motion map has to be computed only once. Another advantage is that the memory requirements for a cyclical animation of an arbitrary number of frames amounts to the memory cost of a single still image.
doi_str_mv 10.1109/VISUAL.1997.663899
format Conference Proceeding
fullrecord <record><control><sourceid>ieee_6IE</sourceid><recordid>TN_cdi_ieee_primary_663899</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>663899</ieee_id><sourcerecordid>663899</sourcerecordid><originalsourceid>FETCH-LOGICAL-i148t-40e55361a319e099fe5e51a5229e4eb98efd0cb163fdeef42ad15e6e503b842f3</originalsourceid><addsrcrecordid>eNotj8tqwzAURAWl0DbND2SlH7CrK1mP200JoY-AoYsm3QbZvqIqsWUil5K_b0g6m1kcOMMwtgBRAgh8-Fx_bJd1CYi2NEY5xCt2Jxw446SR4obNc_4Wp1iL1rpb9rT5It6nKaaB93585BRCbCMNE29TP_5M_oxS4Hki3x152Kdf7ofYn0G-Z9fB7zPN_3vGti_Pm9VbUb-_rlfLuohQuamoBGmtDHgFSAIxkCYNXkuJVFGDjkIn2gaMCh1RqKTvQJMhLVTjKhnUjC0u3khEu_Fw2j8cd5eL6g_8AkhM</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>The motion map: efficient computation of steady flow animations</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Jobard, B. ; Lefer, W.</creator><creatorcontrib>Jobard, B. ; Lefer, W.</creatorcontrib><description>The paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the motion map. The motion map contains not only a dense representation of the flow field but also all the motion information required to animate the flow. An important feature of this method is that it allows, in a natural way, cyclical variable-speed animations. As far as efficiency is concerned, the advantage of this method is that computing the motion map does not take more time than computing a single still image of the flow and the motion map has to be computed only once. Another advantage is that the memory requirements for a cyclical animation of an arbitrary number of frames amounts to the memory cost of a single still image.</description><identifier>ISBN: 0818682620</identifier><identifier>ISBN: 9780818682629</identifier><identifier>DOI: 10.1109/VISUAL.1997.663899</identifier><language>eng</language><publisher>IEEE</publisher><subject>Animation ; Computational efficiency ; Costs ; Data structures ; Fading ; Filters ; Kernel ; Rendering (computer graphics) ; Topology ; Visualization</subject><ispartof>Proceedings. Visualization '97 (Cat. No. 97CB36155), 1997, p.323-328</ispartof><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/663899$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,2058,4050,4051,27925,54920</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/663899$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Jobard, B.</creatorcontrib><creatorcontrib>Lefer, W.</creatorcontrib><title>The motion map: efficient computation of steady flow animations</title><title>Proceedings. Visualization '97 (Cat. No. 97CB36155)</title><addtitle>VISUAL</addtitle><description>The paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the motion map. The motion map contains not only a dense representation of the flow field but also all the motion information required to animate the flow. An important feature of this method is that it allows, in a natural way, cyclical variable-speed animations. As far as efficiency is concerned, the advantage of this method is that computing the motion map does not take more time than computing a single still image of the flow and the motion map has to be computed only once. Another advantage is that the memory requirements for a cyclical animation of an arbitrary number of frames amounts to the memory cost of a single still image.</description><subject>Animation</subject><subject>Computational efficiency</subject><subject>Costs</subject><subject>Data structures</subject><subject>Fading</subject><subject>Filters</subject><subject>Kernel</subject><subject>Rendering (computer graphics)</subject><subject>Topology</subject><subject>Visualization</subject><isbn>0818682620</isbn><isbn>9780818682629</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>1997</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotj8tqwzAURAWl0DbND2SlH7CrK1mP200JoY-AoYsm3QbZvqIqsWUil5K_b0g6m1kcOMMwtgBRAgh8-Fx_bJd1CYi2NEY5xCt2Jxw446SR4obNc_4Wp1iL1rpb9rT5It6nKaaB93585BRCbCMNE29TP_5M_oxS4Hki3x152Kdf7ofYn0G-Z9fB7zPN_3vGti_Pm9VbUb-_rlfLuohQuamoBGmtDHgFSAIxkCYNXkuJVFGDjkIn2gaMCh1RqKTvQJMhLVTjKhnUjC0u3khEu_Fw2j8cd5eL6g_8AkhM</recordid><startdate>1997</startdate><enddate>1997</enddate><creator>Jobard, B.</creator><creator>Lefer, W.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>1997</creationdate><title>The motion map: efficient computation of steady flow animations</title><author>Jobard, B. ; Lefer, W.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i148t-40e55361a319e099fe5e51a5229e4eb98efd0cb163fdeef42ad15e6e503b842f3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>1997</creationdate><topic>Animation</topic><topic>Computational efficiency</topic><topic>Costs</topic><topic>Data structures</topic><topic>Fading</topic><topic>Filters</topic><topic>Kernel</topic><topic>Rendering (computer graphics)</topic><topic>Topology</topic><topic>Visualization</topic><toplevel>online_resources</toplevel><creatorcontrib>Jobard, B.</creatorcontrib><creatorcontrib>Lefer, W.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Jobard, B.</au><au>Lefer, W.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>The motion map: efficient computation of steady flow animations</atitle><btitle>Proceedings. Visualization '97 (Cat. No. 97CB36155)</btitle><stitle>VISUAL</stitle><date>1997</date><risdate>1997</risdate><spage>323</spage><epage>328</epage><pages>323-328</pages><isbn>0818682620</isbn><isbn>9780818682629</isbn><abstract>The paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the motion map. The motion map contains not only a dense representation of the flow field but also all the motion information required to animate the flow. An important feature of this method is that it allows, in a natural way, cyclical variable-speed animations. As far as efficiency is concerned, the advantage of this method is that computing the motion map does not take more time than computing a single still image of the flow and the motion map has to be computed only once. Another advantage is that the memory requirements for a cyclical animation of an arbitrary number of frames amounts to the memory cost of a single still image.</abstract><pub>IEEE</pub><doi>10.1109/VISUAL.1997.663899</doi><tpages>6</tpages><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier ISBN: 0818682620
ispartof Proceedings. Visualization '97 (Cat. No. 97CB36155), 1997, p.323-328
issn
language eng
recordid cdi_ieee_primary_663899
source IEEE Electronic Library (IEL) Conference Proceedings
subjects Animation
Computational efficiency
Costs
Data structures
Fading
Filters
Kernel
Rendering (computer graphics)
Topology
Visualization
title The motion map: efficient computation of steady flow animations
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-26T01%3A18%3A43IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=The%20motion%20map:%20efficient%20computation%20of%20steady%20flow%20animations&rft.btitle=Proceedings.%20Visualization%20'97%20(Cat.%20No.%2097CB36155)&rft.au=Jobard,%20B.&rft.date=1997&rft.spage=323&rft.epage=328&rft.pages=323-328&rft.isbn=0818682620&rft.isbn_list=9780818682629&rft_id=info:doi/10.1109/VISUAL.1997.663899&rft_dat=%3Cieee_6IE%3E663899%3C/ieee_6IE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=663899&rfr_iscdi=true