Robot design using Unity for computer games and robotic simulations

We present a new approach to robot design, using the Unity development environment as the primary authoring tool for a functional virtual robot. We also discuss the development of a collection of design assets in the form of Unity packages which we have found to greatly improve the workflow and acce...

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Hauptverfasser: Mattingly, W. A., Dar-jen Chang, Paris, R., Smith, N., Blevins, J., Ming Ouyang
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:We present a new approach to robot design, using the Unity development environment as the primary authoring tool for a functional virtual robot. We also discuss the development of a collection of design assets in the form of Unity packages which we have found to greatly improve the workflow and accessibility of robot design for computer games and robotic simulations.
DOI:10.1109/CGames.2012.6314552