Robot design using Unity for computer games and robotic simulations
We present a new approach to robot design, using the Unity development environment as the primary authoring tool for a functional virtual robot. We also discuss the development of a collection of design assets in the form of Unity packages which we have found to greatly improve the workflow and acce...
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Format: | Tagungsbericht |
Sprache: | eng |
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Zusammenfassung: | We present a new approach to robot design, using the Unity development environment as the primary authoring tool for a functional virtual robot. We also discuss the development of a collection of design assets in the form of Unity packages which we have found to greatly improve the workflow and accessibility of robot design for computer games and robotic simulations. |
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DOI: | 10.1109/CGames.2012.6314552 |