Managing Quality of Experience for Wireless VOIP Using Noncooperative Games

We model the user's quality of experience (QoE) in a wireless voice over IP (VoIP) service as a function of the amount of effort the user has to put to continue her conversation. We assume that users would quit or terminate an ongoing call if they have to put more efforts than they could tolera...

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Veröffentlicht in:IEEE journal on selected areas in communications 2012-08, Vol.30 (7), p.1193-1204
Hauptverfasser: Hassan, J. A., Hassan, M., Das, S. K., Ramer, A.
Format: Artikel
Sprache:eng
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