A compiler and runtime for heterogeneous computing
Heterogeneous systems show a lot of promise for extracting high-performance by combining the benefits of conventional architectures with specialized accelerators in the form of graphics processors (GPUs) and reconfigurable hardware (FPGAs). Extracting this performance often entails programming in di...
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creator | Auerbach, Joshua Bacon, David F. Burcea, Ioana Cheng, Perry Fink, Stephen J. Rabbah, Rodric Shukla, Sunil |
description | Heterogeneous systems show a lot of promise for extracting high-performance by combining the benefits of conventional architectures with specialized accelerators in the form of graphics processors (GPUs) and reconfigurable hardware (FPGAs). Extracting this performance often entails programming in disparate languages and models, making it hard for a programmer to work equally well on all aspects of an application. Further, relatively little attention is paid to co-execution---the problem of orchestrating program execution using multiple distinct computational elements that work seamlessly together.
We present Liquid Metal, a comprehensive compiler and runtime system for a new programming language called Lime. Our work enables the use of a single language for programming heterogeneous computing platforms, and the seamless co-execution of the resultant programs on CPUs and accelerators that include GPUs and FPGAs.
We have developed a number of Lime applications, and successfully compiled some of these for co-execution on various GPU and FPGA enabled architectures. Our experience so far leads us to believe the Liquid Metal approach is promising and can make the computational power of heterogeneous architectures more easily accessible to mainstream programmers. |
doi_str_mv | 10.1145/2228360.2228411 |
format | Conference Proceeding |
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We present Liquid Metal, a comprehensive compiler and runtime system for a new programming language called Lime. Our work enables the use of a single language for programming heterogeneous computing platforms, and the seamless co-execution of the resultant programs on CPUs and accelerators that include GPUs and FPGAs.
We have developed a number of Lime applications, and successfully compiled some of these for co-execution on various GPU and FPGA enabled architectures. Our experience so far leads us to believe the Liquid Metal approach is promising and can make the computational power of heterogeneous architectures more easily accessible to mainstream programmers.</description><identifier>ISSN: 0738-100X</identifier><identifier>ISBN: 1450311997</identifier><identifier>ISBN: 9781450311991</identifier><identifier>EISBN: 1450311997</identifier><identifier>EISBN: 9781450311991</identifier><identifier>DOI: 10.1145/2228360.2228411</identifier><language>eng</language><publisher>New York, NY, USA: ACM</publisher><subject>Arrays ; Field programmable gate arrays ; FPGA ; GPU ; Graphics processing unit ; Hardware -- Integrated circuits -- Logic circuits ; Heterogeneous ; Java ; Liquids ; Metals ; Runtime ; Software and its engineering -- Software notations and tools -- General programming languages -- Language features ; Streaming</subject><ispartof>DAC Design Automation Conference 2012, 2012, p.271-276</ispartof><rights>2012 ACM</rights><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-a293t-7f30055b646a2c80a81102c3b83745d4f22ee087298943e5bb514b94d88593283</citedby></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/6241521$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,776,780,785,786,792,2051,27904,54737,54899</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/6241521$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Auerbach, Joshua</creatorcontrib><creatorcontrib>Bacon, David F.</creatorcontrib><creatorcontrib>Burcea, Ioana</creatorcontrib><creatorcontrib>Cheng, Perry</creatorcontrib><creatorcontrib>Fink, Stephen J.</creatorcontrib><creatorcontrib>Rabbah, Rodric</creatorcontrib><creatorcontrib>Shukla, Sunil</creatorcontrib><title>A compiler and runtime for heterogeneous computing</title><title>DAC Design Automation Conference 2012</title><addtitle>DAC</addtitle><description>Heterogeneous systems show a lot of promise for extracting high-performance by combining the benefits of conventional architectures with specialized accelerators in the form of graphics processors (GPUs) and reconfigurable hardware (FPGAs). Extracting this performance often entails programming in disparate languages and models, making it hard for a programmer to work equally well on all aspects of an application. Further, relatively little attention is paid to co-execution---the problem of orchestrating program execution using multiple distinct computational elements that work seamlessly together.
We present Liquid Metal, a comprehensive compiler and runtime system for a new programming language called Lime. Our work enables the use of a single language for programming heterogeneous computing platforms, and the seamless co-execution of the resultant programs on CPUs and accelerators that include GPUs and FPGAs.
We have developed a number of Lime applications, and successfully compiled some of these for co-execution on various GPU and FPGA enabled architectures. Our experience so far leads us to believe the Liquid Metal approach is promising and can make the computational power of heterogeneous architectures more easily accessible to mainstream programmers.</description><subject>Arrays</subject><subject>Field programmable gate arrays</subject><subject>FPGA</subject><subject>GPU</subject><subject>Graphics processing unit</subject><subject>Hardware -- Integrated circuits -- Logic circuits</subject><subject>Heterogeneous</subject><subject>Java</subject><subject>Liquids</subject><subject>Metals</subject><subject>Runtime</subject><subject>Software and its engineering -- Software notations and tools -- General programming languages -- Language features</subject><subject>Streaming</subject><issn>0738-100X</issn><isbn>1450311997</isbn><isbn>9781450311991</isbn><isbn>1450311997</isbn><isbn>9781450311991</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2012</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNqNkL1PwzAQxY0AiVI6M7BkZEm5O9uJPVYVX1IlFpDYLDu9lECTVE4y8N-T0g6MTE93795J7yfENcIcUek7IjIyg_leFeKJuBy3IBGtzU__DmdiArk0KQK8X4hZ130CACKBzrOJoEVStPWu2nJMfLNO4tD0Vc1J2cbkg3uO7YYbbofu92zoq2ZzJc5Lv-14dtSpeHu4f10-pauXx-flYpV6srJP81ICaB0ylXkqDHiDCFTIYGSu9FqVRMxgcrLGKsk6BI0qWLU2Rls5lpuKm8PfipndLla1j98uI4WacHTnB9cXtQtt-9U5BLdH445o3BGNC7Hicgzc_jMgfwCQp10L</recordid><startdate>20120603</startdate><enddate>20120603</enddate><creator>Auerbach, Joshua</creator><creator>Bacon, David F.</creator><creator>Burcea, Ioana</creator><creator>Cheng, Perry</creator><creator>Fink, Stephen J.</creator><creator>Rabbah, Rodric</creator><creator>Shukla, Sunil</creator><general>ACM</general><general>IEEE</general><scope>6IE</scope><scope>6IH</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIO</scope></search><sort><creationdate>20120603</creationdate><title>A compiler and runtime for heterogeneous computing</title><author>Auerbach, Joshua ; Bacon, David F. ; Burcea, Ioana ; Cheng, Perry ; Fink, Stephen J. ; Rabbah, Rodric ; Shukla, Sunil</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a293t-7f30055b646a2c80a81102c3b83745d4f22ee087298943e5bb514b94d88593283</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2012</creationdate><topic>Arrays</topic><topic>Field programmable gate arrays</topic><topic>FPGA</topic><topic>GPU</topic><topic>Graphics processing unit</topic><topic>Hardware -- Integrated circuits -- Logic circuits</topic><topic>Heterogeneous</topic><topic>Java</topic><topic>Liquids</topic><topic>Metals</topic><topic>Runtime</topic><topic>Software and its engineering -- Software notations and tools -- General programming languages -- Language features</topic><topic>Streaming</topic><toplevel>online_resources</toplevel><creatorcontrib>Auerbach, Joshua</creatorcontrib><creatorcontrib>Bacon, David F.</creatorcontrib><creatorcontrib>Burcea, Ioana</creatorcontrib><creatorcontrib>Cheng, Perry</creatorcontrib><creatorcontrib>Fink, Stephen J.</creatorcontrib><creatorcontrib>Rabbah, Rodric</creatorcontrib><creatorcontrib>Shukla, Sunil</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan (POP) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP) 1998-present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Auerbach, Joshua</au><au>Bacon, David F.</au><au>Burcea, Ioana</au><au>Cheng, Perry</au><au>Fink, Stephen J.</au><au>Rabbah, Rodric</au><au>Shukla, Sunil</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>A compiler and runtime for heterogeneous computing</atitle><btitle>DAC Design Automation Conference 2012</btitle><stitle>DAC</stitle><date>2012-06-03</date><risdate>2012</risdate><spage>271</spage><epage>276</epage><pages>271-276</pages><issn>0738-100X</issn><isbn>1450311997</isbn><isbn>9781450311991</isbn><eisbn>1450311997</eisbn><eisbn>9781450311991</eisbn><abstract>Heterogeneous systems show a lot of promise for extracting high-performance by combining the benefits of conventional architectures with specialized accelerators in the form of graphics processors (GPUs) and reconfigurable hardware (FPGAs). Extracting this performance often entails programming in disparate languages and models, making it hard for a programmer to work equally well on all aspects of an application. Further, relatively little attention is paid to co-execution---the problem of orchestrating program execution using multiple distinct computational elements that work seamlessly together.
We present Liquid Metal, a comprehensive compiler and runtime system for a new programming language called Lime. Our work enables the use of a single language for programming heterogeneous computing platforms, and the seamless co-execution of the resultant programs on CPUs and accelerators that include GPUs and FPGAs.
We have developed a number of Lime applications, and successfully compiled some of these for co-execution on various GPU and FPGA enabled architectures. Our experience so far leads us to believe the Liquid Metal approach is promising and can make the computational power of heterogeneous architectures more easily accessible to mainstream programmers.</abstract><cop>New York, NY, USA</cop><pub>ACM</pub><doi>10.1145/2228360.2228411</doi><tpages>6</tpages></addata></record> |
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ispartof | DAC Design Automation Conference 2012, 2012, p.271-276 |
issn | 0738-100X |
language | eng |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Arrays Field programmable gate arrays FPGA GPU Graphics processing unit Hardware -- Integrated circuits -- Logic circuits Heterogeneous Java Liquids Metals Runtime Software and its engineering -- Software notations and tools -- General programming languages -- Language features Streaming |
title | A compiler and runtime for heterogeneous computing |
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