Design of interactive system for stereo vision environment
In this paper, an interactive method between the user and the virtual 3D environment is proposed. By using the simple interpolation and linear algebra theory, people can interact by their body with the projected stereo objects image, which with negative 3D parallax, thus they look like the true 3D o...
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Tagungsbericht |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 1397 |
---|---|
container_issue | |
container_start_page | 1394 |
container_title | |
container_volume | 2 |
creator | Chin-Lun Lai Po-Sen Chen |
description | In this paper, an interactive method between the user and the virtual 3D environment is proposed. By using the simple interpolation and linear algebra theory, people can interact by their body with the projected stereo objects image, which with negative 3D parallax, thus they look like the true 3D objects. The real-time stereo object location detecting system is implemented by using dual video camera and a laptop. Experimental results show that the proposed system performance is good and it allows the user to experience body movement interaction with a stereo vision at any given direction and position. |
doi_str_mv | 10.1109/CSQRWC.2011.6037225 |
format | Conference Proceeding |
fullrecord | <record><control><sourceid>ieee_6IE</sourceid><recordid>TN_cdi_ieee_primary_6037225</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>6037225</ieee_id><sourcerecordid>6037225</sourcerecordid><originalsourceid>FETCH-LOGICAL-i90t-d83a53081aabe29a11c366321a29b985e518b3894427e6d1dde321c4d76f26153</originalsourceid><addsrcrecordid>eNpFj91KxDAUhCMiqOs-wd7kBVpzTtI08U7qLyyIuuDlkranErGJJKWwb2_BBedm5mNgYBjbgCgBhL1u3l_fPpoSBUCphawRqxN2CQqVsrUFdfoPiOdsnfOXWKSFkbW4YDd3lP1n4HHgPkyUXDf5mXg-5IlGPsTEl5Ao8tlnHwOnMPsUw0hhumJng_vOtD76iu0e7nfNU7F9eXxubreFt2IqeiNdJYUB51pC6wA6qbVEcGhbayqqwLTSWKWwJt1D39NSdqqv9YAaKrlim79ZT0T7n-RHlw7741X5C6AUR7c</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>Design of interactive system for stereo vision environment</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Chin-Lun Lai ; Po-Sen Chen</creator><creatorcontrib>Chin-Lun Lai ; Po-Sen Chen</creatorcontrib><description>In this paper, an interactive method between the user and the virtual 3D environment is proposed. By using the simple interpolation and linear algebra theory, people can interact by their body with the projected stereo objects image, which with negative 3D parallax, thus they look like the true 3D objects. The real-time stereo object location detecting system is implemented by using dual video camera and a laptop. Experimental results show that the proposed system performance is good and it allows the user to experience body movement interaction with a stereo vision at any given direction and position.</description><identifier>ISBN: 1424497922</identifier><identifier>ISBN: 9781424497928</identifier><identifier>EISBN: 1424497914</identifier><identifier>EISBN: 9781424497935</identifier><identifier>EISBN: 1424497930</identifier><identifier>EISBN: 9781424497911</identifier><identifier>DOI: 10.1109/CSQRWC.2011.6037225</identifier><language>eng</language><publisher>IEEE</publisher><subject>3D calibration ; anaglyph ; disparity estimation ; Electronic publishing ; Encyclopedias ; Internet ; Stereo image processing ; stereoscopic projection</subject><ispartof>Proceedings of 2011 Cross Strait Quad-Regional Radio Science and Wireless Technology Conference, 2011, Vol.2, p.1394-1397</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/6037225$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,776,780,785,786,2051,27904,54898</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/6037225$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Chin-Lun Lai</creatorcontrib><creatorcontrib>Po-Sen Chen</creatorcontrib><title>Design of interactive system for stereo vision environment</title><title>Proceedings of 2011 Cross Strait Quad-Regional Radio Science and Wireless Technology Conference</title><addtitle>CSQRWC</addtitle><description>In this paper, an interactive method between the user and the virtual 3D environment is proposed. By using the simple interpolation and linear algebra theory, people can interact by their body with the projected stereo objects image, which with negative 3D parallax, thus they look like the true 3D objects. The real-time stereo object location detecting system is implemented by using dual video camera and a laptop. Experimental results show that the proposed system performance is good and it allows the user to experience body movement interaction with a stereo vision at any given direction and position.</description><subject>3D calibration</subject><subject>anaglyph</subject><subject>disparity estimation</subject><subject>Electronic publishing</subject><subject>Encyclopedias</subject><subject>Internet</subject><subject>Stereo image processing</subject><subject>stereoscopic projection</subject><isbn>1424497922</isbn><isbn>9781424497928</isbn><isbn>1424497914</isbn><isbn>9781424497935</isbn><isbn>1424497930</isbn><isbn>9781424497911</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2011</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNpFj91KxDAUhCMiqOs-wd7kBVpzTtI08U7qLyyIuuDlkranErGJJKWwb2_BBedm5mNgYBjbgCgBhL1u3l_fPpoSBUCphawRqxN2CQqVsrUFdfoPiOdsnfOXWKSFkbW4YDd3lP1n4HHgPkyUXDf5mXg-5IlGPsTEl5Ao8tlnHwOnMPsUw0hhumJng_vOtD76iu0e7nfNU7F9eXxubreFt2IqeiNdJYUB51pC6wA6qbVEcGhbayqqwLTSWKWwJt1D39NSdqqv9YAaKrlim79ZT0T7n-RHlw7741X5C6AUR7c</recordid><startdate>201107</startdate><enddate>201107</enddate><creator>Chin-Lun Lai</creator><creator>Po-Sen Chen</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>201107</creationdate><title>Design of interactive system for stereo vision environment</title><author>Chin-Lun Lai ; Po-Sen Chen</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i90t-d83a53081aabe29a11c366321a29b985e518b3894427e6d1dde321c4d76f26153</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2011</creationdate><topic>3D calibration</topic><topic>anaglyph</topic><topic>disparity estimation</topic><topic>Electronic publishing</topic><topic>Encyclopedias</topic><topic>Internet</topic><topic>Stereo image processing</topic><topic>stereoscopic projection</topic><toplevel>online_resources</toplevel><creatorcontrib>Chin-Lun Lai</creatorcontrib><creatorcontrib>Po-Sen Chen</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Chin-Lun Lai</au><au>Po-Sen Chen</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Design of interactive system for stereo vision environment</atitle><btitle>Proceedings of 2011 Cross Strait Quad-Regional Radio Science and Wireless Technology Conference</btitle><stitle>CSQRWC</stitle><date>2011-07</date><risdate>2011</risdate><volume>2</volume><spage>1394</spage><epage>1397</epage><pages>1394-1397</pages><isbn>1424497922</isbn><isbn>9781424497928</isbn><eisbn>1424497914</eisbn><eisbn>9781424497935</eisbn><eisbn>1424497930</eisbn><eisbn>9781424497911</eisbn><abstract>In this paper, an interactive method between the user and the virtual 3D environment is proposed. By using the simple interpolation and linear algebra theory, people can interact by their body with the projected stereo objects image, which with negative 3D parallax, thus they look like the true 3D objects. The real-time stereo object location detecting system is implemented by using dual video camera and a laptop. Experimental results show that the proposed system performance is good and it allows the user to experience body movement interaction with a stereo vision at any given direction and position.</abstract><pub>IEEE</pub><doi>10.1109/CSQRWC.2011.6037225</doi><tpages>4</tpages></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | ISBN: 1424497922 |
ispartof | Proceedings of 2011 Cross Strait Quad-Regional Radio Science and Wireless Technology Conference, 2011, Vol.2, p.1394-1397 |
issn | |
language | eng |
recordid | cdi_ieee_primary_6037225 |
source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | 3D calibration anaglyph disparity estimation Electronic publishing Encyclopedias Internet Stereo image processing stereoscopic projection |
title | Design of interactive system for stereo vision environment |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-26T01%3A28%3A03IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=Design%20of%20interactive%20system%20for%20stereo%20vision%20environment&rft.btitle=Proceedings%20of%202011%20Cross%20Strait%20Quad-Regional%20Radio%20Science%20and%20Wireless%20Technology%20Conference&rft.au=Chin-Lun%20Lai&rft.date=2011-07&rft.volume=2&rft.spage=1394&rft.epage=1397&rft.pages=1394-1397&rft.isbn=1424497922&rft.isbn_list=9781424497928&rft_id=info:doi/10.1109/CSQRWC.2011.6037225&rft_dat=%3Cieee_6IE%3E6037225%3C/ieee_6IE%3E%3Curl%3E%3C/url%3E&rft.eisbn=1424497914&rft.eisbn_list=9781424497935&rft.eisbn_list=1424497930&rft.eisbn_list=9781424497911&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=6037225&rfr_iscdi=true |