Extension of a port knocking client-server architecture with NTP synchronization
Port knocking is a form of host-to-host communication which relies on deliberately failed TCP connection attempts. The information is encoded into a port sequence. The client attempts to initiate several three-way-handshakes and receives no reply. These connection attempts are monitored by a daemon...
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creator | Popeea, T. Olteanu, V. Gheorghe, L. Rughinis, R. |
description | Port knocking is a form of host-to-host communication which relies on deliberately failed TCP connection attempts. The information is encoded into a port sequence. The client attempts to initiate several three-way-handshakes and receives no reply. These connection attempts are monitored by a daemon which interprets their destination port numbers asport knocking client-server architecture data. This mechanism has vulnerabilities that can be exploited by hackers with the help of data sniffed off the network. Through synchronization, these vulnerabilities can be minimized. A knock sequence is less vulnerable to replay and brute force attacks if its lifespan is shorter. All the entities involved in the knock sequence need to be aware all the time of the knock sequence that can be used. For this, it is required that clients and server share the same time. Both possess the means of the determining the sequence, which consists of a hash based on a preshared key, time value, client IP address and destination port. We present the means to achieve the client-server synchronization and describe an application that implements this. |
doi_str_mv | 10.1109/RoEduNet.2011.5993704 |
format | Conference Proceeding |
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The information is encoded into a port sequence. The client attempts to initiate several three-way-handshakes and receives no reply. These connection attempts are monitored by a daemon which interprets their destination port numbers asport knocking client-server architecture data. This mechanism has vulnerabilities that can be exploited by hackers with the help of data sniffed off the network. Through synchronization, these vulnerabilities can be minimized. A knock sequence is less vulnerable to replay and brute force attacks if its lifespan is shorter. All the entities involved in the knock sequence need to be aware all the time of the knock sequence that can be used. For this, it is required that clients and server share the same time. Both possess the means of the determining the sequence, which consists of a hash based on a preshared key, time value, client IP address and destination port. We present the means to achieve the client-server synchronization and describe an application that implements this.</description><identifier>ISSN: 2068-1038</identifier><identifier>ISBN: 9781457712333</identifier><identifier>ISBN: 1457712334</identifier><identifier>EISBN: 9781457712357</identifier><identifier>EISBN: 1457712342</identifier><identifier>EISBN: 9781457712340</identifier><identifier>EISBN: 1457712350</identifier><identifier>DOI: 10.1109/RoEduNet.2011.5993704</identifier><language>eng</language><publisher>IEEE</publisher><subject>Authentication ; Cryptography ; Fires ; IP networks ; network security ; one-way functions ; port knocking ; Servers ; Synchronization</subject><ispartof>2011 RoEduNet International Conference 10th Edition: Networking in Education and Research, 2011, p.1-5</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/5993704$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,776,780,785,786,2052,27902,54895</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/5993704$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Popeea, T.</creatorcontrib><creatorcontrib>Olteanu, V.</creatorcontrib><creatorcontrib>Gheorghe, L.</creatorcontrib><creatorcontrib>Rughinis, R.</creatorcontrib><title>Extension of a port knocking client-server architecture with NTP synchronization</title><title>2011 RoEduNet International Conference 10th Edition: Networking in Education and Research</title><addtitle>RoEduNet</addtitle><description>Port knocking is a form of host-to-host communication which relies on deliberately failed TCP connection attempts. The information is encoded into a port sequence. The client attempts to initiate several three-way-handshakes and receives no reply. These connection attempts are monitored by a daemon which interprets their destination port numbers asport knocking client-server architecture data. This mechanism has vulnerabilities that can be exploited by hackers with the help of data sniffed off the network. Through synchronization, these vulnerabilities can be minimized. A knock sequence is less vulnerable to replay and brute force attacks if its lifespan is shorter. All the entities involved in the knock sequence need to be aware all the time of the knock sequence that can be used. For this, it is required that clients and server share the same time. Both possess the means of the determining the sequence, which consists of a hash based on a preshared key, time value, client IP address and destination port. We present the means to achieve the client-server synchronization and describe an application that implements this.</description><subject>Authentication</subject><subject>Cryptography</subject><subject>Fires</subject><subject>IP networks</subject><subject>network security</subject><subject>one-way functions</subject><subject>port knocking</subject><subject>Servers</subject><subject>Synchronization</subject><issn>2068-1038</issn><isbn>9781457712333</isbn><isbn>1457712334</isbn><isbn>9781457712357</isbn><isbn>1457712342</isbn><isbn>9781457712340</isbn><isbn>1457712350</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2011</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNpVkMtKAzEYRiMqWGqfQIS8wNQ_yUwuSynjBUot0n3JJP_Y2JopmVStT--A3bj6OIvvLA4htwymjIG5e-1qf1hgnnJgbFoZIxSUZ2RilGZlpRTjolLn_1iICzLiIHXBQOgrMun7dwBgRirJqxFZ1t8ZYx-6SLuWWrrvUqbb2LltiG_U7QLGXPSYPjFRm9wmZHT5kJB-hbyhi9WS9sfoNqmL4cfmQXNNLlu763Fy2jFZPdSr2VMxf3l8nt3Pi2AgFw0YKbRF32gBznNuvNesbVSjPVayFMqBr2wjnHWNBO5xQFH6EpVp2XAak5s_bUDE9T6FD5uO61MS8QvoolYR</recordid><startdate>201106</startdate><enddate>201106</enddate><creator>Popeea, T.</creator><creator>Olteanu, V.</creator><creator>Gheorghe, L.</creator><creator>Rughinis, R.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>201106</creationdate><title>Extension of a port knocking client-server architecture with NTP synchronization</title><author>Popeea, T. ; Olteanu, V. ; Gheorghe, L. ; Rughinis, R.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i90t-b09638aedb830cd229dd81fb7b8de56437c0d5ab3cacb602de0d534d4e79f1b83</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2011</creationdate><topic>Authentication</topic><topic>Cryptography</topic><topic>Fires</topic><topic>IP networks</topic><topic>network security</topic><topic>one-way functions</topic><topic>port knocking</topic><topic>Servers</topic><topic>Synchronization</topic><toplevel>online_resources</toplevel><creatorcontrib>Popeea, T.</creatorcontrib><creatorcontrib>Olteanu, V.</creatorcontrib><creatorcontrib>Gheorghe, L.</creatorcontrib><creatorcontrib>Rughinis, R.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Popeea, T.</au><au>Olteanu, V.</au><au>Gheorghe, L.</au><au>Rughinis, R.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Extension of a port knocking client-server architecture with NTP synchronization</atitle><btitle>2011 RoEduNet International Conference 10th Edition: Networking in Education and Research</btitle><stitle>RoEduNet</stitle><date>2011-06</date><risdate>2011</risdate><spage>1</spage><epage>5</epage><pages>1-5</pages><issn>2068-1038</issn><isbn>9781457712333</isbn><isbn>1457712334</isbn><eisbn>9781457712357</eisbn><eisbn>1457712342</eisbn><eisbn>9781457712340</eisbn><eisbn>1457712350</eisbn><abstract>Port knocking is a form of host-to-host communication which relies on deliberately failed TCP connection attempts. The information is encoded into a port sequence. The client attempts to initiate several three-way-handshakes and receives no reply. These connection attempts are monitored by a daemon which interprets their destination port numbers asport knocking client-server architecture data. This mechanism has vulnerabilities that can be exploited by hackers with the help of data sniffed off the network. Through synchronization, these vulnerabilities can be minimized. A knock sequence is less vulnerable to replay and brute force attacks if its lifespan is shorter. All the entities involved in the knock sequence need to be aware all the time of the knock sequence that can be used. For this, it is required that clients and server share the same time. Both possess the means of the determining the sequence, which consists of a hash based on a preshared key, time value, client IP address and destination port. We present the means to achieve the client-server synchronization and describe an application that implements this.</abstract><pub>IEEE</pub><doi>10.1109/RoEduNet.2011.5993704</doi><tpages>5</tpages></addata></record> |
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identifier | ISSN: 2068-1038 |
ispartof | 2011 RoEduNet International Conference 10th Edition: Networking in Education and Research, 2011, p.1-5 |
issn | 2068-1038 |
language | eng |
recordid | cdi_ieee_primary_5993704 |
source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Authentication Cryptography Fires IP networks network security one-way functions port knocking Servers Synchronization |
title | Extension of a port knocking client-server architecture with NTP synchronization |
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