Algorithm for efficient 3D reconstruction of outdoor environments using mobile robots
In this paper, an algorithm for the reconstruction of an outdoor environment using a mobile robot is presented. The focus of this algorithm is making the mapping process efficient by capturing the greatest amount of information on every scan, ensuring at the same time that the overall quality of the...
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creator | Fentanes, Jaime Pulido Zalama, Eduardo Gomez-Garcia-Bermejo, Jaime |
description | In this paper, an algorithm for the reconstruction of an outdoor environment using a mobile robot is presented. The focus of this algorithm is making the mapping process efficient by capturing the greatest amount of information on every scan, ensuring at the same time that the overall quality of the resulting 3D model of the environment complies with the specified standards. With respect to existing approaches, the proposed approach is an innovation since there are very few information based methods for outdoor reconstruction that use resulting model quality and trajectory cost estimation as criteria for view planning. |
doi_str_mv | 10.1109/ICRA.2011.5979939 |
format | Conference Proceeding |
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The focus of this algorithm is making the mapping process efficient by capturing the greatest amount of information on every scan, ensuring at the same time that the overall quality of the resulting 3D model of the environment complies with the specified standards. With respect to existing approaches, the proposed approach is an innovation since there are very few information based methods for outdoor reconstruction that use resulting model quality and trajectory cost estimation as criteria for view planning.</description><subject>Algorithm design and analysis</subject><subject>Mobile robots</subject><subject>Navigation</subject><subject>Solid modeling</subject><subject>Three dimensional displays</subject><subject>Trajectory</subject><issn>1050-4729</issn><issn>2577-087X</issn><isbn>9781612843865</isbn><isbn>1612843867</isbn><isbn>1612843859</isbn><isbn>1612843808</isbn><isbn>9781612843858</isbn><isbn>9781612843803</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2011</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNo1kMtKAzEYheMNrLUPIG7yAlPzJ5P5k2Wpt0JBEAvuShKTGulMJEkF396K9Wy-xfk4i0PIFbApANM3i_nzbMoZwFRq1FroI3IBHXDVCiX1MRlxidgwha8nZKJR_XedPCUjYJI1LXJ9TialfLB9uk4j5yOymm03Kcf63tOQMvUhRBf9UKm4pdm7NJSad67GNNAUaNrVt_SrDV8xp6Hfi4XuShw2tE82bj3NyaZaLslZMNviJweOyer-7mX-2CyfHhbz2bKJHFRtDBiuQkBrNTceWxGMcQqZFq41XEtp0XegwEiBbq-BbRkXPnjTgnJoxZhc_-1G7_36M8fe5O_14SHxA7ccV30</recordid><startdate>20110101</startdate><enddate>20110101</enddate><creator>Fentanes, Jaime Pulido</creator><creator>Zalama, Eduardo</creator><creator>Gomez-Garcia-Bermejo, Jaime</creator><general>IEEE</general><scope>6IE</scope><scope>6IH</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIO</scope></search><sort><creationdate>20110101</creationdate><title>Algorithm for efficient 3D reconstruction of outdoor environments using mobile robots</title><author>Fentanes, Jaime Pulido ; Zalama, Eduardo ; Gomez-Garcia-Bermejo, Jaime</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i218t-a1a28ff7bb92ae743faac87093c4a2955b7e6181a537cf7b1b4023efea418c7b3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2011</creationdate><topic>Algorithm design and analysis</topic><topic>Mobile robots</topic><topic>Navigation</topic><topic>Solid modeling</topic><topic>Three dimensional displays</topic><topic>Trajectory</topic><toplevel>online_resources</toplevel><creatorcontrib>Fentanes, Jaime Pulido</creatorcontrib><creatorcontrib>Zalama, Eduardo</creatorcontrib><creatorcontrib>Gomez-Garcia-Bermejo, Jaime</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan (POP) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP) 1998-present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Fentanes, Jaime Pulido</au><au>Zalama, Eduardo</au><au>Gomez-Garcia-Bermejo, Jaime</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Algorithm for efficient 3D reconstruction of outdoor environments using mobile robots</atitle><btitle>2011 IEEE International Conference on Robotics and Automation</btitle><stitle>ICRA</stitle><date>2011-01-01</date><risdate>2011</risdate><spage>3275</spage><epage>3280</epage><pages>3275-3280</pages><issn>1050-4729</issn><eissn>2577-087X</eissn><isbn>9781612843865</isbn><isbn>1612843867</isbn><eisbn>1612843859</eisbn><eisbn>1612843808</eisbn><eisbn>9781612843858</eisbn><eisbn>9781612843803</eisbn><abstract>In this paper, an algorithm for the reconstruction of an outdoor environment using a mobile robot is presented. The focus of this algorithm is making the mapping process efficient by capturing the greatest amount of information on every scan, ensuring at the same time that the overall quality of the resulting 3D model of the environment complies with the specified standards. With respect to existing approaches, the proposed approach is an innovation since there are very few information based methods for outdoor reconstruction that use resulting model quality and trajectory cost estimation as criteria for view planning.</abstract><pub>IEEE</pub><doi>10.1109/ICRA.2011.5979939</doi><tpages>6</tpages><oa>free_for_read</oa></addata></record> |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Algorithm design and analysis Mobile robots Navigation Solid modeling Three dimensional displays Trajectory |
title | Algorithm for efficient 3D reconstruction of outdoor environments using mobile robots |
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