Price Wall or War: The Pricing Strategies for Retailers

In this paper, we apply the game theory to study some strategic actions for retailers to fight a price war. We start by modeling a noncooperative pure pricing game among multiple competing retailers who sell a certain branded product under price-dependent stochastic demands. A unique Nash equilibriu...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on systems, man and cybernetics. Part A, Systems and humans man and cybernetics. Part A, Systems and humans, 2009-03, Vol.39 (2), p.331-343
Hauptverfasser: Chiu, Chun-Hung, Choi, Tsan-Ming, Li, Duan
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 343
container_issue 2
container_start_page 331
container_title IEEE transactions on systems, man and cybernetics. Part A, Systems and humans
container_volume 39
creator Chiu, Chun-Hung
Choi, Tsan-Ming
Li, Duan
description In this paper, we apply the game theory to study some strategic actions for retailers to fight a price war. We start by modeling a noncooperative pure pricing game among multiple competing retailers who sell a certain branded product under price-dependent stochastic demands. A unique Nash equilibrium is proven to exist under some mild conditions. We demonstrate mathematically the incentives for retailers to start a price war. Based on a strategic framework via the game theory, we illustrate the use of service level to build price walls which can prevent a huge drop in price, as well as profit. Three kinds of price walls are proposed, and the respective strengths and weaknesses have been studied. Analytical conditions, under which a price wall can effectively prevent big drops in both market share and profit, are developed. Aside from the proposed price walls, two other pricing strategies, which can lead to an all-win situation, are examined.
doi_str_mv 10.1109/TSMCA.2008.2010753
format Article
fullrecord <record><control><sourceid>proquest_RIE</sourceid><recordid>TN_cdi_ieee_primary_4760264</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>4760264</ieee_id><sourcerecordid>869848732</sourcerecordid><originalsourceid>FETCH-LOGICAL-c392t-ee28752ca5b381cf4700ed2f30f0d1932b9e247b59372fe6e0ddd98dea672b343</originalsourceid><addsrcrecordid>eNpdkE9PwzAMxSMEEmPwBeBSceHU4Thpk3CbpvFHGgKxIY5R2rqjU7eOpDvw7WnZxIGLn2X_nmU9xi45jDgHc7uYP0_GIwTQXeGgEnHEBjxJdIwS0-OuBy1iKVGdsrMQVgBcSiMHTL36Kqfow9V11PhO_V20-KSoH1ebZTRvvWtpWVGIym7_Rq2ravLhnJ2Urg50cdAhe7-fLiaP8ezl4WkynsW5MNjGRKhVgrlLMqF5XkoFQAWWAkoouBGYGUKpssQIhSWlBEVRGF2QSxVmQoohu9nf3frma0ehtesq5FTXbkPNLlidGi21EtiR1__IVbPzm-45qxMlhUyxh3AP5b4JwVNpt75aO_9tOdg-SfubpO2TtIckO9PV3lQR0Z9BqhQwleIHNJptTQ</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>857434622</pqid></control><display><type>article</type><title>Price Wall or War: The Pricing Strategies for Retailers</title><source>IEEE Electronic Library (IEL)</source><creator>Chiu, Chun-Hung ; Choi, Tsan-Ming ; Li, Duan</creator><creatorcontrib>Chiu, Chun-Hung ; Choi, Tsan-Ming ; Li, Duan</creatorcontrib><description>In this paper, we apply the game theory to study some strategic actions for retailers to fight a price war. We start by modeling a noncooperative pure pricing game among multiple competing retailers who sell a certain branded product under price-dependent stochastic demands. A unique Nash equilibrium is proven to exist under some mild conditions. We demonstrate mathematically the incentives for retailers to start a price war. Based on a strategic framework via the game theory, we illustrate the use of service level to build price walls which can prevent a huge drop in price, as well as profit. Three kinds of price walls are proposed, and the respective strengths and weaknesses have been studied. Analytical conditions, under which a price wall can effectively prevent big drops in both market share and profit, are developed. Aside from the proposed price walls, two other pricing strategies, which can lead to an all-win situation, are examined.</description><identifier>ISSN: 1083-4427</identifier><identifier>ISSN: 2168-2216</identifier><identifier>EISSN: 1558-2426</identifier><identifier>EISSN: 2168-2232</identifier><identifier>DOI: 10.1109/TSMCA.2008.2010753</identifier><identifier>CODEN: ITSHFX</identifier><language>eng</language><publisher>New York: IEEE</publisher><subject>Companies ; Construction ; Cybernetics ; Game theory ; Games ; Mathematical analysis ; Nash equilibrium ; price war ; Pricing ; pricing game ; Pricing policies ; Profitability ; Research and development management ; retailing ; service level ; Stochastic processes ; Strategy ; Studies ; Systems engineering and theory ; Textiles ; Walls</subject><ispartof>IEEE transactions on systems, man and cybernetics. Part A, Systems and humans, 2009-03, Vol.39 (2), p.331-343</ispartof><rights>Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) 2009</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c392t-ee28752ca5b381cf4700ed2f30f0d1932b9e247b59372fe6e0ddd98dea672b343</citedby><cites>FETCH-LOGICAL-c392t-ee28752ca5b381cf4700ed2f30f0d1932b9e247b59372fe6e0ddd98dea672b343</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/4760264$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>314,776,780,792,27901,27902,54733</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/4760264$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Chiu, Chun-Hung</creatorcontrib><creatorcontrib>Choi, Tsan-Ming</creatorcontrib><creatorcontrib>Li, Duan</creatorcontrib><title>Price Wall or War: The Pricing Strategies for Retailers</title><title>IEEE transactions on systems, man and cybernetics. Part A, Systems and humans</title><addtitle>TSMCA</addtitle><description>In this paper, we apply the game theory to study some strategic actions for retailers to fight a price war. We start by modeling a noncooperative pure pricing game among multiple competing retailers who sell a certain branded product under price-dependent stochastic demands. A unique Nash equilibrium is proven to exist under some mild conditions. We demonstrate mathematically the incentives for retailers to start a price war. Based on a strategic framework via the game theory, we illustrate the use of service level to build price walls which can prevent a huge drop in price, as well as profit. Three kinds of price walls are proposed, and the respective strengths and weaknesses have been studied. Analytical conditions, under which a price wall can effectively prevent big drops in both market share and profit, are developed. Aside from the proposed price walls, two other pricing strategies, which can lead to an all-win situation, are examined.</description><subject>Companies</subject><subject>Construction</subject><subject>Cybernetics</subject><subject>Game theory</subject><subject>Games</subject><subject>Mathematical analysis</subject><subject>Nash equilibrium</subject><subject>price war</subject><subject>Pricing</subject><subject>pricing game</subject><subject>Pricing policies</subject><subject>Profitability</subject><subject>Research and development management</subject><subject>retailing</subject><subject>service level</subject><subject>Stochastic processes</subject><subject>Strategy</subject><subject>Studies</subject><subject>Systems engineering and theory</subject><subject>Textiles</subject><subject>Walls</subject><issn>1083-4427</issn><issn>2168-2216</issn><issn>1558-2426</issn><issn>2168-2232</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2009</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><recordid>eNpdkE9PwzAMxSMEEmPwBeBSceHU4Thpk3CbpvFHGgKxIY5R2rqjU7eOpDvw7WnZxIGLn2X_nmU9xi45jDgHc7uYP0_GIwTQXeGgEnHEBjxJdIwS0-OuBy1iKVGdsrMQVgBcSiMHTL36Kqfow9V11PhO_V20-KSoH1ebZTRvvWtpWVGIym7_Rq2ravLhnJ2Urg50cdAhe7-fLiaP8ezl4WkynsW5MNjGRKhVgrlLMqF5XkoFQAWWAkoouBGYGUKpssQIhSWlBEVRGF2QSxVmQoohu9nf3frma0ehtesq5FTXbkPNLlidGi21EtiR1__IVbPzm-45qxMlhUyxh3AP5b4JwVNpt75aO_9tOdg-SfubpO2TtIckO9PV3lQR0Z9BqhQwleIHNJptTQ</recordid><startdate>20090301</startdate><enddate>20090301</enddate><creator>Chiu, Chun-Hung</creator><creator>Choi, Tsan-Ming</creator><creator>Li, Duan</creator><general>IEEE</general><general>The Institute of Electrical and Electronics Engineers, Inc. (IEEE)</general><scope>97E</scope><scope>RIA</scope><scope>RIE</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>7SP</scope><scope>7TB</scope><scope>8FD</scope><scope>FR3</scope><scope>H8D</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>F28</scope></search><sort><creationdate>20090301</creationdate><title>Price Wall or War: The Pricing Strategies for Retailers</title><author>Chiu, Chun-Hung ; Choi, Tsan-Ming ; Li, Duan</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c392t-ee28752ca5b381cf4700ed2f30f0d1932b9e247b59372fe6e0ddd98dea672b343</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2009</creationdate><topic>Companies</topic><topic>Construction</topic><topic>Cybernetics</topic><topic>Game theory</topic><topic>Games</topic><topic>Mathematical analysis</topic><topic>Nash equilibrium</topic><topic>price war</topic><topic>Pricing</topic><topic>pricing game</topic><topic>Pricing policies</topic><topic>Profitability</topic><topic>Research and development management</topic><topic>retailing</topic><topic>service level</topic><topic>Stochastic processes</topic><topic>Strategy</topic><topic>Studies</topic><topic>Systems engineering and theory</topic><topic>Textiles</topic><topic>Walls</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Chiu, Chun-Hung</creatorcontrib><creatorcontrib>Choi, Tsan-Ming</creatorcontrib><creatorcontrib>Li, Duan</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Electronics &amp; Communications Abstracts</collection><collection>Mechanical &amp; Transportation Engineering Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><collection>Aerospace Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts – Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>ANTE: Abstracts in New Technology &amp; Engineering</collection><jtitle>IEEE transactions on systems, man and cybernetics. Part A, Systems and humans</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Chiu, Chun-Hung</au><au>Choi, Tsan-Ming</au><au>Li, Duan</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Price Wall or War: The Pricing Strategies for Retailers</atitle><jtitle>IEEE transactions on systems, man and cybernetics. Part A, Systems and humans</jtitle><stitle>TSMCA</stitle><date>2009-03-01</date><risdate>2009</risdate><volume>39</volume><issue>2</issue><spage>331</spage><epage>343</epage><pages>331-343</pages><issn>1083-4427</issn><issn>2168-2216</issn><eissn>1558-2426</eissn><eissn>2168-2232</eissn><coden>ITSHFX</coden><abstract>In this paper, we apply the game theory to study some strategic actions for retailers to fight a price war. We start by modeling a noncooperative pure pricing game among multiple competing retailers who sell a certain branded product under price-dependent stochastic demands. A unique Nash equilibrium is proven to exist under some mild conditions. We demonstrate mathematically the incentives for retailers to start a price war. Based on a strategic framework via the game theory, we illustrate the use of service level to build price walls which can prevent a huge drop in price, as well as profit. Three kinds of price walls are proposed, and the respective strengths and weaknesses have been studied. Analytical conditions, under which a price wall can effectively prevent big drops in both market share and profit, are developed. Aside from the proposed price walls, two other pricing strategies, which can lead to an all-win situation, are examined.</abstract><cop>New York</cop><pub>IEEE</pub><doi>10.1109/TSMCA.2008.2010753</doi><tpages>13</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier ISSN: 1083-4427
ispartof IEEE transactions on systems, man and cybernetics. Part A, Systems and humans, 2009-03, Vol.39 (2), p.331-343
issn 1083-4427
2168-2216
1558-2426
2168-2232
language eng
recordid cdi_ieee_primary_4760264
source IEEE Electronic Library (IEL)
subjects Companies
Construction
Cybernetics
Game theory
Games
Mathematical analysis
Nash equilibrium
price war
Pricing
pricing game
Pricing policies
Profitability
Research and development management
retailing
service level
Stochastic processes
Strategy
Studies
Systems engineering and theory
Textiles
Walls
title Price Wall or War: The Pricing Strategies for Retailers
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-11T12%3A47%3A18IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_RIE&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Price%20Wall%20or%20War:%20The%20Pricing%20Strategies%20for%20Retailers&rft.jtitle=IEEE%20transactions%20on%20systems,%20man%20and%20cybernetics.%20Part%20A,%20Systems%20and%20humans&rft.au=Chiu,%20Chun-Hung&rft.date=2009-03-01&rft.volume=39&rft.issue=2&rft.spage=331&rft.epage=343&rft.pages=331-343&rft.issn=1083-4427&rft.eissn=1558-2426&rft.coden=ITSHFX&rft_id=info:doi/10.1109/TSMCA.2008.2010753&rft_dat=%3Cproquest_RIE%3E869848732%3C/proquest_RIE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=857434622&rft_id=info:pmid/&rft_ieee_id=4760264&rfr_iscdi=true