A Minimum Jerk Design of Active Artificial Foot
This paper deals with a modeling design of foot segment of lower limb prosthesis. An objective of the design is to provide smooth and active motion resembling that of human foot on gait. The foot motion was formulated as a two-boundary-value problem which calculus of variations was necessary to help...
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creator | Boonpratatong, Amaraporn Malisuwan, Settapong Degenaar, Patrick Veeraklaew, Tawiwat |
description | This paper deals with a modeling design of foot segment of lower limb prosthesis. An objective of the design is to provide smooth and active motion resembling that of human foot on gait. The foot motion was formulated as a two-boundary-value problem which calculus of variations was necessary to help determination of optimized solution. Minimum jerk was an optimization criterion used to determine and simulate the foot motion along foot-ground interface of gait by considering the active phase as a key. The simulations represented smooth and active foot motion resembling that of human foot in the smooth active phase of normal gait. These results supported using of minimum jerk to design foot actuating technique to enhance a smooth and active motion. |
doi_str_mv | 10.1109/MESA.2008.4735681 |
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These results supported using of minimum jerk to design foot actuating technique to enhance a smooth and active motion.</description><subject>Actuators</subject><subject>Calculus</subject><subject>Design optimization</subject><subject>Energy exchange</subject><subject>Foot</subject><subject>Humans</subject><subject>Impedance</subject><subject>Motion control</subject><subject>Prosthetics</subject><subject>Springs</subject><isbn>9781424423675</isbn><isbn>1424423678</isbn><isbn>9781424423682</isbn><isbn>1424423686</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2008</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNpVT8tOwzAQNEKVgJIPQFz8A0l37Ti2j1FpeahVD4Vz5TprZGgalAQk_h4jemGk0Wqk0cwOYzcIBSLY2XqxrQsBYIpSS1UZPGOZ1QZLUZZCVkac_9NaTdjVr92CsJW-YNkwvEFCqWQyXLJZzdfxGNvPlj9R_87vaIivR94FXvsxfhGv-zGG6KM78GXXjddsEtxhoOx0p-xluXieP-Srzf3jvF7lEbUacwPpA4FuL0lJRalaWKM9NA0EKzSC8MpKJ9FaxACJlXcOicy-QQokp-z2LzcS0e6jj63rv3enzfIHATxFLQ</recordid><startdate>200810</startdate><enddate>200810</enddate><creator>Boonpratatong, Amaraporn</creator><creator>Malisuwan, Settapong</creator><creator>Degenaar, Patrick</creator><creator>Veeraklaew, Tawiwat</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>200810</creationdate><title>A Minimum Jerk Design of Active Artificial Foot</title><author>Boonpratatong, Amaraporn ; Malisuwan, Settapong ; Degenaar, Patrick ; Veeraklaew, Tawiwat</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i175t-8014221ab3e535e9672987c0dd0f927102c593a319911f011f6caa1ee8bd1efe3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2008</creationdate><topic>Actuators</topic><topic>Calculus</topic><topic>Design optimization</topic><topic>Energy exchange</topic><topic>Foot</topic><topic>Humans</topic><topic>Impedance</topic><topic>Motion control</topic><topic>Prosthetics</topic><topic>Springs</topic><toplevel>online_resources</toplevel><creatorcontrib>Boonpratatong, Amaraporn</creatorcontrib><creatorcontrib>Malisuwan, Settapong</creatorcontrib><creatorcontrib>Degenaar, Patrick</creatorcontrib><creatorcontrib>Veeraklaew, Tawiwat</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Boonpratatong, Amaraporn</au><au>Malisuwan, Settapong</au><au>Degenaar, Patrick</au><au>Veeraklaew, Tawiwat</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>A Minimum Jerk Design of Active Artificial Foot</atitle><btitle>2008 IEEE/ASME International Conference on Mechtronic and Embedded Systems and Applications</btitle><stitle>MESA</stitle><date>2008-10</date><risdate>2008</risdate><spage>443</spage><epage>448</epage><pages>443-448</pages><isbn>9781424423675</isbn><isbn>1424423678</isbn><eisbn>9781424423682</eisbn><eisbn>1424423686</eisbn><abstract>This paper deals with a modeling design of foot segment of lower limb prosthesis. An objective of the design is to provide smooth and active motion resembling that of human foot on gait. The foot motion was formulated as a two-boundary-value problem which calculus of variations was necessary to help determination of optimized solution. Minimum jerk was an optimization criterion used to determine and simulate the foot motion along foot-ground interface of gait by considering the active phase as a key. The simulations represented smooth and active foot motion resembling that of human foot in the smooth active phase of normal gait. These results supported using of minimum jerk to design foot actuating technique to enhance a smooth and active motion.</abstract><pub>IEEE</pub><doi>10.1109/MESA.2008.4735681</doi><tpages>6</tpages></addata></record> |
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subjects | Actuators Calculus Design optimization Energy exchange Foot Humans Impedance Motion control Prosthetics Springs |
title | A Minimum Jerk Design of Active Artificial Foot |
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