A Minimum Jerk Design of Active Artificial Foot

This paper deals with a modeling design of foot segment of lower limb prosthesis. An objective of the design is to provide smooth and active motion resembling that of human foot on gait. The foot motion was formulated as a two-boundary-value problem which calculus of variations was necessary to help...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Boonpratatong, Amaraporn, Malisuwan, Settapong, Degenaar, Patrick, Veeraklaew, Tawiwat
Format: Tagungsbericht
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 448
container_issue
container_start_page 443
container_title
container_volume
creator Boonpratatong, Amaraporn
Malisuwan, Settapong
Degenaar, Patrick
Veeraklaew, Tawiwat
description This paper deals with a modeling design of foot segment of lower limb prosthesis. An objective of the design is to provide smooth and active motion resembling that of human foot on gait. The foot motion was formulated as a two-boundary-value problem which calculus of variations was necessary to help determination of optimized solution. Minimum jerk was an optimization criterion used to determine and simulate the foot motion along foot-ground interface of gait by considering the active phase as a key. The simulations represented smooth and active foot motion resembling that of human foot in the smooth active phase of normal gait. These results supported using of minimum jerk to design foot actuating technique to enhance a smooth and active motion.
doi_str_mv 10.1109/MESA.2008.4735681
format Conference Proceeding
fullrecord <record><control><sourceid>ieee_6IE</sourceid><recordid>TN_cdi_ieee_primary_4735681</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>4735681</ieee_id><sourcerecordid>4735681</sourcerecordid><originalsourceid>FETCH-LOGICAL-i175t-8014221ab3e535e9672987c0dd0f927102c593a319911f011f6caa1ee8bd1efe3</originalsourceid><addsrcrecordid>eNpVT8tOwzAQNEKVgJIPQFz8A0l37Ti2j1FpeahVD4Vz5TprZGgalAQk_h4jemGk0Wqk0cwOYzcIBSLY2XqxrQsBYIpSS1UZPGOZ1QZLUZZCVkac_9NaTdjVr92CsJW-YNkwvEFCqWQyXLJZzdfxGNvPlj9R_87vaIivR94FXvsxfhGv-zGG6KM78GXXjddsEtxhoOx0p-xluXieP-Srzf3jvF7lEbUacwPpA4FuL0lJRalaWKM9NA0EKzSC8MpKJ9FaxACJlXcOicy-QQokp-z2LzcS0e6jj63rv3enzfIHATxFLQ</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>A Minimum Jerk Design of Active Artificial Foot</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Boonpratatong, Amaraporn ; Malisuwan, Settapong ; Degenaar, Patrick ; Veeraklaew, Tawiwat</creator><creatorcontrib>Boonpratatong, Amaraporn ; Malisuwan, Settapong ; Degenaar, Patrick ; Veeraklaew, Tawiwat</creatorcontrib><description>This paper deals with a modeling design of foot segment of lower limb prosthesis. An objective of the design is to provide smooth and active motion resembling that of human foot on gait. The foot motion was formulated as a two-boundary-value problem which calculus of variations was necessary to help determination of optimized solution. Minimum jerk was an optimization criterion used to determine and simulate the foot motion along foot-ground interface of gait by considering the active phase as a key. The simulations represented smooth and active foot motion resembling that of human foot in the smooth active phase of normal gait. These results supported using of minimum jerk to design foot actuating technique to enhance a smooth and active motion.</description><identifier>ISBN: 9781424423675</identifier><identifier>ISBN: 1424423678</identifier><identifier>EISBN: 9781424423682</identifier><identifier>EISBN: 1424423686</identifier><identifier>DOI: 10.1109/MESA.2008.4735681</identifier><identifier>LCCN: 2008902967</identifier><language>eng</language><publisher>IEEE</publisher><subject>Actuators ; Calculus ; Design optimization ; Energy exchange ; Foot ; Humans ; Impedance ; Motion control ; Prosthetics ; Springs</subject><ispartof>2008 IEEE/ASME International Conference on Mechtronic and Embedded Systems and Applications, 2008, p.443-448</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/4735681$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,776,780,785,786,2052,27904,54898</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/4735681$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Boonpratatong, Amaraporn</creatorcontrib><creatorcontrib>Malisuwan, Settapong</creatorcontrib><creatorcontrib>Degenaar, Patrick</creatorcontrib><creatorcontrib>Veeraklaew, Tawiwat</creatorcontrib><title>A Minimum Jerk Design of Active Artificial Foot</title><title>2008 IEEE/ASME International Conference on Mechtronic and Embedded Systems and Applications</title><addtitle>MESA</addtitle><description>This paper deals with a modeling design of foot segment of lower limb prosthesis. An objective of the design is to provide smooth and active motion resembling that of human foot on gait. The foot motion was formulated as a two-boundary-value problem which calculus of variations was necessary to help determination of optimized solution. Minimum jerk was an optimization criterion used to determine and simulate the foot motion along foot-ground interface of gait by considering the active phase as a key. The simulations represented smooth and active foot motion resembling that of human foot in the smooth active phase of normal gait. These results supported using of minimum jerk to design foot actuating technique to enhance a smooth and active motion.</description><subject>Actuators</subject><subject>Calculus</subject><subject>Design optimization</subject><subject>Energy exchange</subject><subject>Foot</subject><subject>Humans</subject><subject>Impedance</subject><subject>Motion control</subject><subject>Prosthetics</subject><subject>Springs</subject><isbn>9781424423675</isbn><isbn>1424423678</isbn><isbn>9781424423682</isbn><isbn>1424423686</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2008</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNpVT8tOwzAQNEKVgJIPQFz8A0l37Ti2j1FpeahVD4Vz5TprZGgalAQk_h4jemGk0Wqk0cwOYzcIBSLY2XqxrQsBYIpSS1UZPGOZ1QZLUZZCVkac_9NaTdjVr92CsJW-YNkwvEFCqWQyXLJZzdfxGNvPlj9R_87vaIivR94FXvsxfhGv-zGG6KM78GXXjddsEtxhoOx0p-xluXieP-Srzf3jvF7lEbUacwPpA4FuL0lJRalaWKM9NA0EKzSC8MpKJ9FaxACJlXcOicy-QQokp-z2LzcS0e6jj63rv3enzfIHATxFLQ</recordid><startdate>200810</startdate><enddate>200810</enddate><creator>Boonpratatong, Amaraporn</creator><creator>Malisuwan, Settapong</creator><creator>Degenaar, Patrick</creator><creator>Veeraklaew, Tawiwat</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>200810</creationdate><title>A Minimum Jerk Design of Active Artificial Foot</title><author>Boonpratatong, Amaraporn ; Malisuwan, Settapong ; Degenaar, Patrick ; Veeraklaew, Tawiwat</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i175t-8014221ab3e535e9672987c0dd0f927102c593a319911f011f6caa1ee8bd1efe3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2008</creationdate><topic>Actuators</topic><topic>Calculus</topic><topic>Design optimization</topic><topic>Energy exchange</topic><topic>Foot</topic><topic>Humans</topic><topic>Impedance</topic><topic>Motion control</topic><topic>Prosthetics</topic><topic>Springs</topic><toplevel>online_resources</toplevel><creatorcontrib>Boonpratatong, Amaraporn</creatorcontrib><creatorcontrib>Malisuwan, Settapong</creatorcontrib><creatorcontrib>Degenaar, Patrick</creatorcontrib><creatorcontrib>Veeraklaew, Tawiwat</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Boonpratatong, Amaraporn</au><au>Malisuwan, Settapong</au><au>Degenaar, Patrick</au><au>Veeraklaew, Tawiwat</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>A Minimum Jerk Design of Active Artificial Foot</atitle><btitle>2008 IEEE/ASME International Conference on Mechtronic and Embedded Systems and Applications</btitle><stitle>MESA</stitle><date>2008-10</date><risdate>2008</risdate><spage>443</spage><epage>448</epage><pages>443-448</pages><isbn>9781424423675</isbn><isbn>1424423678</isbn><eisbn>9781424423682</eisbn><eisbn>1424423686</eisbn><abstract>This paper deals with a modeling design of foot segment of lower limb prosthesis. An objective of the design is to provide smooth and active motion resembling that of human foot on gait. The foot motion was formulated as a two-boundary-value problem which calculus of variations was necessary to help determination of optimized solution. Minimum jerk was an optimization criterion used to determine and simulate the foot motion along foot-ground interface of gait by considering the active phase as a key. The simulations represented smooth and active foot motion resembling that of human foot in the smooth active phase of normal gait. These results supported using of minimum jerk to design foot actuating technique to enhance a smooth and active motion.</abstract><pub>IEEE</pub><doi>10.1109/MESA.2008.4735681</doi><tpages>6</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier ISBN: 9781424423675
ispartof 2008 IEEE/ASME International Conference on Mechtronic and Embedded Systems and Applications, 2008, p.443-448
issn
language eng
recordid cdi_ieee_primary_4735681
source IEEE Electronic Library (IEL) Conference Proceedings
subjects Actuators
Calculus
Design optimization
Energy exchange
Foot
Humans
Impedance
Motion control
Prosthetics
Springs
title A Minimum Jerk Design of Active Artificial Foot
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-28T01%3A47%3A32IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=A%20Minimum%20Jerk%20Design%20of%20Active%20Artificial%20Foot&rft.btitle=2008%20IEEE/ASME%20International%20Conference%20on%20Mechtronic%20and%20Embedded%20Systems%20and%20Applications&rft.au=Boonpratatong,%20Amaraporn&rft.date=2008-10&rft.spage=443&rft.epage=448&rft.pages=443-448&rft.isbn=9781424423675&rft.isbn_list=1424423678&rft_id=info:doi/10.1109/MESA.2008.4735681&rft_dat=%3Cieee_6IE%3E4735681%3C/ieee_6IE%3E%3Curl%3E%3C/url%3E&rft.eisbn=9781424423682&rft.eisbn_list=1424423686&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=4735681&rfr_iscdi=true