An Emotion Model for Virtual Agent
A cognitive architecture of virtual agents is established. A motivation model is established based on psychological theory, and four motivations are considered in it. Six emotions in OCC model are taken into account in an emotion model. A fuzzy inference system, emotion transformation mechanism and...
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creator | Shaohua He Zhen Liu Wenjian Xiong |
description | A cognitive architecture of virtual agents is established. A motivation model is established based on psychological theory, and four motivations are considered in it. Six emotions in OCC model are taken into account in an emotion model. A fuzzy inference system, emotion transformation mechanism and emotion decay mechanism are used to calculate emotion intensities. The impact of mood on emotion is considered in emotion transformation mechanism. Emotion filtering, a mood model are presented at last. The experiment showed that the emotion model could drive a virtual agent to be more believable and more interesting. |
doi_str_mv | 10.1109/ISCID.2008.119 |
format | Conference Proceeding |
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A motivation model is established based on psychological theory, and four motivations are considered in it. Six emotions in OCC model are taken into account in an emotion model. A fuzzy inference system, emotion transformation mechanism and emotion decay mechanism are used to calculate emotion intensities. The impact of mood on emotion is considered in emotion transformation mechanism. Emotion filtering, a mood model are presented at last. 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A motivation model is established based on psychological theory, and four motivations are considered in it. Six emotions in OCC model are taken into account in an emotion model. A fuzzy inference system, emotion transformation mechanism and emotion decay mechanism are used to calculate emotion intensities. The impact of mood on emotion is considered in emotion transformation mechanism. Emotion filtering, a mood model are presented at last. The experiment showed that the emotion model could drive a virtual agent to be more believable and more interesting.</description><subject>Computational intelligence</subject><subject>Computer architecture</subject><subject>Computer graphics</subject><subject>emotion</subject><subject>Filtering</subject><subject>Fuzzy systems</subject><subject>Helium</subject><subject>Information science</subject><subject>Mood</subject><subject>motivation</subject><subject>Pain</subject><subject>Psychology</subject><isbn>0769533116</isbn><isbn>9780769533117</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2008</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotjD1PwzAURS2hStDSlYUlYk95L64_3hiFUiIVdSiwVs-xjYzSBCVh4N9TBHc5Ome4QtwgrBCB7utDVT-sCgB7droQczCalJSIeibmv50Ki1pfiuU4fsB5kqQ16krclV22OfVT6rvsufehzWI_ZG9pmL64zcr30E3XYha5HcPynwvx-rh5qZ7y3X5bV-UuT2jUlEdgDejZeyZJjAabaNFQ9IWxmph5HUg5Imd0w9I6Vo1DCWQiOgNKLsTt328KIRw_h3Ti4fu4NoXSGuUPqV89mw</recordid><startdate>200810</startdate><enddate>200810</enddate><creator>Shaohua He</creator><creator>Zhen Liu</creator><creator>Wenjian Xiong</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>200810</creationdate><title>An Emotion Model for Virtual Agent</title><author>Shaohua He ; Zhen Liu ; Wenjian Xiong</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i175t-f0a601dadda939a171cf8179fd27869aaa4e95b99b76ca38ba5cb13097f1b7053</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2008</creationdate><topic>Computational intelligence</topic><topic>Computer architecture</topic><topic>Computer graphics</topic><topic>emotion</topic><topic>Filtering</topic><topic>Fuzzy systems</topic><topic>Helium</topic><topic>Information science</topic><topic>Mood</topic><topic>motivation</topic><topic>Pain</topic><topic>Psychology</topic><toplevel>online_resources</toplevel><creatorcontrib>Shaohua He</creatorcontrib><creatorcontrib>Zhen Liu</creatorcontrib><creatorcontrib>Wenjian Xiong</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Shaohua He</au><au>Zhen Liu</au><au>Wenjian Xiong</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>An Emotion Model for Virtual Agent</atitle><btitle>2008 International Symposium on Computational Intelligence and Design</btitle><stitle>ISCID</stitle><date>2008-10</date><risdate>2008</risdate><volume>1</volume><spage>511</spage><epage>514</epage><pages>511-514</pages><isbn>0769533116</isbn><isbn>9780769533117</isbn><abstract>A cognitive architecture of virtual agents is established. A motivation model is established based on psychological theory, and four motivations are considered in it. Six emotions in OCC model are taken into account in an emotion model. A fuzzy inference system, emotion transformation mechanism and emotion decay mechanism are used to calculate emotion intensities. The impact of mood on emotion is considered in emotion transformation mechanism. Emotion filtering, a mood model are presented at last. The experiment showed that the emotion model could drive a virtual agent to be more believable and more interesting.</abstract><pub>IEEE</pub><doi>10.1109/ISCID.2008.119</doi><tpages>4</tpages></addata></record> |
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subjects | Computational intelligence Computer architecture Computer graphics emotion Filtering Fuzzy systems Helium Information science Mood motivation Pain Psychology |
title | An Emotion Model for Virtual Agent |
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