Toward machines that can daydream
This paper provides a new insight into the possibility of building a plausible computational model of human mind. We take a fresh look at some ideas propounded more than a century ago by William James and Sigmund Freud, which have been re-considered recently by Peter Naur and the ATR Brain-Building...
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creator | Ahson, S.I. Buller, A. |
description | This paper provides a new insight into the possibility of building a plausible computational model of human mind. We take a fresh look at some ideas propounded more than a century ago by William James and Sigmund Freud, which have been re-considered recently by Peter Naur and the ATR Brain-Building Group, respectively. Naur proposes his synapse-state theory of human mind (SST), while the research at ATR resulted in the machine psychodynamic (MPsiD) paradigm. We argue that SST and MPsiD propose complementary ideas about implementation of mental functionalities, including those related to the quest for consciousness. The 20 th -century AI gave machine the ability to learn. The great challenge for the 21 th -century AI is to make a robot actually want to learn. MPsiD proposes a solution based on the notion of pleasure defined as a measurable quantity to be used as a general reinforcer. SST proposes a neuroscience-inspired architecture, where the key blocks are item-nodes, attention-node, and specious-present excitation. MPsiD potentially supplements SST with a pleasure node and related pleasure principle. |
doi_str_mv | 10.1109/HSI.2008.4581510 |
format | Conference Proceeding |
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MPsiD potentially supplements SST with a pleasure node and related pleasure principle.</description><subject>achine Psychodynamics (MΨD)</subject><subject>Adventurousness</subject><subject>Artificial intelligence</subject><subject>Brain modeling</subject><subject>Brain models</subject><subject>Computational modeling</subject><subject>consciousness</subject><subject>constructive ambivalence</subject><subject>daydreaming</subject><subject>Pleasure Principle</subject><subject>proto-intentionality</subject><subject>Psychology</subject><subject>robot autonomy</subject><subject>Robot sensing systems</subject><subject>Robots</subject><subject>Synapse-State Theory of Human Mind (SST)</subject><issn>2158-2246</issn><isbn>142441542X</isbn><isbn>9781424415427</isbn><isbn>9781424415434</isbn><isbn>1424415438</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2008</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNo1j0FLw0AQhVe0YFtzF7zEH5A4M7uT3T1KUVsoeDAHb2Wyu6URUyUJSP-9Aevp8Q7v43tK3SKUiOAf1m-bkgBcadghI1yozFuHhoxBNtpcqsV_ofcrNSdkVxCZaqYW08564IlzrbJh-AAAjc55wrm6r79-pI95J-HQHtOQjwcZ8yDHPMop9km6GzXby-eQsnMuVf38VK_Wxfb1ZbN63Bath7GIZFywMTiMkRualGRfQWWSjs1k5TlBFQgC68igG3YClqxJQYIAi9ZLdfeHbVNKu---7aQ_7c5v9S8sMEHh</recordid><startdate>200805</startdate><enddate>200805</enddate><creator>Ahson, S.I.</creator><creator>Buller, A.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>200805</creationdate><title>Toward machines that can daydream</title><author>Ahson, S.I. ; Buller, A.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i90t-d248c7dc81dd5b2543af6064e3db44195e06c20c53d503b58a07274ecaca05a33</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2008</creationdate><topic>achine Psychodynamics (MΨD)</topic><topic>Adventurousness</topic><topic>Artificial intelligence</topic><topic>Brain modeling</topic><topic>Brain models</topic><topic>Computational modeling</topic><topic>consciousness</topic><topic>constructive ambivalence</topic><topic>daydreaming</topic><topic>Pleasure Principle</topic><topic>proto-intentionality</topic><topic>Psychology</topic><topic>robot autonomy</topic><topic>Robot sensing systems</topic><topic>Robots</topic><topic>Synapse-State Theory of Human Mind (SST)</topic><toplevel>online_resources</toplevel><creatorcontrib>Ahson, S.I.</creatorcontrib><creatorcontrib>Buller, A.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Ahson, S.I.</au><au>Buller, A.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Toward machines that can daydream</atitle><btitle>2008 Conference on Human System Interactions</btitle><stitle>HSI</stitle><date>2008-05</date><risdate>2008</risdate><spage>609</spage><epage>614</epage><pages>609-614</pages><issn>2158-2246</issn><isbn>142441542X</isbn><isbn>9781424415427</isbn><eisbn>9781424415434</eisbn><eisbn>1424415438</eisbn><abstract>This paper provides a new insight into the possibility of building a plausible computational model of human mind. We take a fresh look at some ideas propounded more than a century ago by William James and Sigmund Freud, which have been re-considered recently by Peter Naur and the ATR Brain-Building Group, respectively. Naur proposes his synapse-state theory of human mind (SST), while the research at ATR resulted in the machine psychodynamic (MPsiD) paradigm. We argue that SST and MPsiD propose complementary ideas about implementation of mental functionalities, including those related to the quest for consciousness. The 20 th -century AI gave machine the ability to learn. The great challenge for the 21 th -century AI is to make a robot actually want to learn. MPsiD proposes a solution based on the notion of pleasure defined as a measurable quantity to be used as a general reinforcer. SST proposes a neuroscience-inspired architecture, where the key blocks are item-nodes, attention-node, and specious-present excitation. 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ispartof | 2008 Conference on Human System Interactions, 2008, p.609-614 |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | achine Psychodynamics (MΨD) Adventurousness Artificial intelligence Brain modeling Brain models Computational modeling consciousness constructive ambivalence daydreaming Pleasure Principle proto-intentionality Psychology robot autonomy Robot sensing systems Robots Synapse-State Theory of Human Mind (SST) |
title | Toward machines that can daydream |
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