Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments

This paper describes the use of user's focus point to improve some visual effects in virtual environments (VE). First, we describe how to retrieve user's focus point in the 3D VE using an eye-tracking system. Then, we propose the adaptation of two rendering techniques which aim at improvin...

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Hauptverfasser: Hillaire, Sebastien, Lecuyer, Anatole, Cozot, Remi, Casiez, Gery
Format: Tagungsbericht
Sprache:eng
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