A Brief Review of Digital Games and Learning

Digital games have caught the attention of scholars across a variety of disciplines. Today, scholars from fields as diverse as media design, literature, computer science, education, and theatre studies have together contributed to the understanding of this emergent medium and its phenomenon as a lea...

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description Digital games have caught the attention of scholars across a variety of disciplines. Today, scholars from fields as diverse as media design, literature, computer science, education, and theatre studies have together contributed to the understanding of this emergent medium and its phenomenon as a learning tool The unsatisfying experience of directly adopting game formats into educational contexts has motivated researchers to study successful (commercial) digital games, in particular to examine the play activities of digital games and the principles underlying the design of digital games in order to develop concepts and strategies for rich virtual learning contexts. In this review, provided is a brief account of academic arguments regarding digital games and learning.
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identifier ISBN: 0769528015
ispartof 2007 First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL'07), 2007, p.124-129
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source IEEE Electronic Library (IEL) Conference Proceedings
subjects Computer science
Computer science education
Conferences
Educational institutions
Environmental economics
Feedback
Games
Social network services
Space technology
title A Brief Review of Digital Games and Learning
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