An Improved Fuzzy Mechanism for 3D Soccer Simulation Agent's Shoot Skill

RoboSoccer simulation is a complex multi-agent system in which agents play the role of soccer players and the main goal is to have a perfect domain for research and investigation on artificial intelligence. This paper intends to propose a new scoring module to select the best point on the goal line...

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Hauptverfasser: Mozafari, M., Fard, A.M., Salmani, V., Naghibzadeh, M.
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Salmani, V.
Naghibzadeh, M.
description RoboSoccer simulation is a complex multi-agent system in which agents play the role of soccer players and the main goal is to have a perfect domain for research and investigation on artificial intelligence. This paper intends to propose a new scoring module to select the best point on the goal line to shoot, considering player's position, catching and shooting time difference, and distance to target. Two different approaches have been implemented for this purpose. The first one is a simple decision making policy and the latter one takes advantage of statistical measurement and fuzzy decision making. Results show the superiority of the proposed method performance in over our previous work implemented on Nexus 3D RoboSuccer team of Ferdowsi University
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subjects Artificial intelligence
Computational modeling
Decision making
Fuzzy Decision Making
Fuzzy systems
Intelligent robots
Interpolation
Multi-gent System
RoboCup Soccers Simulation
Shoot
Software agents
Software performance
Uncertainty
Working environment noise
title An Improved Fuzzy Mechanism for 3D Soccer Simulation Agent's Shoot Skill
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