Advances in 3D Graphics for Smartphones
The mobile industry has evolved rapidly in the past couple of decade and amongst these advances are 3D graphics on mobile phones. This advances topic have had to address specific process of architectures and small memories on mobile phones that are generally ill equipped to the intensive calculation...
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creator | Chehimi, F. Coulton, P. Edwards, R. |
description | The mobile industry has evolved rapidly in the past couple of decade and amongst these advances are 3D graphics on mobile phones. This advances topic have had to address specific process of architectures and small memories on mobile phones that are generally ill equipped to the intensive calculations of floating-point precision required by 3D math. In this paper, we high light on the latest advances introduced for 3D graphics on mobile platforms and discuss how the industry collaborated to raise the overall standards from the very simple base to reach the current astonishing level. We illustrate the evolution in capabilities by conducting performance tests on various Nokia Series60 phones from different generations and with various capabilities |
doi_str_mv | 10.1109/ICTTA.2006.1684352 |
format | Conference Proceeding |
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We illustrate the evolution in capabilities by conducting performance tests on various Nokia Series60 phones from different generations and with various capabilities</description><subject>Advertising</subject><subject>Application software</subject><subject>Business</subject><subject>Collaboration</subject><subject>Computer graphics</subject><subject>Memory architecture</subject><subject>Mobile handsets</subject><subject>Personal digital assistants</subject><subject>Smart phones</subject><subject>Testing</subject><isbn>9780780395213</isbn><isbn>0780395212</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2006</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNpjYJAyNNAzNDSw1Pd0Dglx1DMyMDDTMzSzMDE2NWJm4LU0tzAAImNLUyNDYw4G3uLiLAMgAPINjY04GdQdU8oS85JTixUy8xSMXRTcixILMjKTixXS8osUgnMTi0oKMvLzUot5GFjTEnOKU3mhNDeDtJtriLOHbmZqamp8QVEmUGllPNRaY_yyAEk4L7o</recordid><startdate>2006</startdate><enddate>2006</enddate><creator>Chehimi, F.</creator><creator>Coulton, P.</creator><creator>Edwards, R.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>2006</creationdate><title>Advances in 3D Graphics for Smartphones</title><author>Chehimi, F. ; Coulton, P. ; Edwards, R.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-ieee_primary_16843523</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2006</creationdate><topic>Advertising</topic><topic>Application software</topic><topic>Business</topic><topic>Collaboration</topic><topic>Computer graphics</topic><topic>Memory architecture</topic><topic>Mobile handsets</topic><topic>Personal digital assistants</topic><topic>Smart phones</topic><topic>Testing</topic><toplevel>online_resources</toplevel><creatorcontrib>Chehimi, F.</creatorcontrib><creatorcontrib>Coulton, P.</creatorcontrib><creatorcontrib>Edwards, R.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Xplore</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Chehimi, F.</au><au>Coulton, P.</au><au>Edwards, R.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Advances in 3D Graphics for Smartphones</atitle><btitle>2006 2nd International Conference on Information & Communication Technologies</btitle><stitle>ICTTA</stitle><date>2006</date><risdate>2006</risdate><volume>1</volume><spage>99</spage><epage>104</epage><pages>99-104</pages><isbn>9780780395213</isbn><isbn>0780395212</isbn><abstract>The mobile industry has evolved rapidly in the past couple of decade and amongst these advances are 3D graphics on mobile phones. This advances topic have had to address specific process of architectures and small memories on mobile phones that are generally ill equipped to the intensive calculations of floating-point precision required by 3D math. In this paper, we high light on the latest advances introduced for 3D graphics on mobile platforms and discuss how the industry collaborated to raise the overall standards from the very simple base to reach the current astonishing level. We illustrate the evolution in capabilities by conducting performance tests on various Nokia Series60 phones from different generations and with various capabilities</abstract><pub>IEEE</pub><doi>10.1109/ICTTA.2006.1684352</doi></addata></record> |
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identifier | ISBN: 9780780395213 |
ispartof | 2006 2nd International Conference on Information & Communication Technologies, 2006, Vol.1, p.99-104 |
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language | eng |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Advertising Application software Business Collaboration Computer graphics Memory architecture Mobile handsets Personal digital assistants Smart phones Testing |
title | Advances in 3D Graphics for Smartphones |
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