Considering reach in tangible and table top design
Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is used. Despite its impact to date tangible, table top, and user interface design have all largely overlooked reach as a des...
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Tagungsbericht |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | 2 pp. |
container_title | |
container_volume | |
creator | Toney, A. Thomas, B.H. |
description | Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is used. Despite its impact to date tangible, table top, and user interface design have all largely overlooked reach as a design constraint. As a result, advancing the state of the art for tangible and table top designs requires rethinking existing designs to consider the repercussions of reach, and starting to formally consider reach as part of our designs process. Designing in consideration of reach allows for more usable tables, applications supporting diverse environments, and user interfaces which are optimally scaled to their current set of users. |
doi_str_mv | 10.1109/TABLETOP.2006.9 |
format | Conference Proceeding |
fullrecord | <record><control><sourceid>ieee_6IE</sourceid><recordid>TN_cdi_ieee_primary_1579192</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>1579192</ieee_id><sourcerecordid>1579192</sourcerecordid><originalsourceid>FETCH-LOGICAL-i216t-b39b4cb5e276c71b3bf7e7239573f8305b2f30afbee7ee6b000de0cacc4845cf3</originalsourceid><addsrcrecordid>eNotjj1PwzAYhC0hpELpzMDiP5Dw-rseS1QoUqQyBKlbZTuvg1FxqzgL_54guOXuWe6OkHsGNWNgH7vNU7vt9m81B9C1vSK3YLRVXFp5WJBVKZ8wS1jFuLwhvDnnknocUx7oiC580JTp5PKQ_Ampy_0Mv2k6X2iPJQ35jlxHdyq4-vcleX_eds2uavcvr82mrRJneqq8sF4Gr5AbHQzzwkeDhs_DRsS1AOV5FOCiRzSI2s-neoTgQpBrqUIUS_Lw15sQ8XgZ05cbv49MGcssFz9hdEMF</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>Considering reach in tangible and table top design</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Toney, A. ; Thomas, B.H.</creator><creatorcontrib>Toney, A. ; Thomas, B.H.</creatorcontrib><description>Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is used. Despite its impact to date tangible, table top, and user interface design have all largely overlooked reach as a design constraint. As a result, advancing the state of the art for tangible and table top designs requires rethinking existing designs to consider the repercussions of reach, and starting to formally consider reach as part of our designs process. Designing in consideration of reach allows for more usable tables, applications supporting diverse environments, and user interfaces which are optimally scaled to their current set of users.</description><identifier>ISBN: 076952494X</identifier><identifier>ISBN: 9780769524948</identifier><identifier>DOI: 10.1109/TABLETOP.2006.9</identifier><language>eng</language><publisher>IEEE</publisher><subject>Computer interfaces ; Ergonomics ; Humans ; Laboratories ; Mathematical model ; Process design ; Shape ; Tiles ; User interfaces ; Wearable computers</subject><ispartof>First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06), 2006, p.2 pp.</ispartof><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/1579192$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,2058,4050,4051,27925,54920</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/1579192$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Toney, A.</creatorcontrib><creatorcontrib>Thomas, B.H.</creatorcontrib><title>Considering reach in tangible and table top design</title><title>First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06)</title><addtitle>TABLET</addtitle><description>Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is used. Despite its impact to date tangible, table top, and user interface design have all largely overlooked reach as a design constraint. As a result, advancing the state of the art for tangible and table top designs requires rethinking existing designs to consider the repercussions of reach, and starting to formally consider reach as part of our designs process. Designing in consideration of reach allows for more usable tables, applications supporting diverse environments, and user interfaces which are optimally scaled to their current set of users.</description><subject>Computer interfaces</subject><subject>Ergonomics</subject><subject>Humans</subject><subject>Laboratories</subject><subject>Mathematical model</subject><subject>Process design</subject><subject>Shape</subject><subject>Tiles</subject><subject>User interfaces</subject><subject>Wearable computers</subject><isbn>076952494X</isbn><isbn>9780769524948</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2006</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotjj1PwzAYhC0hpELpzMDiP5Dw-rseS1QoUqQyBKlbZTuvg1FxqzgL_54guOXuWe6OkHsGNWNgH7vNU7vt9m81B9C1vSK3YLRVXFp5WJBVKZ8wS1jFuLwhvDnnknocUx7oiC580JTp5PKQ_Ampy_0Mv2k6X2iPJQ35jlxHdyq4-vcleX_eds2uavcvr82mrRJneqq8sF4Gr5AbHQzzwkeDhs_DRsS1AOV5FOCiRzSI2s-neoTgQpBrqUIUS_Lw15sQ8XgZ05cbv49MGcssFz9hdEMF</recordid><startdate>2006</startdate><enddate>2006</enddate><creator>Toney, A.</creator><creator>Thomas, B.H.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>2006</creationdate><title>Considering reach in tangible and table top design</title><author>Toney, A. ; Thomas, B.H.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i216t-b39b4cb5e276c71b3bf7e7239573f8305b2f30afbee7ee6b000de0cacc4845cf3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2006</creationdate><topic>Computer interfaces</topic><topic>Ergonomics</topic><topic>Humans</topic><topic>Laboratories</topic><topic>Mathematical model</topic><topic>Process design</topic><topic>Shape</topic><topic>Tiles</topic><topic>User interfaces</topic><topic>Wearable computers</topic><toplevel>online_resources</toplevel><creatorcontrib>Toney, A.</creatorcontrib><creatorcontrib>Thomas, B.H.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Toney, A.</au><au>Thomas, B.H.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Considering reach in tangible and table top design</atitle><btitle>First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06)</btitle><stitle>TABLET</stitle><date>2006</date><risdate>2006</risdate><spage>2 pp.</spage><pages>2 pp.-</pages><isbn>076952494X</isbn><isbn>9780769524948</isbn><abstract>Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is used. Despite its impact to date tangible, table top, and user interface design have all largely overlooked reach as a design constraint. As a result, advancing the state of the art for tangible and table top designs requires rethinking existing designs to consider the repercussions of reach, and starting to formally consider reach as part of our designs process. Designing in consideration of reach allows for more usable tables, applications supporting diverse environments, and user interfaces which are optimally scaled to their current set of users.</abstract><pub>IEEE</pub><doi>10.1109/TABLETOP.2006.9</doi><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | ISBN: 076952494X |
ispartof | First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06), 2006, p.2 pp. |
issn | |
language | eng |
recordid | cdi_ieee_primary_1579192 |
source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Computer interfaces Ergonomics Humans Laboratories Mathematical model Process design Shape Tiles User interfaces Wearable computers |
title | Considering reach in tangible and table top design |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-02T04%3A51%3A08IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=Considering%20reach%20in%20tangible%20and%20table%20top%20design&rft.btitle=First%20IEEE%20International%20Workshop%20on%20Horizontal%20Interactive%20Human-Computer%20Systems%20(TABLETOP%20'06)&rft.au=Toney,%20A.&rft.date=2006&rft.spage=2%20pp.&rft.pages=2%20pp.-&rft.isbn=076952494X&rft.isbn_list=9780769524948&rft_id=info:doi/10.1109/TABLETOP.2006.9&rft_dat=%3Cieee_6IE%3E1579192%3C/ieee_6IE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=1579192&rfr_iscdi=true |