Design patterns and object-oriented software testing
It is well known that design decisions regarding the use of design patterns can increase reusability, portability and ease maintenance activities among others. The designer's choice of design patterns can also have a major influence on the testability and testing methodology employed by the tes...
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description | It is well known that design decisions regarding the use of design patterns can increase reusability, portability and ease maintenance activities among others. The designer's choice of design patterns can also have a major influence on the testability and testing methodology employed by the tester. Depending on the design choices made, the tester can also use additional design patterns to ease the construction of test fixtures and test case design with minimal or no intrusion of the source code. We examine the interrelationships of design choices and their influence on the testing methodology. For polymorphic class interaction, the decorator design pattern can be fruitfully employed in the testing/logging environment with minimal or no source code intrusion |
doi_str_mv | 10.1109/CCECE.2005.1557123 |
format | Conference Proceeding |
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The designer's choice of design patterns can also have a major influence on the testability and testing methodology employed by the tester. Depending on the design choices made, the tester can also use additional design patterns to ease the construction of test fixtures and test case design with minimal or no intrusion of the source code. We examine the interrelationships of design choices and their influence on the testing methodology. 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For polymorphic class interaction, the decorator design pattern can be fruitfully employed in the testing/logging environment with minimal or no source code intrusion</description><subject>Computer aided software engineering</subject><subject>Fixtures</subject><subject>Instruments</subject><subject>Performance evaluation</subject><subject>Personnel</subject><subject>Process design</subject><subject>Software design</subject><subject>Software testing</subject><subject>Software tools</subject><subject>System testing</subject><issn>0840-7789</issn><issn>2576-7046</issn><isbn>0780388852</isbn><isbn>9780780388857</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2005</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotz8tKw0AUgOHBC5hWX0A3eYGJZ26ZM0uJrQoFN92Xk8xJmaJJyQyIb-_Crv7dB78QjwoapSA8d92m2zQawDXKOa-0uRKVdr6VHmx7LVbgEQwiOn0jKkAL0nsMd2KV8wkALLa2EvaVczpO9ZlK4WXKNU2xnvsTD0XOS-KpcKzzPJYfWrgunEuajvfidqSvzA-XrsV-u9l373L3-fbRvexkClCkCTRGbZXi0cQYSLXQE2JPkSEywUiDU540OkPWmTj0VqEmj15TUDSatXj6ZxMzH85L-qbl93CZNX-kokd0</recordid><startdate>2005</startdate><enddate>2005</enddate><creator>Dasiewicz, P.</creator><general>IEEE</general><scope>6IE</scope><scope>6IH</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIO</scope></search><sort><creationdate>2005</creationdate><title>Design patterns and object-oriented software testing</title><author>Dasiewicz, P.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i90t-39afd2411ef3dd9a160ba88bade0dea0fac517a2853a453dcb4182a7872a91af3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2005</creationdate><topic>Computer aided software engineering</topic><topic>Fixtures</topic><topic>Instruments</topic><topic>Performance evaluation</topic><topic>Personnel</topic><topic>Process design</topic><topic>Software design</topic><topic>Software testing</topic><topic>Software tools</topic><topic>System testing</topic><toplevel>online_resources</toplevel><creatorcontrib>Dasiewicz, P.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan (POP) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP) 1998-present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Dasiewicz, P.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Design patterns and object-oriented software testing</atitle><btitle>Canadian Conference on Electrical and Computer Engineering, 2005</btitle><stitle>CCECE</stitle><date>2005</date><risdate>2005</risdate><spage>904</spage><epage>907</epage><pages>904-907</pages><issn>0840-7789</issn><eissn>2576-7046</eissn><isbn>0780388852</isbn><isbn>9780780388857</isbn><abstract>It is well known that design decisions regarding the use of design patterns can increase reusability, portability and ease maintenance activities among others. The designer's choice of design patterns can also have a major influence on the testability and testing methodology employed by the tester. Depending on the design choices made, the tester can also use additional design patterns to ease the construction of test fixtures and test case design with minimal or no intrusion of the source code. We examine the interrelationships of design choices and their influence on the testing methodology. For polymorphic class interaction, the decorator design pattern can be fruitfully employed in the testing/logging environment with minimal or no source code intrusion</abstract><pub>IEEE</pub><doi>10.1109/CCECE.2005.1557123</doi><tpages>4</tpages></addata></record> |
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identifier | ISSN: 0840-7789 |
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issn | 0840-7789 2576-7046 |
language | eng |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Computer aided software engineering Fixtures Instruments Performance evaluation Personnel Process design Software design Software testing Software tools System testing |
title | Design patterns and object-oriented software testing |
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