System design and network requirements for interactive multimedia
In recent years, there has been a strong interest in transmitting compressed video over packet switched networks, such as asynchronous transfer mode (ATM). Previous work has dealt with transmitting MPEG over constant bit rate (CBR) and variable bit rate (VBR) services of ATM. The available bit rate...
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Veröffentlicht in: | IEEE transactions on circuits and systems for video technology 2005-01, Vol.15 (1), p.145-153 |
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creator | Bing Zheng Atiquzzaman, M. |
description | In recent years, there has been a strong interest in transmitting compressed video over packet switched networks, such as asynchronous transfer mode (ATM). Previous work has dealt with transmitting MPEG over constant bit rate (CBR) and variable bit rate (VBR) services of ATM. The available bit rate (ABR) service of ATM is expected to be much more cost effective than CBR or VBR. However, there hasn't been much work done on running interactive client/server applications (for example, video on demand) over ABR. We have developed a framework to design interactive video systems transmitting MPEG video over the ATM ABR service. We have developed models to determine the network connection parameters required to run interactive client/server multimedia applications over an ATM network using the ABR service. We solve our model using real-time dynamic equilation (RTDE) analysis. We conclude that by proper dimensioning of the buffers at the client and the server, it is possible to run interactive video over the ATM ABR service. |
doi_str_mv | 10.1109/TCSVT.2004.839982 |
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Previous work has dealt with transmitting MPEG over constant bit rate (CBR) and variable bit rate (VBR) services of ATM. The available bit rate (ABR) service of ATM is expected to be much more cost effective than CBR or VBR. However, there hasn't been much work done on running interactive client/server applications (for example, video on demand) over ABR. We have developed a framework to design interactive video systems transmitting MPEG video over the ATM ABR service. We have developed models to determine the network connection parameters required to run interactive client/server multimedia applications over an ATM network using the ABR service. We solve our model using real-time dynamic equilation (RTDE) analysis. We conclude that by proper dimensioning of the buffers at the client and the server, it is possible to run interactive video over the ATM ABR service.</description><identifier>ISSN: 1051-8215</identifier><identifier>EISSN: 1558-2205</identifier><identifier>DOI: 10.1109/TCSVT.2004.839982</identifier><identifier>CODEN: ITCTEM</identifier><language>eng</language><publisher>New York, NY: IEEE</publisher><subject>Applied sciences ; Asynchronous transfer mode ; Bit rate ; Broadcasting. Videocommunications. 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Previous work has dealt with transmitting MPEG over constant bit rate (CBR) and variable bit rate (VBR) services of ATM. The available bit rate (ABR) service of ATM is expected to be much more cost effective than CBR or VBR. However, there hasn't been much work done on running interactive client/server applications (for example, video on demand) over ABR. We have developed a framework to design interactive video systems transmitting MPEG video over the ATM ABR service. We have developed models to determine the network connection parameters required to run interactive client/server multimedia applications over an ATM network using the ABR service. We solve our model using real-time dynamic equilation (RTDE) analysis. We conclude that by proper dimensioning of the buffers at the client and the server, it is possible to run interactive video over the ATM ABR service.</description><subject>Applied sciences</subject><subject>Asynchronous transfer mode</subject><subject>Bit rate</subject><subject>Broadcasting. Videocommunications. Audiovisual</subject><subject>Buffer dimensioning</subject><subject>Exact sciences and technology</subject><subject>High-speed networks</subject><subject>MPEG-2 video</subject><subject>multimedia over ATM systems</subject><subject>Multimedia systems</subject><subject>Network servers</subject><subject>Protocols</subject><subject>Quality of service</subject><subject>Systems, networks and services of telecommunications</subject><subject>Telecommunications</subject><subject>Telecommunications and information theory</subject><subject>Transmission and modulation (techniques and equipments)</subject><subject>Video compression</subject><subject>Video on demand</subject><subject>video system design</subject><subject>Videocommunications (networks and services)</subject><subject>Videoconference</subject><issn>1051-8215</issn><issn>1558-2205</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2005</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><recordid>eNpFkE1LAzEQhoMoWKs_QLzsxePWSbJpZo-l-AUFD61el2x2ItHutiap0n_v1hV6mhfmeYfhYeyaw4RzKO9W8-XbaiIAignKskRxwkZcKcyFAHXaZ1A8R8HVObuI8QOAF1joEZst9zFRmzUU_XuXma7JOko_m_CZBfra-UAtdSlmbhMy3yUKxib_TVm7WyffUuPNJTtzZh3p6n-O2evD_Wr-lC9eHp_ns0VuRaFTjigBC65RT7mrZQ1gaqnJojUSp_07QpZWIQh0teop0ygH4GqwZa2EFnLM-HDXhk2MgVy1Db41YV9xqA4Oqj8H1cFBNTjoO7dDZ2uiNWsXTGd9PBanRYGIZc_dDJwnouNaai01l79Y_2Vc</recordid><startdate>200501</startdate><enddate>200501</enddate><creator>Bing Zheng</creator><creator>Atiquzzaman, M.</creator><general>IEEE</general><general>Institute of Electrical and Electronics Engineers</general><scope>97E</scope><scope>RIA</scope><scope>RIE</scope><scope>IQODW</scope><scope>AAYXX</scope><scope>CITATION</scope></search><sort><creationdate>200501</creationdate><title>System design and network requirements for interactive multimedia</title><author>Bing Zheng ; Atiquzzaman, M.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c247t-883084178761fb3b00ab37ec8ca386014239c58028fb5787ad5f00fb0c9b52723</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2005</creationdate><topic>Applied sciences</topic><topic>Asynchronous transfer mode</topic><topic>Bit rate</topic><topic>Broadcasting. Videocommunications. Audiovisual</topic><topic>Buffer dimensioning</topic><topic>Exact sciences and technology</topic><topic>High-speed networks</topic><topic>MPEG-2 video</topic><topic>multimedia over ATM systems</topic><topic>Multimedia systems</topic><topic>Network servers</topic><topic>Protocols</topic><topic>Quality of service</topic><topic>Systems, networks and services of telecommunications</topic><topic>Telecommunications</topic><topic>Telecommunications and information theory</topic><topic>Transmission and modulation (techniques and equipments)</topic><topic>Video compression</topic><topic>Video on demand</topic><topic>video system design</topic><topic>Videocommunications (networks and services)</topic><topic>Videoconference</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Bing Zheng</creatorcontrib><creatorcontrib>Atiquzzaman, M.</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>Pascal-Francis</collection><collection>CrossRef</collection><jtitle>IEEE transactions on circuits and systems for video technology</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Bing Zheng</au><au>Atiquzzaman, M.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>System design and network requirements for interactive multimedia</atitle><jtitle>IEEE transactions on circuits and systems for video technology</jtitle><stitle>TCSVT</stitle><date>2005-01</date><risdate>2005</risdate><volume>15</volume><issue>1</issue><spage>145</spage><epage>153</epage><pages>145-153</pages><issn>1051-8215</issn><eissn>1558-2205</eissn><coden>ITCTEM</coden><abstract>In recent years, there has been a strong interest in transmitting compressed video over packet switched networks, such as asynchronous transfer mode (ATM). Previous work has dealt with transmitting MPEG over constant bit rate (CBR) and variable bit rate (VBR) services of ATM. The available bit rate (ABR) service of ATM is expected to be much more cost effective than CBR or VBR. However, there hasn't been much work done on running interactive client/server applications (for example, video on demand) over ABR. We have developed a framework to design interactive video systems transmitting MPEG video over the ATM ABR service. We have developed models to determine the network connection parameters required to run interactive client/server multimedia applications over an ATM network using the ABR service. We solve our model using real-time dynamic equilation (RTDE) analysis. We conclude that by proper dimensioning of the buffers at the client and the server, it is possible to run interactive video over the ATM ABR service.</abstract><cop>New York, NY</cop><pub>IEEE</pub><doi>10.1109/TCSVT.2004.839982</doi><tpages>9</tpages></addata></record> |
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subjects | Applied sciences Asynchronous transfer mode Bit rate Broadcasting. Videocommunications. Audiovisual Buffer dimensioning Exact sciences and technology High-speed networks MPEG-2 video multimedia over ATM systems Multimedia systems Network servers Protocols Quality of service Systems, networks and services of telecommunications Telecommunications Telecommunications and information theory Transmission and modulation (techniques and equipments) Video compression Video on demand video system design Videocommunications (networks and services) Videoconference |
title | System design and network requirements for interactive multimedia |
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