The virtual surgery patient: development of a digital, three-dimensional model of human anatomy designed for surgical education
Teaching medical students about the anatomical principles of surgical procedures is a challenging task. In an effort to design a new tool that allows a third year medical student to explore specific surgical problems, the New York University School of Medicine Department of Surgery and the New York...
Gespeichert in:
Hauptverfasser: | , , , , , |
---|---|
Format: | Tagungsbericht |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 38 |
---|---|
container_issue | |
container_start_page | 34 |
container_title | |
container_volume | |
creator | Qualter, J. Triola, M.M. Weiner, M.J. Hopkins, M.A. Kirov, M. Nachbar, M.S. |
description | Teaching medical students about the anatomical principles of surgical procedures is a challenging task. In an effort to design a new tool that allows a third year medical student to explore specific surgical problems, the New York University School of Medicine Department of Surgery and the New York University School of Medicine Advanced Educational Systems lab collaborated to develop a virtual surgery patient (VSP). The VSP is a realistic set of three-dimensional models of human anatomy. Unlike previous applications, our objective was to create lightweight 3-D models with the inherent ability to deform smoothly upon animation, with an architecture that allowed for enhanced texturing as well as polygon reduction. We developed a technique for using reconstructed volume data from the Visible Human Project to create surface models that were easy to manipulate, avoiding artifacts introduced when resurrecting volumes from cadaveric sliced stacks. Surface shading can be used to give the models the appearance of living tissue, as well as allow for enhancements sometimes necessary to achieve an educational goal. |
doi_str_mv | 10.1109/CBMS.2004.1311687 |
format | Conference Proceeding |
fullrecord | <record><control><sourceid>ieee_6IE</sourceid><recordid>TN_cdi_ieee_primary_1311687</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>1311687</ieee_id><sourcerecordid>1311687</sourcerecordid><originalsourceid>FETCH-LOGICAL-g233t-56c5e77ca4a8c8924706c0632f6bdc0eb1b81f685515a1e5bdb1b9036fe4c0b3</originalsourceid><addsrcrecordid>eNotUMtOwzAQtARIVKUfgLj4A0ix4_gRblDxkoo4kHvl2JvUKIkrx6mUE7-Ogc5ltbuzM9pB6JqSNaWkvNs8vn-uc0KKNWWUCiXP0KqUikhR8pySQpyjBSWCZZLm_BKtxvGLJLCSKS4X6LvaAz66ECfd4XEKLYQZH3R0MMR7bOEInT_0qcG-wRpb17qou1sc9wEgsy6tRueHdNx7C90vaz_1esB60NH3c5IYXTuAxY0PfwbOJDLYySQTP1yhi0Z3I6xOdYmq56dq85ptP17eNg_brM0ZixkXhoOURhdaGVXmhSTCpK_yRtTWEKhprWgjFOeUawq8tmlSEiYaKAyp2RLd_Ms6ANgdgut1mHenxNgP9eph5w</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>The virtual surgery patient: development of a digital, three-dimensional model of human anatomy designed for surgical education</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Qualter, J. ; Triola, M.M. ; Weiner, M.J. ; Hopkins, M.A. ; Kirov, M. ; Nachbar, M.S.</creator><creatorcontrib>Qualter, J. ; Triola, M.M. ; Weiner, M.J. ; Hopkins, M.A. ; Kirov, M. ; Nachbar, M.S.</creatorcontrib><description>Teaching medical students about the anatomical principles of surgical procedures is a challenging task. In an effort to design a new tool that allows a third year medical student to explore specific surgical problems, the New York University School of Medicine Department of Surgery and the New York University School of Medicine Advanced Educational Systems lab collaborated to develop a virtual surgery patient (VSP). The VSP is a realistic set of three-dimensional models of human anatomy. Unlike previous applications, our objective was to create lightweight 3-D models with the inherent ability to deform smoothly upon animation, with an architecture that allowed for enhanced texturing as well as polygon reduction. We developed a technique for using reconstructed volume data from the Visible Human Project to create surface models that were easy to manipulate, avoiding artifacts introduced when resurrecting volumes from cadaveric sliced stacks. Surface shading can be used to give the models the appearance of living tissue, as well as allow for enhancements sometimes necessary to achieve an educational goal.</description><identifier>ISSN: 1063-7125</identifier><identifier>ISBN: 9780769521046</identifier><identifier>ISBN: 0769521045</identifier><identifier>DOI: 10.1109/CBMS.2004.1311687</identifier><language>eng</language><publisher>IEEE</publisher><subject>Animation ; Biomedical imaging ; Collaborative tools ; Deformable models ; Education ; Human anatomy ; Libraries ; Surface reconstruction ; Surgery ; Three dimensional displays</subject><ispartof>Proceedings. 17th IEEE Symposium on Computer-Based Medical Systems, 2004, p.34-38</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/1311687$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,2058,4050,4051,27925,54920</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/1311687$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Qualter, J.</creatorcontrib><creatorcontrib>Triola, M.M.</creatorcontrib><creatorcontrib>Weiner, M.J.</creatorcontrib><creatorcontrib>Hopkins, M.A.</creatorcontrib><creatorcontrib>Kirov, M.</creatorcontrib><creatorcontrib>Nachbar, M.S.</creatorcontrib><title>The virtual surgery patient: development of a digital, three-dimensional model of human anatomy designed for surgical education</title><title>Proceedings. 17th IEEE Symposium on Computer-Based Medical Systems</title><addtitle>CBMS</addtitle><description>Teaching medical students about the anatomical principles of surgical procedures is a challenging task. In an effort to design a new tool that allows a third year medical student to explore specific surgical problems, the New York University School of Medicine Department of Surgery and the New York University School of Medicine Advanced Educational Systems lab collaborated to develop a virtual surgery patient (VSP). The VSP is a realistic set of three-dimensional models of human anatomy. Unlike previous applications, our objective was to create lightweight 3-D models with the inherent ability to deform smoothly upon animation, with an architecture that allowed for enhanced texturing as well as polygon reduction. We developed a technique for using reconstructed volume data from the Visible Human Project to create surface models that were easy to manipulate, avoiding artifacts introduced when resurrecting volumes from cadaveric sliced stacks. Surface shading can be used to give the models the appearance of living tissue, as well as allow for enhancements sometimes necessary to achieve an educational goal.</description><subject>Animation</subject><subject>Biomedical imaging</subject><subject>Collaborative tools</subject><subject>Deformable models</subject><subject>Education</subject><subject>Human anatomy</subject><subject>Libraries</subject><subject>Surface reconstruction</subject><subject>Surgery</subject><subject>Three dimensional displays</subject><issn>1063-7125</issn><isbn>9780769521046</isbn><isbn>0769521045</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2004</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotUMtOwzAQtARIVKUfgLj4A0ix4_gRblDxkoo4kHvl2JvUKIkrx6mUE7-Ogc5ltbuzM9pB6JqSNaWkvNs8vn-uc0KKNWWUCiXP0KqUikhR8pySQpyjBSWCZZLm_BKtxvGLJLCSKS4X6LvaAz66ECfd4XEKLYQZH3R0MMR7bOEInT_0qcG-wRpb17qou1sc9wEgsy6tRueHdNx7C90vaz_1esB60NH3c5IYXTuAxY0PfwbOJDLYySQTP1yhi0Z3I6xOdYmq56dq85ptP17eNg_brM0ZixkXhoOURhdaGVXmhSTCpK_yRtTWEKhprWgjFOeUawq8tmlSEiYaKAyp2RLd_Ms6ANgdgut1mHenxNgP9eph5w</recordid><startdate>2004</startdate><enddate>2004</enddate><creator>Qualter, J.</creator><creator>Triola, M.M.</creator><creator>Weiner, M.J.</creator><creator>Hopkins, M.A.</creator><creator>Kirov, M.</creator><creator>Nachbar, M.S.</creator><general>IEEE</general><scope>6IE</scope><scope>6IH</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIO</scope></search><sort><creationdate>2004</creationdate><title>The virtual surgery patient: development of a digital, three-dimensional model of human anatomy designed for surgical education</title><author>Qualter, J. ; Triola, M.M. ; Weiner, M.J. ; Hopkins, M.A. ; Kirov, M. ; Nachbar, M.S.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-g233t-56c5e77ca4a8c8924706c0632f6bdc0eb1b81f685515a1e5bdb1b9036fe4c0b3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2004</creationdate><topic>Animation</topic><topic>Biomedical imaging</topic><topic>Collaborative tools</topic><topic>Deformable models</topic><topic>Education</topic><topic>Human anatomy</topic><topic>Libraries</topic><topic>Surface reconstruction</topic><topic>Surgery</topic><topic>Three dimensional displays</topic><toplevel>online_resources</toplevel><creatorcontrib>Qualter, J.</creatorcontrib><creatorcontrib>Triola, M.M.</creatorcontrib><creatorcontrib>Weiner, M.J.</creatorcontrib><creatorcontrib>Hopkins, M.A.</creatorcontrib><creatorcontrib>Kirov, M.</creatorcontrib><creatorcontrib>Nachbar, M.S.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan (POP) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP) 1998-present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Qualter, J.</au><au>Triola, M.M.</au><au>Weiner, M.J.</au><au>Hopkins, M.A.</au><au>Kirov, M.</au><au>Nachbar, M.S.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>The virtual surgery patient: development of a digital, three-dimensional model of human anatomy designed for surgical education</atitle><btitle>Proceedings. 17th IEEE Symposium on Computer-Based Medical Systems</btitle><stitle>CBMS</stitle><date>2004</date><risdate>2004</risdate><spage>34</spage><epage>38</epage><pages>34-38</pages><issn>1063-7125</issn><isbn>9780769521046</isbn><isbn>0769521045</isbn><abstract>Teaching medical students about the anatomical principles of surgical procedures is a challenging task. In an effort to design a new tool that allows a third year medical student to explore specific surgical problems, the New York University School of Medicine Department of Surgery and the New York University School of Medicine Advanced Educational Systems lab collaborated to develop a virtual surgery patient (VSP). The VSP is a realistic set of three-dimensional models of human anatomy. Unlike previous applications, our objective was to create lightweight 3-D models with the inherent ability to deform smoothly upon animation, with an architecture that allowed for enhanced texturing as well as polygon reduction. We developed a technique for using reconstructed volume data from the Visible Human Project to create surface models that were easy to manipulate, avoiding artifacts introduced when resurrecting volumes from cadaveric sliced stacks. Surface shading can be used to give the models the appearance of living tissue, as well as allow for enhancements sometimes necessary to achieve an educational goal.</abstract><pub>IEEE</pub><doi>10.1109/CBMS.2004.1311687</doi><tpages>5</tpages></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | ISSN: 1063-7125 |
ispartof | Proceedings. 17th IEEE Symposium on Computer-Based Medical Systems, 2004, p.34-38 |
issn | 1063-7125 |
language | eng |
recordid | cdi_ieee_primary_1311687 |
source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Animation Biomedical imaging Collaborative tools Deformable models Education Human anatomy Libraries Surface reconstruction Surgery Three dimensional displays |
title | The virtual surgery patient: development of a digital, three-dimensional model of human anatomy designed for surgical education |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-02T13%3A22%3A30IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=The%20virtual%20surgery%20patient:%20development%20of%20a%20digital,%20three-dimensional%20model%20of%20human%20anatomy%20designed%20for%20surgical%20education&rft.btitle=Proceedings.%2017th%20IEEE%20Symposium%20on%20Computer-Based%20Medical%20Systems&rft.au=Qualter,%20J.&rft.date=2004&rft.spage=34&rft.epage=38&rft.pages=34-38&rft.issn=1063-7125&rft.isbn=9780769521046&rft.isbn_list=0769521045&rft_id=info:doi/10.1109/CBMS.2004.1311687&rft_dat=%3Cieee_6IE%3E1311687%3C/ieee_6IE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=1311687&rfr_iscdi=true |