Real-time object segmentation and coding for selective-quality video communications

The MPEG-4 standard enables the representation of video as a collection of objects. This paper describes an automatic system that exploits such a representation. Our system consists of two parts: real-time content extraction algorithms and a real-time multi-object rate control method. We present two...

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Veröffentlicht in:IEEE transactions on circuits and systems for video technology 2004-06, Vol.14 (6), p.813-824
Hauptverfasser: Challapali, K., Brodsky, T., Yun-Ting Lin, Yong Yan, Chen, R.Y.
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container_issue 6
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container_title IEEE transactions on circuits and systems for video technology
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creator Challapali, K.
Brodsky, T.
Yun-Ting Lin
Yong Yan
Chen, R.Y.
description The MPEG-4 standard enables the representation of video as a collection of objects. This paper describes an automatic system that exploits such a representation. Our system consists of two parts: real-time content extraction algorithms and a real-time multi-object rate control method. We present two approaches to content extraction: foreground segmentation based on two cameras and face segmentation based on a single camera. The main contributions of this paper are: 1) under a stereo camera setup, we improve a disparity estimation algorithm to obtain crisp and smooth boundaries of foreground objects; 2) for a single camera scenario, we propose a novel algorithm for face detection and tracking, combining facial color and structure information; and 3) we develop a constant-quality variable bitrate (CQ-VBR) control algorithm that guarantees the quality specification for each object obtained from the two content extraction methods. Both segmentation algorithms run in real-time on a low-cost media processor, and have been tested extensively in various indoor environments. The CQ-VBR control algorithm is a useful tool for the evaluation of object-based coding. For low-bit-rate applications, we can achieve significant reduction in the overall bitrate, while maintaining the same visual quality of the foreground/face object as compared to conventional frame-based coding. Based on tests conducted on several sequences of different complexity levels, the bit-rate savings can be up to 48%. The satisfactory foreground segmentation (results presented) permits porting a live foreground object into arbitrary scenes to create composite video.
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subjects Algorithms
Applied sciences
Automatic control
Bit rate
Broadcasting. Videocommunications. Audiovisual
Cameras
Coding
Communication system control
Control algorithms
Control systems
Control theory
Exact sciences and technology
Extraction
Face detection
Image processing
Information, signal and communications theory
MPEG 4 Standard
Object segmentation
Real time
Real time systems
Representations
Segmentation
Signal processing
Studies
Telecommunications
Telecommunications and information theory
Testing
Videocommunications (networks and services)
title Real-time object segmentation and coding for selective-quality video communications
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