Reconstruction of gradient in volume rendering
This paper deals with reconstruction of the gradient in the volume element space that is required for shading in the volume rendering. The accuracy of the surface reconstruction in the volume rendering is very important task as well as reconstruction accuracy of the normal vector. The central differ...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Tagungsbericht |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 286 Vol.1 |
---|---|
container_issue | |
container_start_page | 282 |
container_title | |
container_volume | 1 |
creator | Mihajlovic, Z. Budin, L. Quid, N. |
description | This paper deals with reconstruction of the gradient in the volume element space that is required for shading in the volume rendering. The accuracy of the surface reconstruction in the volume rendering is very important task as well as reconstruction accuracy of the normal vector. The central difference operator is often used as approximation of the gradient. The gradient reconstruction is an essential operation for determination of illumination and it has a great impact on the appearance of the reconstructed surface of an object. Our reconstruction of the gradient is based on the cubic approximation or interpolation B-splines. Volume rendering is visualization technique with widespread applicability in many fields, from the medical visualization to the engine visualization. Artefacts introduced by the surface reconstruction or the gradient reconstruction are of the crucial importance for perception of the projected object. |
doi_str_mv | 10.1109/ICIT.2003.1290301 |
format | Conference Proceeding |
fullrecord | <record><control><sourceid>ieee_6IE</sourceid><recordid>TN_cdi_ieee_primary_1290301</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>1290301</ieee_id><sourcerecordid>1290301</sourcerecordid><originalsourceid>FETCH-LOGICAL-i105t-4a339bd4c57d9a936ca9fb4fdaae92426c5288b23a00f30877de73288b9f528a3</originalsourceid><addsrcrecordid>eNotj91KAzEUhAMiVGsfoHiTF9j1JGfTJJey-LNQEKRel2xyUiJtVrJbwbd3xc7NwHzDwDC2FlALAfaha7tdLQGwFtICgrhit6ANoDZKwoKtxvETZqFVc_2G1e_khzxO5eynNGQ-RH4oLiTKE0-Zfw_H84l4oRyopHy4Y9fRHUdaXXzJPp6fdu1rtX176drHbZUEqKlqHKLtQ-OVDtZZ3HhnY9_E4BxZ2ciNV9KYXqIDiAhG60Aa_yIbZ-Jwye7_dxMR7b9KOrnys79cwl9gzEE1</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>Reconstruction of gradient in volume rendering</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Mihajlovic, Z. ; Budin, L. ; Quid, N.</creator><creatorcontrib>Mihajlovic, Z. ; Budin, L. ; Quid, N.</creatorcontrib><description>This paper deals with reconstruction of the gradient in the volume element space that is required for shading in the volume rendering. The accuracy of the surface reconstruction in the volume rendering is very important task as well as reconstruction accuracy of the normal vector. The central difference operator is often used as approximation of the gradient. The gradient reconstruction is an essential operation for determination of illumination and it has a great impact on the appearance of the reconstructed surface of an object. Our reconstruction of the gradient is based on the cubic approximation or interpolation B-splines. Volume rendering is visualization technique with widespread applicability in many fields, from the medical visualization to the engine visualization. Artefacts introduced by the surface reconstruction or the gradient reconstruction are of the crucial importance for perception of the projected object.</description><identifier>ISBN: 0780378520</identifier><identifier>ISBN: 9780780378520</identifier><identifier>DOI: 10.1109/ICIT.2003.1290301</identifier><language>eng</language><publisher>IEEE</publisher><subject>Computer graphics ; Filters ; Image reconstruction ; Image sampling ; Interpolation ; Signal processing ; Signal processing algorithms ; Spline ; Surface reconstruction ; Visualization</subject><ispartof>IEEE International Conference on Industrial Technology, 2003, 2003, Vol.1, p.282-286 Vol.1</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/1290301$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,2058,4050,4051,27925,54920</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/1290301$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Mihajlovic, Z.</creatorcontrib><creatorcontrib>Budin, L.</creatorcontrib><creatorcontrib>Quid, N.</creatorcontrib><title>Reconstruction of gradient in volume rendering</title><title>IEEE International Conference on Industrial Technology, 2003</title><addtitle>ICIT</addtitle><description>This paper deals with reconstruction of the gradient in the volume element space that is required for shading in the volume rendering. The accuracy of the surface reconstruction in the volume rendering is very important task as well as reconstruction accuracy of the normal vector. The central difference operator is often used as approximation of the gradient. The gradient reconstruction is an essential operation for determination of illumination and it has a great impact on the appearance of the reconstructed surface of an object. Our reconstruction of the gradient is based on the cubic approximation or interpolation B-splines. Volume rendering is visualization technique with widespread applicability in many fields, from the medical visualization to the engine visualization. Artefacts introduced by the surface reconstruction or the gradient reconstruction are of the crucial importance for perception of the projected object.</description><subject>Computer graphics</subject><subject>Filters</subject><subject>Image reconstruction</subject><subject>Image sampling</subject><subject>Interpolation</subject><subject>Signal processing</subject><subject>Signal processing algorithms</subject><subject>Spline</subject><subject>Surface reconstruction</subject><subject>Visualization</subject><isbn>0780378520</isbn><isbn>9780780378520</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2003</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotj91KAzEUhAMiVGsfoHiTF9j1JGfTJJey-LNQEKRel2xyUiJtVrJbwbd3xc7NwHzDwDC2FlALAfaha7tdLQGwFtICgrhit6ANoDZKwoKtxvETZqFVc_2G1e_khzxO5eynNGQ-RH4oLiTKE0-Zfw_H84l4oRyopHy4Y9fRHUdaXXzJPp6fdu1rtX176drHbZUEqKlqHKLtQ-OVDtZZ3HhnY9_E4BxZ2ciNV9KYXqIDiAhG60Aa_yIbZ-Jwye7_dxMR7b9KOrnys79cwl9gzEE1</recordid><startdate>2003</startdate><enddate>2003</enddate><creator>Mihajlovic, Z.</creator><creator>Budin, L.</creator><creator>Quid, N.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>2003</creationdate><title>Reconstruction of gradient in volume rendering</title><author>Mihajlovic, Z. ; Budin, L. ; Quid, N.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i105t-4a339bd4c57d9a936ca9fb4fdaae92426c5288b23a00f30877de73288b9f528a3</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2003</creationdate><topic>Computer graphics</topic><topic>Filters</topic><topic>Image reconstruction</topic><topic>Image sampling</topic><topic>Interpolation</topic><topic>Signal processing</topic><topic>Signal processing algorithms</topic><topic>Spline</topic><topic>Surface reconstruction</topic><topic>Visualization</topic><toplevel>online_resources</toplevel><creatorcontrib>Mihajlovic, Z.</creatorcontrib><creatorcontrib>Budin, L.</creatorcontrib><creatorcontrib>Quid, N.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Mihajlovic, Z.</au><au>Budin, L.</au><au>Quid, N.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Reconstruction of gradient in volume rendering</atitle><btitle>IEEE International Conference on Industrial Technology, 2003</btitle><stitle>ICIT</stitle><date>2003</date><risdate>2003</risdate><volume>1</volume><spage>282</spage><epage>286 Vol.1</epage><pages>282-286 Vol.1</pages><isbn>0780378520</isbn><isbn>9780780378520</isbn><abstract>This paper deals with reconstruction of the gradient in the volume element space that is required for shading in the volume rendering. The accuracy of the surface reconstruction in the volume rendering is very important task as well as reconstruction accuracy of the normal vector. The central difference operator is often used as approximation of the gradient. The gradient reconstruction is an essential operation for determination of illumination and it has a great impact on the appearance of the reconstructed surface of an object. Our reconstruction of the gradient is based on the cubic approximation or interpolation B-splines. Volume rendering is visualization technique with widespread applicability in many fields, from the medical visualization to the engine visualization. Artefacts introduced by the surface reconstruction or the gradient reconstruction are of the crucial importance for perception of the projected object.</abstract><pub>IEEE</pub><doi>10.1109/ICIT.2003.1290301</doi></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | ISBN: 0780378520 |
ispartof | IEEE International Conference on Industrial Technology, 2003, 2003, Vol.1, p.282-286 Vol.1 |
issn | |
language | eng |
recordid | cdi_ieee_primary_1290301 |
source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Computer graphics Filters Image reconstruction Image sampling Interpolation Signal processing Signal processing algorithms Spline Surface reconstruction Visualization |
title | Reconstruction of gradient in volume rendering |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-24T19%3A30%3A06IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=Reconstruction%20of%20gradient%20in%20volume%20rendering&rft.btitle=IEEE%20International%20Conference%20on%20Industrial%20Technology,%202003&rft.au=Mihajlovic,%20Z.&rft.date=2003&rft.volume=1&rft.spage=282&rft.epage=286%20Vol.1&rft.pages=282-286%20Vol.1&rft.isbn=0780378520&rft.isbn_list=9780780378520&rft_id=info:doi/10.1109/ICIT.2003.1290301&rft_dat=%3Cieee_6IE%3E1290301%3C/ieee_6IE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=1290301&rfr_iscdi=true |