Multicast and broadcast services in a knockout packet switch

The knockout switch is a packet-switch architecture recently proposed for high-performance packet networks. In addition to providing point-to-point connections among user pairs, a packet network must often support multicast and broadcast capabilities. Multicast connections differ from point-to-point...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Eng, K.Y., Hluchyj, M.G., Yeh, Y.S.
Format: Tagungsbericht
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 34
container_issue
container_start_page 29
container_title
container_volume
creator Eng, K.Y.
Hluchyj, M.G.
Yeh, Y.S.
description The knockout switch is a packet-switch architecture recently proposed for high-performance packet networks. In addition to providing point-to-point connections among user pairs, a packet network must often support multicast and broadcast capabilities. Multicast connections differ from point-to-point connections in that each packet is addressed to a number of destinations. Two specific approaches using the knockout switch to provide a practical and efficient means for multicast services under both light and heavy traffic conditions are proposed. The first involves packet duplication and is more suitable for light traffic loads. The second uses a fast address comparison technique and is capable of handling larger loads. In both cases, the knockout principle is utilized to yield the best delay-throughput performance, guarantee the first-in first-out packet sequence, and provide for a simple, modular implementation.< >
doi_str_mv 10.1109/INFCOM.1988.12895
format Conference Proceeding
fullrecord <record><control><sourceid>ieee_6IE</sourceid><recordid>TN_cdi_ieee_primary_12895</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><ieee_id>12895</ieee_id><sourcerecordid>12895</sourcerecordid><originalsourceid>FETCH-LOGICAL-i86t-1692b3a0b6368014058873174abbf77c2b43d1621b6694de52301c378d6666813</originalsourceid><addsrcrecordid>eNotj11LwzAYhQMiKLM_YHf5A615kzR5A95IcXOwuZvdj3wNY2c7mk7x36_MPTeHwwMHDiFzYBUAM8-rj0Wz3VRgECvgaOo7UhiNDAEVQyHMAyly_mITsoYa5CN52ZyPY_I2j9R2gbqht-Hachx-ko-Zpo5a2na9b_vzSE_Wt3Gyv2n0n0_k_mCPORa3nJHd4m3XvJfr7XLVvK7LhGosQRnuhGVOCYUMJKsRtQAtrXMHrT13UgRQHJxSRoZYc8HAC41BTSCIGZn_z6YY4_40pG87_O2vB8UFTCVE1A</addsrcrecordid><sourcetype>Publisher</sourcetype><iscdi>true</iscdi><recordtype>conference_proceeding</recordtype></control><display><type>conference_proceeding</type><title>Multicast and broadcast services in a knockout packet switch</title><source>IEEE Electronic Library (IEL) Conference Proceedings</source><creator>Eng, K.Y. ; Hluchyj, M.G. ; Yeh, Y.S.</creator><creatorcontrib>Eng, K.Y. ; Hluchyj, M.G. ; Yeh, Y.S.</creatorcontrib><description>The knockout switch is a packet-switch architecture recently proposed for high-performance packet networks. In addition to providing point-to-point connections among user pairs, a packet network must often support multicast and broadcast capabilities. Multicast connections differ from point-to-point connections in that each packet is addressed to a number of destinations. Two specific approaches using the knockout switch to provide a practical and efficient means for multicast services under both light and heavy traffic conditions are proposed. The first involves packet duplication and is more suitable for light traffic loads. The second uses a fast address comparison technique and is capable of handling larger loads. In both cases, the knockout principle is utilized to yield the best delay-throughput performance, guarantee the first-in first-out packet sequence, and provide for a simple, modular implementation.&lt; &gt;</description><identifier>ISBN: 9780818608339</identifier><identifier>ISBN: 0818608331</identifier><identifier>DOI: 10.1109/INFCOM.1988.12895</identifier><language>eng</language><publisher>IEEE</publisher><subject>Broadcasting ; Competitive intelligence ; Computer graphics ; Delay ; Intelligent networks ; LAN interconnection ; Microcomputers ; Packet switching ; Switches ; Telecommunication traffic</subject><ispartof>IEEE INFOCOM '88,Seventh Annual Joint Conference of the IEEE Computer and Communcations Societies. Networks: Evolution or Revolution?, 1988, p.29-34</ispartof><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/12895$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>309,310,780,784,789,790,2058,4050,4051,27925,54920</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/12895$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Eng, K.Y.</creatorcontrib><creatorcontrib>Hluchyj, M.G.</creatorcontrib><creatorcontrib>Yeh, Y.S.</creatorcontrib><title>Multicast and broadcast services in a knockout packet switch</title><title>IEEE INFOCOM '88,Seventh Annual Joint Conference of the IEEE Computer and Communcations Societies. Networks: Evolution or Revolution?</title><addtitle>INFCOM</addtitle><description>The knockout switch is a packet-switch architecture recently proposed for high-performance packet networks. In addition to providing point-to-point connections among user pairs, a packet network must often support multicast and broadcast capabilities. Multicast connections differ from point-to-point connections in that each packet is addressed to a number of destinations. Two specific approaches using the knockout switch to provide a practical and efficient means for multicast services under both light and heavy traffic conditions are proposed. The first involves packet duplication and is more suitable for light traffic loads. The second uses a fast address comparison technique and is capable of handling larger loads. In both cases, the knockout principle is utilized to yield the best delay-throughput performance, guarantee the first-in first-out packet sequence, and provide for a simple, modular implementation.&lt; &gt;</description><subject>Broadcasting</subject><subject>Competitive intelligence</subject><subject>Computer graphics</subject><subject>Delay</subject><subject>Intelligent networks</subject><subject>LAN interconnection</subject><subject>Microcomputers</subject><subject>Packet switching</subject><subject>Switches</subject><subject>Telecommunication traffic</subject><isbn>9780818608339</isbn><isbn>0818608331</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>1988</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotj11LwzAYhQMiKLM_YHf5A615kzR5A95IcXOwuZvdj3wNY2c7mk7x36_MPTeHwwMHDiFzYBUAM8-rj0Wz3VRgECvgaOo7UhiNDAEVQyHMAyly_mITsoYa5CN52ZyPY_I2j9R2gbqht-Hachx-ko-Zpo5a2na9b_vzSE_Wt3Gyv2n0n0_k_mCPORa3nJHd4m3XvJfr7XLVvK7LhGosQRnuhGVOCYUMJKsRtQAtrXMHrT13UgRQHJxSRoZYc8HAC41BTSCIGZn_z6YY4_40pG87_O2vB8UFTCVE1A</recordid><startdate>1988</startdate><enddate>1988</enddate><creator>Eng, K.Y.</creator><creator>Hluchyj, M.G.</creator><creator>Yeh, Y.S.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>1988</creationdate><title>Multicast and broadcast services in a knockout packet switch</title><author>Eng, K.Y. ; Hluchyj, M.G. ; Yeh, Y.S.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i86t-1692b3a0b6368014058873174abbf77c2b43d1621b6694de52301c378d6666813</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>1988</creationdate><topic>Broadcasting</topic><topic>Competitive intelligence</topic><topic>Computer graphics</topic><topic>Delay</topic><topic>Intelligent networks</topic><topic>LAN interconnection</topic><topic>Microcomputers</topic><topic>Packet switching</topic><topic>Switches</topic><topic>Telecommunication traffic</topic><toplevel>online_resources</toplevel><creatorcontrib>Eng, K.Y.</creatorcontrib><creatorcontrib>Hluchyj, M.G.</creatorcontrib><creatorcontrib>Yeh, Y.S.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Eng, K.Y.</au><au>Hluchyj, M.G.</au><au>Yeh, Y.S.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Multicast and broadcast services in a knockout packet switch</atitle><btitle>IEEE INFOCOM '88,Seventh Annual Joint Conference of the IEEE Computer and Communcations Societies. Networks: Evolution or Revolution?</btitle><stitle>INFCOM</stitle><date>1988</date><risdate>1988</risdate><spage>29</spage><epage>34</epage><pages>29-34</pages><isbn>9780818608339</isbn><isbn>0818608331</isbn><abstract>The knockout switch is a packet-switch architecture recently proposed for high-performance packet networks. In addition to providing point-to-point connections among user pairs, a packet network must often support multicast and broadcast capabilities. Multicast connections differ from point-to-point connections in that each packet is addressed to a number of destinations. Two specific approaches using the knockout switch to provide a practical and efficient means for multicast services under both light and heavy traffic conditions are proposed. The first involves packet duplication and is more suitable for light traffic loads. The second uses a fast address comparison technique and is capable of handling larger loads. In both cases, the knockout principle is utilized to yield the best delay-throughput performance, guarantee the first-in first-out packet sequence, and provide for a simple, modular implementation.&lt; &gt;</abstract><pub>IEEE</pub><doi>10.1109/INFCOM.1988.12895</doi><tpages>6</tpages></addata></record>
fulltext fulltext_linktorsrc
identifier ISBN: 9780818608339
ispartof IEEE INFOCOM '88,Seventh Annual Joint Conference of the IEEE Computer and Communcations Societies. Networks: Evolution or Revolution?, 1988, p.29-34
issn
language eng
recordid cdi_ieee_primary_12895
source IEEE Electronic Library (IEL) Conference Proceedings
subjects Broadcasting
Competitive intelligence
Computer graphics
Delay
Intelligent networks
LAN interconnection
Microcomputers
Packet switching
Switches
Telecommunication traffic
title Multicast and broadcast services in a knockout packet switch
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-24T14%3A45%3A27IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-ieee_6IE&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.genre=proceeding&rft.atitle=Multicast%20and%20broadcast%20services%20in%20a%20knockout%20packet%20switch&rft.btitle=IEEE%20INFOCOM%20'88,Seventh%20Annual%20Joint%20Conference%20of%20the%20IEEE%20Computer%20and%20Communcations%20Societies.%20Networks:%20Evolution%20or%20Revolution?&rft.au=Eng,%20K.Y.&rft.date=1988&rft.spage=29&rft.epage=34&rft.pages=29-34&rft.isbn=9780818608339&rft.isbn_list=0818608331&rft_id=info:doi/10.1109/INFCOM.1988.12895&rft_dat=%3Cieee_6IE%3E12895%3C/ieee_6IE%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rft_ieee_id=12895&rfr_iscdi=true