Binding clients to replicated servers: initial and Continuous Binding
Much effort has been dedicated to the development of application-layer and network-layer mechanisms for selecting the "best" server among a set of replicated servers. In this work, we highlight a different problem that arises in the replicated server context; namely, when to to invoke and...
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creator | Hyewon Jun Sanders, M. Ammar, M.H. Zegura, E.W. |
description | Much effort has been dedicated to the development of application-layer and network-layer mechanisms for selecting the "best" server among a set of replicated servers. In this work, we highlight a different problem that arises in the replicated server context; namely, when to to invoke and use a server selection mechanism. We use the term "binding" to refer to the function that queries a server selection mechanism and makes decisions about how to use the results. We consider two extreme cases of binding frequency, Initial Binding at the start of a connection, and Continuous Binding for each packet. We propose and evaluate a Continuous Binding scheme, and then compare these two extremes to one another. Our results indicate that a single client can improve performance by using Continuous Binding for a long-lived connection. However, when multiple clients use Continuous Binding, performance degrades. These results imply that network-layer server selection mechanisms may not be useful in the data plane for connection-based applications, which are the dominant form of communication in the current Internet. |
doi_str_mv | 10.1109/FTDCS.2003.1204329 |
format | Conference Proceeding |
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In this work, we highlight a different problem that arises in the replicated server context; namely, when to to invoke and use a server selection mechanism. We use the term "binding" to refer to the function that queries a server selection mechanism and makes decisions about how to use the results. We consider two extreme cases of binding frequency, Initial Binding at the start of a connection, and Continuous Binding for each packet. We propose and evaluate a Continuous Binding scheme, and then compare these two extremes to one another. Our results indicate that a single client can improve performance by using Continuous Binding for a long-lived connection. However, when multiple clients use Continuous Binding, performance degrades. 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Our results indicate that a single client can improve performance by using Continuous Binding for a long-lived connection. However, when multiple clients use Continuous Binding, performance degrades. These results imply that network-layer server selection mechanisms may not be useful in the data plane for connection-based applications, which are the dominant form of communication in the current Internet.</abstract><pub>IEEE</pub><doi>10.1109/FTDCS.2003.1204329</doi><tpages>7</tpages></addata></record> |
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ispartof | The Ninth IEEE Workshop on Future Trends of Distributed Computing Systems, 2003. FTDCS 2003. Proceedings, 2003, p.168-174 |
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language | eng |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Application software Computer networks Degradation Educational institutions Fault tolerance File servers Frequency IP networks Network servers Web server |
title | Binding clients to replicated servers: initial and Continuous Binding |
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